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13L G40.2 AllWeNeedIsLove vs Ziggurat(allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 55 Sea Zone
                4 fighters moved from 33 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to 55 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                5 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5,5
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 3 fighters and 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  4/4 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Americans attack with 6 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 35 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 6 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Germans defend with 1 submarine
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win, taking Philippines from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer, 1 submarine and 2 transports
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 submarines in 19 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 3 :  0/2 hits
                    Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 55 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 bombers moved from 6 Sea Zone to Caroline Islands
                1 battleship, 3 carriers, 3 cruisers, 6 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                5 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 carrier moved from 16 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 artillery and 2 fighters placed in Eastern United States
                Americans undo move 2.
                2 fighters placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 harbour, 1 infantry and 2 mech_infantrys
        Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 6 submarines and 1 transport
        26 Sea Zone : 1 carrier, 1 destroyer, 6 submarines and 1 transport
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 4 submarines
        55 Sea Zone : 1 submarine
        Central United States : 2 aaGuns, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        91 Sea Zone : 1 destroyer and 2 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 24 / 31
        Japanese : 61 / 61
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 24 / 31
        Japanese : 61 / 61
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 33 / 36
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Volgograd to Tambov
                1 armour moved from Novosibirsk to Urals
                      Russians take Urals from Japanese
                1 armour moved from Urals to Vologda
                1 infantry moved from Volgograd to Samara
                      Russians take Samara from Japanese
                1 infantry moved from Volgograd to Kazakhstan
                3 fighters moved from Russia to Kazakhstan
                3 fighters moved from Russia to Tambov

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Tambov
                    British attack with 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 3 fighters and 1 infantry in Tambov, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tambov
                    British win, taking 98 Sea Zone from Germans with 3 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns, 5 artilleries, 1 fighter and 13 infantry moved from India to Burma
                3 fighters moved from Tambov to Persia
                3 fighters moved from Kazakhstan to Persia
                1 mech_infantry moved from Novosibirsk to Vologda
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - British
                2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 98 Sea Zone
                1 destroyer and 1 transport placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to Alexandria: 1 aaGun, 4 artilleries and 1 infantry
                EDIT: Removing units owned by British from Tobruk: 1 aaGun, 4 artilleries and 1 infantry
                EDIT: Turning off Edit Mode
                British undo move 1.
                British undo move 3.
                1 destroyer placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,4
                British collect 30 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 2 aaGuns, 5 artilleries, 1 fighter and 13 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Kazakhstan : 1 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 2 infantry
        Alexandria : 1 aaGun, 4 artilleries and 1 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        French West Africa : 1 bomber
        Ethiopia : 1 flag, 1 infantry
        Vologda : 1 armour and 1 mech_infantry
        Samara : 1 infantry
        106 Sea Zone : 1 flag, 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 6 fighters
        98 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 27 / 31
        Japanese : 57 / 61
        Americans : 52 / 78
        Chinese : 1 / 3
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 19 / 20
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • So, yeah… that SZ6 fight was supposed to be a bait… guess I caught more than I could carry ;).

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bryansk to Caucasus
                      Italians take Rostov from Russians
                      Italians take Caucasus from Russians
                1 infantry moved from Albania to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from Albania to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Syria
                Battle in Cyprus

    Non Combat Move - Italians
                1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Romania to Western Ukraine
                2 infantry moved from Bryansk to Rostov
                2 aaGuns moved from Albania to Greece
                1 armour and 2 artilleries moved from Tunisia to Libya

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,5,6,2,2,2
                Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Kenya : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Libya : 1 armour and 2 artilleries
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag, 2 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 mech_infantry
        Caucasus : 1 flag, 2 armour
        93 Sea Zone : 1 flag
        Greece : 2 aaGuns, 1 artillery and 3 infantry
        99 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 23 / 31
        Japanese : 57 / 61
        Americans : 52 / 78
        Chinese : 1 / 3
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 25 / 24
        ANZAC : 14 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                3 fighters moved from Caroline Islands to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 4 fighters in 45 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 submarines moved from 33 Sea Zone to 20 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 submarines moved from 33 Sea Zone to 19 Sea Zone
                1 fighter moved from 45 Sea Zone to Caroline Islands
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from 45 Sea Zone to Philippines

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,3,3,5,4,1,2
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Philippines : 2 fighters
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 submarine
        35 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter
        20 Sea Zone : 2 submarines
        19 Sea Zone : 2 submarines
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 23 / 31
        Japanese : 57 / 61
        Americans : 52 / 78
        Chinese : 1 / 3
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 25 / 24
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 23 / 31
        Japanese : 57 / 61
        Americans : 52 / 78
        Chinese : 1 / 3
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 25 / 24
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I edited the British battleship over to SZ35. Let me know if that’s not ok. Always forget those little outliers.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 bombers and 1 mech_infantry moved from Bryansk to Samara
                4 armour and 6 mech_infantrys moved from Bryansk to Volgograd
                7 mech_infantrys moved from Western Ukraine to Russia
                2 armour moved from Bryansk to Caucasus
                5 mech_infantrys moved from Bryansk to Caucasus
                3 armour, 24 artilleries, 37 infantry and 12 mech_infantrys moved from Bryansk to Russia

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 4 armour and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 4 armour and 6 mech_infantrys in Volgograd, round 2 :  3/10 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 3 bombers in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Russia
                    Germans attack with 3 armour, 24 artilleries, 37 infantry and 19 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
                        Germans roll dice for 3 armour, 24 artilleries, 37 infantry and 19 mech_infantrys in Russia, round 2 :  24/83 hits
                        Russians roll dice for 1 aaGun, 1 artillery and 9 infantry in Russia, round 2 :  4/10 hits
                        9 infantry owned by the Russians , 4 infantry owned by the Germans , 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                    Germans captures 31PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 armour, 24 artilleries, 33 infantry and 19 mech_infantrys remaining. Battle score for attacker is 24
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 9 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Samara to Caucasus
                1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Bryansk to 99 Sea Zone
                6 fighters and 6 tactical_bombers moved from Bryansk to Syria
                3 bombers moved from 91 Sea Zone to Southern France

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
                Germans collect 55 PUs (3 lost to blockades); end with 86 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 3 bombers
        Syria : 6 fighters and 6 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour, 24 artilleries, 1 factory_minor, 33 infantry and 19 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 flag, 4 armour, 1 factory_minor and 6 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Caucasus : 2 armour, 2 bombers and 5 mech_infantrys
        Smolensk : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Greece : 1 flag
        99 Sea Zone : 1 battleship, 1 destroyer and 2 fighters
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 111
        Russians : 16 / 0
        Japanese : 57 / 61
        Americans : 52 / 78
        Chinese : 1 / 3
        British : 32 / 38
        UK_Pacific : 6 / 6
        Italians : 25 / 24
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                12 artilleries, 67 infantry and 1 mech_infantry moved from Vologda to Archangel
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya

    Combat - Russians
                Battle in Kenya
                    Russians attack with 1 armour
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour in Kenya, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    Russians win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Vologda to Archangel

    Turn Complete - Russians

    Territory Summary for Russians :

    Evenkiyskiy : 2 fighters and 1 tactical_bomber
        Egypt : 1 mech_infantry
        Kenya : 1 armour
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Archangel : 3 aaGuns, 1 armour, 12 artilleries, 67 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 111
        Russians : 17 / 0
        Japanese : 57 / 61
        Americans : 52 / 78
        Chinese : 1 / 3
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 24 / 24
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 bombers, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Szechwan to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Jehol to Yunnan
                1 fighter and 1 tactical_bomber moved from Jehol to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 :  5/12 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from Szechwan to Shan State
                2 mech_infantrys moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                2 mech_infantrys moved from Hunan to Anhwe
                1 mech_infantry moved from Shan State to Szechwan
                2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from Japan to 37 Sea Zone
                1 fighter and 3 tactical_bombers moved from Jehol to 37 Sea Zone
                3 fighters moved from Jehol to Shan State
                2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Shan State

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                2 mech_infantrys placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                3 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1,6,6,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,4,5,3,2,3
                Japanese collect 46 PUs (12 lost to blockades); end with 47 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 aaGuns, 3 artilleries and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 mech_infantrys
        Shan State : 1 flag, 1 artillery, 2 bombers, 7 fighters, 2 infantry, 6 mech_infantrys and 4 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 destroyer
        37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
        36 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 111
        Russians : 17 / 0
        Japanese : 58 / 47
        Americans : 52 / 78
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 6 / 6
        Italians : 24 / 24
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Caroline Islands to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone


  • Scramble in SZ6?

  • TripleA

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Caroline Islands to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                4 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers and 6 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 6 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 bombers and 6 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 transport in 43 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - Americans
                3 fighters moved from 43 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 aaGun and 1 infantry moved from Central United States to Eastern United States
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Eastern United States
                1 carrier and 4 destroyers placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 2 mech_infantrys
        Borneo : 1 armour and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 2 bombers
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 flag, 1 transport
        43 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters and 6 submarines
        20 Sea Zone : 1 flag, 2 submarines
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 5 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 7 submarines
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        106 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        93 Sea Zone : 2 submarines
        101 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 111
        Russians : 17 / 0
        Japanese : 51 / 47
        Americans : 55 / 80
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 10 / 6
        Italians : 24 / 24
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 57 / 111
        Russians : 17 / 0
        Japanese : 51 / 47
        Americans : 55 / 80
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 10 / 6
        Italians : 24 / 24
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
                2 fighters moved from Persia to 99 Sea Zone
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour moved from Vologda to Smolensk
                      British take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - British
                Battle in Morocco
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Morocco from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 carrier, 4 destroyers, 4 fighters and 2 tactical_bombers
                    Germans defend with 1 battleship, 1 destroyer and 2 fighters; Italians defend with 1 carrier, 2 destroyers, 2 submarines and 2 transports
                        Italians roll dice for 2 submarines in 99 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 carrier, 4 destroyers, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Germans
                        Italians roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Italians , 2 submarines owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 99 Sea Zone
                        British roll dice for 3 destroyers, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 :  4/8 hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 3 :  4/6 hits
                        1 carrier owned by the Italians , 1 destroyer owned by the Italians , 1 fighter owned by the British , 1 destroyer owned by the Germans , 1 fighter owned by the Germans and 3 destroyers owned by the British lost in 99 Sea Zone
                        British roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 4 :  1/4 hits
                        Italians roll dice for 1 battleship, 1 fighter and 2 transports in 99 Sea Zone, round 4 :  1/2 hits
                        1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
                        British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 5 :  2/3 hits
                        Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the British , 1 transport owned by the Italians and 1 battleship owned by the Germans lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 battleship, 1 destroyer and 2 fighters
                    Casualties for British: 1 carrier, 4 destroyers, 3 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 carrier, 2 destroyers, 2 submarines and 2 transports

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
                1 aaGun, 4 artilleries and 1 infantry moved from Alexandria to Egypt
                4 fighters moved from Persia to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from French West Africa to Egypt
                1 fighter moved from Yunnan to India
                1 mech_infantry moved from Vologda to Archangel
                2 aaGuns, 5 artilleries and 11 infantry moved from Burma to India

    Place Units - British
                2 infantry placed in Egypt
                1 destroyer placed in 98 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,2,5
                British collect 30 PUs (5 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Tsinghai : 1 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
        35 Sea Zone : 1 battleship
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag
        Archangel : 1 armour and 1 mech_infantry
        Smolensk : 1 flag
        106 Sea Zone : 1 flag, 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 56 / 111
        Russians : 17 / 0
        Japanese : 49 / 47
        Americans : 55 / 80
        Chinese : 2 / 3
        British : 35 / 30
        UK_Pacific : 10 / 10
        Italians : 23 / 24
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Hmmm, looks like I had a little brain fart. Would you mind if I edited the American planes in SZ33 back to SZ35 on the ANZAC turn? Forgot I needed a landing spot for the other planes :P.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 armour moved from Libya to Tobruk
                      Italians take Tobruk from Russians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Caucasus to Iraq
                      Italians take Northwest Persia from Russians
                      Italians take Iraq from Russians
                1 armour moved from Caucasus to Persia
                      Italians take Persia from British
                1 artillery moved from Libya to Tobruk
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Libya to Tobruk
                2 fighters moved from Southern Italy to Syria
                2 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Western Ukraine to Rostov

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Italians collect 24 PUs (4 lost to blockades); end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 armour
        Cyprus : 1 flag, 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 fighters and 1 infantry
        Tunisia : 1 flag
        Tobruk : 2 artilleries
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 2 infantry
        93 Sea Zone : 1 flag
        Greece : 2 aaGuns, 1 artillery and 3 infantry
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 56 / 111
        Russians : 15 / 0
        Japanese : 49 / 47
        Americans : 55 / 80
        Chinese : 2 / 3
        British : 32 / 30
        UK_Pacific : 10 / 10
        Italians : 28 / 34
        ANZAC : 14 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Ziggurat:

    Hmmm, looks like I had a little brain fart. Would you mind if I edited the American planes in SZ33 back to SZ35 on the ANZAC turn? Forgot I needed a landing spot for the other planes :P.

    no problem

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