@crockett36 scrambles?
13LG40 Wheatbeer (allies+12) vs Seththenewb (axis) - Game 3!
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need scramble orders SZ6
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Amur to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 carrier and 2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Western United States to 6 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 bombers moved from 6 Sea Zone to MidwayPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 29
Japanese : 36 / 39
Americans : 55 / 75
Chinese : 9 / 17
British : 32 / 36
UK_Pacific : 15 / 25
Italians : 19 / 19
ANZAC : 14 / 25
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,6,1,2,6
Chinese collect 12 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 29
Japanese : 32 / 39
Americans : 55 / 75
Chinese : 13 / 19
British : 32 / 36
UK_Pacific : 15 / 25
Italians : 19 / 19
ANZAC : 14 / 25
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 12 damage on 12 factory_majors; Remaining resources: 13 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 cruiser and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Ethiopia to British Somaliland
1 armour and 1 mech_infantry moved from Kenya to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Egypt to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in British Somaliland
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in British Somaliland, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in British Somaliland, round 3 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 0/2 hits
1 infantry owned by the Italians lost in British Somaliland
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in British Somaliland, round 4 : 0/3 hits
Italians roll dice for 1 artillery in British Somaliland, round 4 : 1/1 hits
1 mech_infantry owned by the British lost in British Somaliland
British roll dice for 1 armour and 1 bomber in British Somaliland, round 5 : 0/2 hits
Italians roll dice for 1 artillery in British Somaliland, round 5 : 1/1 hits
1 armour owned by the British lost in British Somaliland
British roll dice for 1 bomber in British Somaliland, round 6 : 1/1 hits
Italians roll dice for 1 artillery in British Somaliland, round 6 : 0/1 hits
1 artillery owned by the Italians lost in British Somaliland
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in French Indo China
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from British Somaliland to Persia
3 mech_infantrys moved from Persia to Turkmenistan
3 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
1 bomber moved from 96 Sea Zone to Persia
1 armour moved from Tunisia to Morocco
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to KenyaPlace Units - British
3 fighters placed in Persia
2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,4,3,3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 16 PUs (4 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 mech_infantrysProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 29
Japanese : 27 / 39
Americans : 55 / 75
Chinese : 13 / 19
British : 32 / 32
UK_Pacific : 20 / 22
Italians : 19 / 19
ANZAC : 14 / 25
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 92 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 cruiser
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser and 1 destroyer
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -22
Casualties for Italians: 1 bomber and 1 fighterNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 mech_infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 fighter moved from 62 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 29
Japanese : 27 / 39
Americans : 55 / 75
Chinese : 13 / 19
British : 31 / 32
UK_Pacific : 20 / 22
Italians : 20 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 47 / 59
Russians : 26 / 29
Japanese : 27 / 39
Americans : 55 / 75
Chinese : 13 / 19
British : 31 / 32
UK_Pacific : 20 / 22
Italians : 20 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
3 fighters moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
1 infantry moved from Western Ukraine to Bryansk
7 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Western Germany to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 3 fighters moved from Russia to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Novgorod to Belarus
1 bomber and 2 fighters moved from 115 Sea Zone to Novgorod
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from France to Western Germany
3 armour moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to UkrainePlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 17 PUs;
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from Italians
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Rostov
1 armour moved from Kazakhstan to Russia
1 infantry moved from Volgograd to Tambov
2 aaGuns and 17 infantry moved from Amur to KoreaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 34
Japanese : 27 / 39
Americans : 55 / 75
Chinese : 13 / 19
British : 31 / 32
UK_Pacific : 20 / 22
Italians : 20 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 fighters moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone
2 infantry moved from Manchuria to Jehol
1 armour moved from Kweichow to Chahar
Japanese take Hopei from Chinese
Japanese take Chahar from Chinese
2 infantry moved from Kweichow to Anhwe
3 artilleries moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Kweichow to 19 Sea Zone
1 bomber moved from Kweichow to 18 Sea Zone
1 infantry moved from Kweichow to AnhweCombat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
4 mech_infantrys moved from Kweichow to Jehol
3 fighters moved from 18 Sea Zone to 19 Sea Zone
1 bomber moved from 19 Sea Zone to Manchuria
1 bomber moved from 18 Sea Zone to Manchuria
2 fighters moved from Jehol to 19 Sea Zone
2 tactical_bombers moved from Jehol to Manchuria
3 mech_infantrys moved from Shantung to Jehol
1 tactical_bomber moved from 19 Sea Zone to ManchuriaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 19 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,1,3,6,3,6,4,6,4,2,4,2,3,2,5,6,1,3,3
Japanese collect 23 PUs (8 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 3 infantry moved from Korea to Amur
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 mech_infantry moved from British Columbia to AlaskaPlace Units - Americans
6 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 34
Japanese : 31 / 24
Americans : 55 / 76
Chinese : 9 / 19
British : 31 / 32
UK_Pacific : 20 / 22
Italians : 20 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 artillery and 4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 34
Japanese : 28 / 24
Americans : 55 / 76
Chinese : 12 / 18
British : 31 / 32
UK_Pacific : 20 / 22
Italians : 20 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need ool SZ97
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(dd/ca attacking sub/dd, attackers scored 1 hit in round 1)
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lose the sub.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 cruiser and 1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Battle in British Somaliland
Battle in 97 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking British Somaliland from Italians, taking 97 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - British
2 bombers, 5 fighters and 1 tactical_bomber moved from Persia to Russia
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Egypt to Persia
1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Turkmenistan to Samara
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Turkmenistan to Kazakhstan
2 fighters moved from United Kingdom to 92 Sea Zone
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
3 infantry moved from India to West India
1 aaGun moved from Yunnan to Szechwan
1 infantry moved from Yunnan to SzechwanPlace Units - British
2 fighters and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 47 / 59
Russians : 26 / 34
Japanese : 25 / 24
Americans : 55 / 76
Chinese : 15 / 18
British : 31 / 37
UK_Pacific : 20 / 24
Italians : 20 / 21
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just posting to remind you it’s Italy’s turn.
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Just posting to remind you it’s Italy’s turn.
Sorry, the game slipped through the cracks and I lost track of it. My bad.





