1st round done.
Germany on the move…
I’m fairly certain scrambles have to be determined before kamikaze rolls, but I’ll check with the FAQ. My basis is that the scramble rules are under the combat move section, while kamikaze rules are under the conduct combat section.
Yeah, here’s the response from the FAQ:
Scrambles are determined before kamikaze dice are rolled, correct? I.e. you can’t wait to see if your kamikazes hit before deciding whether or not to scramble.
Right. Scramble decisions are the very last thing in the combat movement phase, phase 2
Kamikaze decisions are at the beginning of the conduct combat phase, phase 3The confusion may come from the fact that the OOB P40 manual (1st edition) had scrambling and kamikaze decisions being made at the beginning of the conduct combat phase, but this is definitely not the case in 2nd edition
Scramble decisions at end of combat movement phase
Kamikazes at beginning of conduct combat phase
thanks for the info. i wonder how many games i have played this incorrectly and it could of had an impact.
im still going to let the dice roll.
still 2 kamikaze, scramble 3 figs, and sub fight first round
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
4 fighters moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,5
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 3 fighters and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 4/4 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -11
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in 35 Sea Zone
Americans attack with 6 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 35 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 6 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer, 1 submarine and 2 transports
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 19 Sea Zone
2 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
2 bombers moved from 6 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 3 cruisers, 6 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
5 fighters moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
1 artillery and 2 fighters placed in Eastern United States
Americans undo move 2.
2 fighters placed in 101 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 airfield, 1 armour, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer, 3 submarines and 1 transport
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 6 submarines and 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 6 submarines and 1 transport
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 4 submarines
55 Sea Zone : 1 submarine
Central United States : 2 aaGuns, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
91 Sea Zone : 1 destroyer and 2 submarines
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 59
Russians : 24 / 31
Japanese : 61 / 61
Americans : 52 / 78
Chinese : 0 / 3
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 19 / 20
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 51 / 59
Russians : 24 / 31
Japanese : 61 / 61
Americans : 52 / 78
Chinese : 0 / 3
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 19 / 20
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Volgograd to Tambov
1 armour moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Vologda
1 infantry moved from Volgograd to Samara
Russians take Samara from Japanese
1 infantry moved from Volgograd to Kazakhstan
3 fighters moved from Russia to Kazakhstan
3 fighters moved from Russia to Tambov
Combat - British
British creates battle in territory 98 Sea Zone
Battle in Tambov
British attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tambov
British win, taking 98 Sea Zone from Germans with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Kazakhstan, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns, 5 artilleries, 1 fighter and 13 infantry moved from India to Burma
3 fighters moved from Tambov to Persia
3 fighters moved from Kazakhstan to Persia
1 mech_infantry moved from Novosibirsk to Vologda
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Place Units - British
2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 destroyer placed in 98 Sea Zone
1 destroyer and 1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 aaGun, 4 artilleries and 1 infantry
EDIT: Removing units owned by British from Tobruk: 1 aaGun, 4 artilleries and 1 infantry
EDIT: Turning off Edit Mode
British undo move 1.
British undo move 3.
1 destroyer placed in 98 Sea Zone
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,3,4
British collect 30 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Burma : 2 aaGuns, 5 artilleries, 1 fighter and 13 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Kazakhstan : 1 infantry
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 2 infantry
Alexandria : 1 aaGun, 4 artilleries and 1 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
French West Africa : 1 bomber
Ethiopia : 1 flag, 1 infantry
Vologda : 1 armour and 1 mech_infantry
Samara : 1 infantry
106 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 6 fighters
98 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 51 / 59
Russians : 27 / 31
Japanese : 57 / 61
Americans : 52 / 78
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 19 / 20
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
So, yeah… that SZ6 fight was supposed to be a bait… guess I caught more than I could carry ;).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 infantry moved from Albania to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Syria
Battle in Cyprus
Non Combat Move - Italians
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Bryansk to Rostov
2 aaGuns moved from Albania to Greece
1 armour and 2 artilleries moved from Tunisia to Libya
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,5,6,2,2,2
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs total
Territory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Kenya : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 armour and 2 artilleries
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag, 2 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 2 armour
93 Sea Zone : 1 flag
Greece : 2 aaGuns, 1 artillery and 3 infantry
99 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transports
Production/PUs Summary :
Germans : 51 / 59
Russians : 23 / 31
Japanese : 57 / 61
Americans : 52 / 78
Chinese : 1 / 3
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 25 / 24
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Caroline Islands to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 fighters in 45 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from 45 Sea Zone to Caroline Islands
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to Philippines
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,3,3,5,4,1,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Philippines : 2 fighters
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 submarine
35 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter
20 Sea Zone : 2 submarines
19 Sea Zone : 2 submarines
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 59
Russians : 23 / 31
Japanese : 57 / 61
Americans : 52 / 78
Chinese : 1 / 3
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 25 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 51 / 59
Russians : 23 / 31
Japanese : 57 / 61
Americans : 52 / 78
Chinese : 1 / 3
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 25 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I edited the British battleship over to SZ35. Let me know if that’s not ok. Always forget those little outliers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 bombers and 1 mech_infantry moved from Bryansk to Samara
4 armour and 6 mech_infantrys moved from Bryansk to Volgograd
7 mech_infantrys moved from Western Ukraine to Russia
2 armour moved from Bryansk to Caucasus
5 mech_infantrys moved from Bryansk to Caucasus
3 armour, 24 artilleries, 37 infantry and 12 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Battle in Volgograd
Germans attack with 4 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour and 6 mech_infantrys in Volgograd, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 3 armour, 24 artilleries, 37 infantry and 19 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Germans roll dice for 3 armour, 24 artilleries, 37 infantry and 19 mech_infantrys in Russia, round 2 : 24/83 hits
Russians roll dice for 1 aaGun, 1 artillery and 9 infantry in Russia, round 2 : 4/10 hits
9 infantry owned by the Russians , 4 infantry owned by the Germans , 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Russia
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 24 artilleries, 33 infantry and 19 mech_infantrys remaining. Battle score for attacker is 24
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 9 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from Samara to Caucasus
1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Bryansk to 99 Sea Zone
6 fighters and 6 tactical_bombers moved from Bryansk to Syria
3 bombers moved from 91 Sea Zone to Southern France
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 55 PUs (3 lost to blockades); end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 3 bombers
Syria : 6 fighters and 6 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 3 armour, 24 artilleries, 1 factory_minor, 33 infantry and 19 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Volgograd : 1 flag, 4 armour, 1 factory_minor and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Caucasus : 2 armour, 2 bombers and 5 mech_infantrys
Smolensk : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 destroyer and 2 fighters
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 111
Russians : 16 / 0
Japanese : 57 / 61
Americans : 52 / 78
Chinese : 1 / 3
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 25 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
Russians take Archangel from Germans
12 artilleries, 67 infantry and 1 mech_infantry moved from Vologda to Archangel
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
Combat - Russians
Battle in Kenya
Russians attack with 1 armour
Italians defend with 1 infantry
Russians roll dice for 1 armour in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
Russians win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Vologda to Archangel
Turn Complete - Russians
Territory Summary for Russians :
Evenkiyskiy : 2 fighters and 1 tactical_bomber
Egypt : 1 mech_infantry
Kenya : 1 armour
Tobruk : 1 flag
Italian Somaliland : 1 flag
Archangel : 3 aaGuns, 1 armour, 12 artilleries, 67 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 111
Russians : 17 / 0
Japanese : 57 / 61
Americans : 52 / 78
Chinese : 1 / 3
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 24 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 bombers, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Szechwan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 5/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Szechwan to Shan State
2 mech_infantrys moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Hunan to Anhwe
1 mech_infantry moved from Shan State to Szechwan
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 fighter and 3 tactical_bombers moved from Jehol to 37 Sea Zone
3 fighters moved from Jehol to Shan State
2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Shan State
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
2 mech_infantrys placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,5,1,6,6,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,4,5,3,2,3
Japanese collect 46 PUs (12 lost to blockades); end with 47 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 3 artilleries and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag, 1 artillery, 2 bombers, 7 fighters, 2 infantry, 6 mech_infantrys and 4 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
36 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 57 / 111
Russians : 17 / 0
Japanese : 58 / 47
Americans : 52 / 78
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 24 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Caroline Islands to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
Scramble in SZ6?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Caroline Islands to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 43 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers and 6 submarines
Japanese defend with 1 destroyer
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers and 6 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 transport in 43 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in Celebes
Non Combat Move - Americans
3 fighters moved from 43 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from 6 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Central United States to Eastern United States
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 carrier and 4 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 2 mech_infantrys
Borneo : 1 armour and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 2 bombers
Celebes : 1 flag, 1 infantry and 1 mech_infantry
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 1 destroyer and 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 3 fighters and 6 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 5 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 7 submarines
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
106 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
93 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 111
Russians : 17 / 0
Japanese : 51 / 47
Americans : 55 / 80
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 10 / 6
Italians : 24 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 57 / 111
Russians : 17 / 0
Japanese : 51 / 47
Americans : 55 / 80
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 10 / 6
Italians : 24 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
2 fighters moved from Persia to 99 Sea Zone
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Vologda to Smolensk
British take Smolensk from Germans
1 armour moved from Smolensk to Archangel
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Combat - British
Battle in Morocco
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Morocco from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 carrier, 4 destroyers, 4 fighters and 2 tactical_bombers
Germans defend with 1 battleship, 1 destroyer and 2 fighters; Italians defend with 1 carrier, 2 destroyers, 2 submarines and 2 transports
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier, 4 destroyers, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Germans
Italians roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 4/7 hits
1 destroyer owned by the Italians , 2 submarines owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 99 Sea Zone
British roll dice for 3 destroyers, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 4/8 hits
Italians roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 3 : 4/6 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 1 fighter owned by the British , 1 destroyer owned by the Germans , 1 fighter owned by the Germans and 3 destroyers owned by the British lost in 99 Sea Zone
British roll dice for 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 4 : 1/4 hits
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 99 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in 99 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 5 : 2/3 hits
Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the British , 1 transport owned by the Italians and 1 battleship owned by the Germans lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship, 1 destroyer and 2 fighters
Casualties for British: 1 carrier, 4 destroyers, 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 carrier, 2 destroyers, 2 submarines and 2 transports
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 aaGun, 4 artilleries and 1 infantry moved from Alexandria to Egypt
4 fighters moved from Persia to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from French West Africa to Egypt
1 fighter moved from Yunnan to India
1 mech_infantry moved from Vologda to Archangel
2 aaGuns, 5 artilleries and 11 infantry moved from Burma to India
Place Units - British
2 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,2,5
British collect 30 PUs (5 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Tsinghai : 1 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
35 Sea Zone : 1 battleship
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
Morocco : 1 flag, 1 armour and 1 infantry
Ethiopia : 1 flag
Archangel : 1 armour and 1 mech_infantry
Smolensk : 1 flag
106 Sea Zone : 1 flag, 1 transport
Eastern Persia : 1 flag
Brazil : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 56 / 111
Russians : 17 / 0
Japanese : 49 / 47
Americans : 55 / 80
Chinese : 2 / 3
British : 35 / 30
UK_Pacific : 10 / 10
Italians : 23 / 24
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0