13L G40 Omega1759 (Allies+6) vs Amon-Sul (Axis)

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 fighters moved from Western United States to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 bombers moved from India to 42 Sea Zone

    Combat - Americans
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters and 2 submarines
                    Japanese defend with 2 destroyers
                    Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer and 4 fighters
                    Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    Americans win with 1 bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
                    Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 1 destroyer and 4 fighters

    Non Combat Move - Americans
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from 42 Sea Zone to Queensland
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Western United States to Central United States
                2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Central United States

    Place Units - Americans
                2 bombers and 1 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 fighter moved from Burma to Kwangsi

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                8 infantry moved from Burma to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 17 16 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Kenya to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 bomber moved from Morocco to Trans-Jordan
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Algeria to Libya
                      British take Tunisia from Italians
                      British take Libya from Italians
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Rhodesia
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    British win, taking Rhodesia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 2 infantry
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Egypt
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                2 carriers moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 92 Sea Zone to Egypt
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from Morocco to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Morocco to 98 Sea Zone
                4 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries moved from Anglo Egyptian Sudan to Egypt
                9 infantry moved from Burma to Shan State
                2 aaGuns moved from Burma to Shan State
                1 tactical_bomber moved from India to Shan State
                2 fighters moved from India to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Shan State
                2 infantry moved from India to Burma
                1 artillery moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 aaGun moved from Yunnan to Shan State

    Place Units - British
                1 airfield placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 mech_infantrys

  • 17 16 13 12

    You put up a good fight in 42…

    I’m trying to wear down Japan, feeling the pressure yet?


  • I made a mistake at sz 42

    i ve should of won this battle

    i ve played so poorly japan so far

    I have no good choice but to resign

    Congrats Omega, U were better one in this game, My Japan play was pretty bad, U played good on all sides and U deserved to win :)

    Can U please post the result?

  • 17 16 13 12

    @Amon-Sul:

    I made a mistake at sz 42

    i ve should of won this battle

    i ve played so poorly japan so far

    I have no good choice but to resign

    Congrats Omega, U were better one in this game, My Japan play was pretty bad, U played good on all sides and U deserved to win :)

    Can U please post the result?

    Thanks!

    My plan on 42 attack included a potential second strike with UK planes and third strike with 4 Anzac planes. So even if you took the sub as a loss instead of a carrier, that Navy would not survive (unless if you took no hits at all on the carriers).

    I think rapid conclusion was a combination of good luck and good play on my part. I won’t just put it on good play.

    Usually the results are posted by the player that is conceding, but I will post if you insist.


  • My PC is running very slow, i would appreciate it. Thank U :)

    I lost battleships in sz 42 earlier beacuse of stupidity. Axis are my weaker part i need to improve that play.

  • 17 16 13 12

    @Amon-Sul:

    My PC is running very slow, i would appreciate it. Thank U :)

    I lost battleships in sz 42 earlier beacuse of stupidity. Axis are my weaker part i need to improve that play.

    Yes, maybe you did not see the bombers in NZ?


  • that or mayybe that i missed that  U can come from Carolines to JAva in two ways not one with Ur ships

  • 17 16 13 12

    @Amon-Sul:

    that or mayybe that i missed that  U can come from Carolines to JAva in two ways not one with Ur ships

    I was wondering about that one too.

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