dab043df-c2c2-4fc1-acf1-f4ea6dee9124-triplea_42321_1USA.tsvg
MrBlowboto (Allies) + Rus bmb vs Gargantua (Axis) G40 -ROUND 2-
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wow i have so many options now oO
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 7 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to MoroccoCombat - Americans
Battle in Formosa
Battle in Kwangtung
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Formosa from Japanese, taking Kwangtung from Japanese, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 4 fighters moved from 33 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 destroyers
EDIT: Removing units owned by Americans from 10 Sea Zone: 6 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 6 submarines
EDIT: Removing units owned by Americans from Wake Island: 1 bomber
EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber
EDIT: Turning off Edit Mode
2 transports placed in 10 Sea Zone
4 infantry placed in Western United States
3 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in 119 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber and 3 fighters moved from 119 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 armour and 3 infantry moved from French Guiana to 88 Sea Zone
1 armour, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 78 Sea Zone to India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 39 Sea Zone
4 aaGuns, 2 artilleries and 18 infantry moved from Burma to IndiaPlace Units - British
2 fighters placed in United Kingdom
2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,6,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry -
Well, some Jet fighters for UK or US would be awesome, wouldn’t it be? :-)
Nah, jokes aside. Despite my big failure in Novgorod and the African desaster, it’s not that bad for the Allies. The Fleet off Gib continues to grow, the fleet off the chinese coast cut your fleet off of Japan and india can now make a comeback. Only russia is pressed hardly, but i think that’s not very unusual.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 bomber moved from Southern Italy to Bryansk
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to Syria
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from Tobruk to Egypt
EDIT: 1 carrier moved from 91 Sea Zone to 90 Sea Zone
EDIT: 1 carrier moved from 91 Sea Zone to 90 Sea Zone
EDIT: 1 carrier moved from 90 Sea Zone to 91 Sea Zone
EDIT: 1 carrier moved from 90 Sea Zone to 91 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 0/2 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 armour owned by the Italians lost in Bryansk
retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Syria
Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 0/2 hits
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Syria, round 2 : 3/6 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from Russians with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Syria to Egypt
1 bomber moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bessarabia to RomaniaPlace Units - Italians
1 factory_minor placed in Egypt
1 destroyer and 1 submarine placed in 95 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.619
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.071
Median : 4.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
Well Italy just had a terrible dice turn.
See if you can exploit it!
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Hmm…
Hang on, let me change some NCM’s.
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Needed a Coffee clearly LOL…
Map attached to this post.
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Well, but Italy is still looking very, very good actually.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to KwangtungPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to French Central AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Smolensk to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Smolensk to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Smolensk to Samara
Germans take Samara from Russians
1 artillery and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to Bryansk
1 submarine moved from 113 Sea Zone to 119 Sea Zone
4 fighters and 1 tactical_bomber moved from Western Germany to 119 Sea Zone
2 carriers moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone
4 transports moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Novgorod to Archangel
1 artillery moved from Archangel to Belarus
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern Italy
1 artillery and 3 infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 119 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 fighters and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
4 fighters and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone
1 bomber moved from Bryansk to Western Germany
1 armour and 1 mech_infantry moved from Smolensk to Western Ukraine
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 aaGun, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour and 2 mech_infantrys moved from Smolensk to Western Ukraine
1 mech_infantry moved from Smolensk to NovosibirskPlace Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 1 infantry placed in Romania
3 infantry placed in Novgorod
Germans undo move 4.
1 artillery and 2 infantry placed in Novgorod
1 mech_infantry placed in Romania
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Shensi to Kansu
1 bomber moved from Russia to Kansu
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
2 mech_infantrys moved from Szechwan to KansuCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
1 bomber moved from Kansu to Russia
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Russia
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangtung
3 fighters moved from French Indo China to Formosa
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Malaya to Shan State
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from Buryatia to Suiyuyan
1 infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 4/6 hits
UK_Pacific roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Americans , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangtung
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Formosa
Japanese attack with 3 fighters
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters in Formosa, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Formosa
Japanese roll dice for 3 fighters in Formosa, round 3 : 2/3 hits
Americans roll dice for 1 artillery in Formosa, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Formosa
Japanese win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 5 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 0/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 5 infantry in Shan State, round 3 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
3 fighters moved from Formosa to Kiangsi
3 artilleries and 4 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Shantung to Anhwe
3 infantry moved from Shantung to Anhwe
1 fighter moved from Japan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 37 Sea Zone
2 artilleries moved from Yunnan to Kweichow
1 tactical_bomber moved from Suiyuyan to Chahar
2 aaGuns moved from Buryatia to Yakut S.S.R.Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 3.
1 artillery and 1 mech_infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,1,2,1,5,6,3,1,5,2,6,4,5,6,2,2,4,1,4,2,5,3,2,2,5,5,5,6
Japanese collect 54 PUs (9 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsDice Statistics:
Total
1 was rolled 18 times
2 was rolled 32 times
3 was rolled 16 times
4 was rolled 17 times
5 was rolled 29 times
6 was rolled 21 times
Average roll : 3.526
Median : 4.000
Variance : 1.720
Standard Deviation : 1.311
Total rolls : 133Null / Other
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.590
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39Japanese Combat
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.293
Median : 3.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 41ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.750
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.590
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39 -
1 edit.
Move 1 inf Yunan to FIC. Will post a map in a sec.
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Map attached. Made it 2 inf.
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Wow the dice were very very bad to me in your Jap round oO
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 destroyer, 5 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians -
scramble?





