@Booper Figured that was the case, sounds good
13L G40 bmnielsen vs. PGMatt (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 bombers and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Bryansk to Vyborg
1 bomber moved from Western Germany to Russia
2 bombers and 1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 4 mech_infantrys
British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 infantry
Battle in Vyborg
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 tactical_bomber
Germans win, taking Vyborg from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6,7 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
2 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Egypt to Alexandria
2 armour moved from Urals to Kazakhstan
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Vologda to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 armour moved from Rostov to Volgograd
1 infantry moved from Bryansk to SmolenskPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 10 PUs;
Russians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Timguska, round 2 : 3/10 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Yenisey to TimguskaPlace Units - Russians
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 9 infantry
Trans-Jordan : 2 armour, 1 infantry and 5 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 3 armour, 14 artilleries, 1 factory_major, 3 fighters, 54 infantry and 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 71
Russians : 9 / 12
Japanese : 72 / 78
Americans : 52 / 75
Chinese : 0 / 18
British : 29 / 28
UK_Pacific : 5 / 5
Italians : 27 / 42
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 2 carriers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
3 artilleries moved from Burma to India
2 bombers moved from French Indo China to India
6 fighters and 4 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from French Indo China to India
1 bomber moved from Philippines to 39 Sea Zone
1 bomber moved from Philippines to India
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 2 submarines and 2 transports
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 1 submarine and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 5 artilleries, 3 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 7 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 5 artilleries, 3 bombers, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 fighter
Casualties for British: 2 aaGuns, 1 armour, 7 infantry and 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from India to French Indo China
1 bomber moved from India to Burma
1 bomber moved from 39 Sea Zone to Shan State
5 fighters and 4 tactical_bombers moved from India to Shan State
1 tactical_bomber moved from India to Burma
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kazakhstan to Tsinghai
5 infantry moved from Buryatia to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
6 artilleries and 8 infantry moved from French Indo China to 36 Sea Zone
6 artilleries, 8 infantry and 7 transports moved from 36 Sea Zone to 35 Sea Zone
7 artilleries and 9 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Novosibirsk to TsinghaiPlace Units - Japanese
2 carriers placed in 36 Sea Zone
1 submarine placed in 36 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
I slept on this one, and I can’t see any way for the Allies to prevent an Axis victory. I’m going to concede this one early.
I’ll have to go back through the history and see what went so wrong in this one, you beat me on every single front all at the same time, congrats.
Since I started playing again this year and had a bunch of steep learning curve games, I think this might be the fastest I have been wupped.
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Thanks! In my opinion the two key things were allowing Italy to take Egypt I1 and the ill-fated American attack on SZ6 A1, those really set you back on both sides of the map early.
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yeah, letting the Italian’s get booted up :lol: really makes the Allies road harder.
Did you want to play again?
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Sure… rematch, swap sides, new bidding round, I’m game for whatever you like :)
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Sure… rematch, swap sides, new bidding round, I’m game for whatever you like :)
lets swap sides then, I like that for the balance. Where would you like your bid?
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I’ll take an ANZAC inf in New Guinea, UK sub SZ98 and UK inf Anglo-Egyptian Sudan.
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I’ll take an ANZAC inf in New Guinea, UK sub SZ98 and UK inf Anglo-Egyptian Sudan.
Scramble for G1 if you’re still monitoring this thread, I’ll send a PM also.
http://www.axisandallies.org/forums/index.php?action=post;topic=31832.0;num_replies=2





