3a82370b-64cf-4d0c-a377-280a5df817fa-triplea_42321_3chi.tsvg
Omega1759 (Axis) vs. Paksos (Allies) - No Bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Central United States to Hawaiian Islands
1 battleship, 1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 armour and 4 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 4 armour and 4 infantry
Italians defend with 1 artillery
Americans win, taking Algeria from Italians with 4 armour and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 transport moved from 101 Sea Zone to 11 Sea ZonePlace Units - Americans
2 carriers placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 94 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
3 cruisers moved from 94 Sea Zone to 97 Sea Zone
EDIT: 4 submarines moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in GreeceNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 12 PUs total -
Buying nothing?
More IPCs to Plunder?
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Also, you never moved France or Anzac last turn. I can play Italy if you want, but I find the India no buy very strange indeed.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 2 infantry
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Eastern PolandPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6,5,5,2,1,6,6,2,2,1,6,4
Italians collect 2 PUs (8 lost to blockades); end with 4 PUs total -
The French destroyer and cruiser must decide to fight or they must leave. If they fight, I will scramble all 3 fighters.
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Yeah they’ll fight :)
Also I didn’t see the other Japanese transports so was saving for something better than another couple of infantry :S
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Yeah they’ll fight :)
Also I didn’t see the other Japanese transports so was saving for something better than another couple of infantry :S
You should edit that and add units / reduce IPCs.
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I’ll let you do Anzac and France, then I should be able to do Germany today after that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 12 to 5
EDIT: Adding units owned by UK_Pacific to India: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeNon Combat Move - ANZAC
1 infantry moved from Tunisia to AlgeriaTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 9
Combat Move - French
Combat - French
French creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
French attack with 1 cruiser and 1 destroyer; British loiter and taunt with ; Americans loiter and taunt with
Italians defend with 3 fighters and 1 submarine
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter and 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
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Done and done!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
2 fighters moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Baltic States
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 carrier, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 carrier, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
30 infantry moved from Eastern Poland to Belarus
13 artilleries moved from Eastern Poland to Belarus
2 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
2 fighters moved from Baltic States to Belarus
5 mech_infantrys moved from Eastern Poland to Belarus
4 armour moved from Eastern Poland to Belarus
2 fighters moved from Western Ukraine to Belarus
2 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
4 submarines moved from 91 Sea Zone to 93 Sea Zone
4 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea ZonePlace Units - Germans
1 carrier and 2 destroyers placed in 93 Sea Zone
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,4,2,2,6,4,5,6,6,5,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
One last blockade, after this I’m pretty sure that the Med is mine :-D
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Mechanized and air units of all Axis powers are converging on the Soviet capital!
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Another key principle for Allied play is to watch closely where transports and planes can reach.
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Still recovering the med?!? LOL!
C’mon Omega!
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Still recovering the med?!? LOL!
C’mon Omega!
It has been hard to recover it with the UK1, I1 (disaster) and the general lack of German air force following the failed Sealion.





