That went perfectly!
13L-G40 UnknownSoldier (Axis) vs. rpg44 (Allies+10) no tech
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I was able to remove the infantry from a couple of rounds ago, but still cannot remove the artillery. I keep getting the message “Cannot remove unit without removing transport”. I will keep trying to remove it from the board. I think next turn I will buy an artillery and place it elsewhere and remove it with the intention of putting it in Ukraine. I wish I had thought of this earlier. Regardless, I will not use it in combats.
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to be honest, I had completely forgotten about it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from Caroline Islands to 22 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Java
Battle in 22 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 22 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
ANZAC win, taking Java from Japanese with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in PhilippinesNon Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
4 fighters moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Philippines : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 1 infantry
35 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 43 / 57
Russians : 20 / 30
Japanese : 57 / 67
Americans : 57 / 75
Chinese : 6 / 8
British : 41 / 48
UK_Pacific : 5 / 6
Italians : 17 / 9
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 destroyer moved from 98 Sea Zone to 93 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 4 : 1/1 hits
French roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the French lost in 93 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 43 / 57
Russians : 20 / 30
Japanese : 57 / 67
Americans : 57 / 75
Chinese : 6 / 8
British : 41 / 48
UK_Pacific : 5 / 6
Italians : 17 / 9
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk -
need scramble orders for Gibraltar
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scramble the fighter
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battle in 92 got two hits first round…casualties?
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both on the carrier
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Do you know if a sub can stay in a sea zone to battle if the bombers retreat? I asked in the Q&A forum. I do not think it is so.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskCombat - Germans
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers and 2 submarines
British defend with 1 fighter, 1 tactical_bomber and 2 transports; Americans defend with 1 carrier and 1 fighter
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 bombers in 92 Sea Zone, round 2 : 2/3 hits
British roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Americans and 1 submarine owned by the Germans lost in 92 Sea Zone
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British lost in 92 Sea Zone
Germans roll dice for 3 bombers in 92 Sea Zone, round 3 : 3/3 hits
British roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the British , 1 fighter owned by the Americans , 2 bombers owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
1 transport owned by the British lost in 92 Sea Zone
Germans roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 31
Casualties for Germans: 2 bombers and 1 submarine
Casualties for British: 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 carrier and 1 fighterNon Combat Move - Germans
1 bomber moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun and 4 infantry moved from Germany to Western Germany
5 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
3 armour moved from Novgorod to BryanskPlace Units - Germans
3 armour placed in Novgorod
2 infantry placed in France
2 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 artillery and 3 infantry
Southern Italy : 1 bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 20 armour, 22 artilleries, 26 infantry and 19 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 2 infantry
113 Sea Zone : 3 submarines
Bulgaria : 1 flag, 1 artillery and 1 infantry
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 14 / 30
Japanese : 57 / 67
Americans : 52 / 75
Chinese : 6 / 8
British : 41 / 48
UK_Pacific : 5 / 6
Italians : 17 / 9
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Timguska to Urals
1 mech_infantry moved from Novosibirsk to Urals
1 fighter moved from Russia to Urals
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to SmolenskCombat - Russians
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Urals, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 fighter and 1 mech_infantry in Urals, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Urals, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 4 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 4 : 3/3 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Urals to Russia
1 fighter moved from Volgograd to Russia
1 mech_infantry moved from Tobruk to Egypt
1 tactical_bomber moved from Shensi to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Shensi to Suiyuyan
7 infantry moved from Yenisey to Olgiy
1 aaGun moved from Yenisey to Olgiy
2 mech_infantrys moved from Russia to NovosibirskPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUsTerritory Summary for Russians :
Shensi : 1 aaGun, 8 infantry and 1 mech_infantry
Suiyuyan : 1 infantry
Olgiy : 1 flag, 1 aaGun and 7 infantry
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 mech_infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Urals : 1 mech_infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 23 artilleries, 1 factory_major, 3 fighters, 51 infantry, 6 mech_infantrys and 2 tactical_bombers
Tambov : 1 infantry
Novosibirsk : 2 mech_infantrys
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Eastern Persia : 1 flag
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
98 Sea Zone : 1 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 18 / 27
Japanese : 57 / 67
Americans : 52 / 75
Chinese : 6 / 8
British : 41 / 48
UK_Pacific : 5 / 6
Italians : 17 / 9
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Kwangsi to Szechwan
1 armour moved from Burma to Szechwan
1 mech_infantry moved from Yunnan to Shensi
2 armour moved from Chahar to Shensi
3 mech_infantrys moved from Chahar to Shensi
2 armour moved from Central Mongolia to Suiyuyan
6 fighters and 3 tactical_bombers moved from Burma to Shensi
1 bomber moved from Burma to Shensi
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Szechwan, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 8 infantry and 1 mech_infantry; Chinese defend with 5 infantry
AA fire in Shensi : 0/3 hits
Japanese roll dice for 2 armour, 1 bomber, 6 fighters, 4 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 9/16 hits
Chinese roll dice for 1 aaGun, 13 infantry and 1 mech_infantry in Shensi, round 2 : 3/14 hits
5 infantry owned by the Russians , 3 infantry owned by the Chinese , 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour, 1 bomber, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Shensi, round 3 : 1/13 hits
Chinese roll dice for 5 infantry and 1 mech_infantry in Shensi, round 3 : 1/6 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour, 1 bomber, 6 fighters and 3 tactical_bombers in Shensi, round 4 : 3/12 hits
Chinese roll dice for 4 infantry and 1 mech_infantry in Shensi, round 4 : 3/5 hits
3 infantry owned by the Russians , 2 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in Shensi, round 5 : 5/9 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 5 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour, 1 fighter and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 8 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 aaGun, 8 artilleries and 13 infantry moved from Burma to Shan State
1 bomber, 5 fighters and 3 tactical_bombers moved from Shensi to Kweichow
2 mech_infantrys moved from Kiangsu to HopeiPlace Units - Japanese
5 destroyers and 4 submarines placed in 6 Sea Zone
1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 4 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 armour
Kweichow : 1 flag, 1 bomber, 5 fighters and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 2 mech_infantrys
Szechwan : 1 flag, 2 armour
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 aaGun, 9 artilleries and 13 infantry
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 2 transports
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
35 Sea Zone : 1 submarine and 2 transports
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 fighters, 8 submarines and 4 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 50 / 65
Russians : 17 / 27
Japanese : 66 / 71
Americans : 50 / 75
Chinese : 4 / 8
British : 41 / 48
UK_Pacific : 5 / 6
Italians : 17 / 9
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 23 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Borneo
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking 97 Sea Zone from Italians, taking Borneo from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from Western United States to Hawaiian Islands
1 artillery moved from Soviet Far East to Siberia
1 fighter moved from 4 Sea Zone to Western United States
1 carrier moved from 4 Sea Zone to 9 Sea Zone
1 destroyer moved from 4 Sea Zone to 9 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Borneo : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Johnston Island : 1 aaGun and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Siberia : 1 artillery and 1 infantry
43 Sea Zone : 1 transport
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 3 transports
30 Sea Zone : 1 destroyer, 2 submarines and 1 transport
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
1 Sea Zone : 1 transport
9 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 aaGun, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Morocco : 1 aaGun, 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 transport
91 Sea Zone : 1 destroyer and 4 transports
110 Sea Zone : 1 carrier, 2 fighters and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 65
Russians : 18 / 27
Japanese : 61 / 71
Americans : 52 / 72
Chinese : 4 / 8
British : 41 / 48
UK_Pacific : 9 / 6
Italians : 17 / 9
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantryProduction/PUs Summary :
Germans : 48 / 65
Russians : 18 / 27
Japanese : 61 / 71
Americans : 52 / 72
Chinese : 4 / 6
British : 41 / 48
UK_Pacific : 9 / 6
Italians : 17 / 9
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits
1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
3 fighters owned by the British retreated
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Holland Belgium to 95 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
2 fighters moved from Egypt to Gibraltar
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Caucasus to Russia
1 artillery moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
3 aaGuns, 10 artilleries, 23 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 armour moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
2 submarines placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
1 fighter and 1 infantry placed in PersiaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 10 artilleries, 24 infantry and 2 mech_infantrys
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
33 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 flag, 5 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 2 infantry
Libya : 1 flag
Russia : 1 bomber
Caucasus : 1 artillery and 1 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 artillery and 1 infantry
Brazil : 1 flag
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag, 1 factory_minor, 1 fighter and 2 infantry
98 Sea Zone : 1 submarine
91 Sea Zone : 1 artillery and 1 destroyer
Suriname : 1 flag
110 Sea Zone : 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 46 / 65
Russians : 20 / 27
Japanese : 60 / 71
Americans : 52 / 72
Chinese : 4 / 6
British : 41 / 46
UK_Pacific : 10 / 8
Italians : 17 / 9
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok, I figured out how to remove the phantom artillery. I have the two in Ukraine, one of which is the one that will not go away. I can move them separately in the noncom phase and edit the second one out as long as I send them to different territories. I will send the 1st one to where I want it to go and then edit the second one out. Sound good?
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Also, the Italians got desperate and attack sz95 with 3 fighters. They got two hits. I am going to assume you would chose the destroyers and continue the battle. If you want, you can edit the casualties before Germany goes.
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Also, the Italians got desperate and attack sz95 with 3 fighters. They got two hits. I am going to assume you would chose the destroyers and continue the battle. If you want, you can edit the casualties before Germany goes.
I did so since a hit to the carrier would have crashed the fighters into the sea
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
3 fighters moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 3 fighters
Russians defend with 1 infantry; British defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 1/6 hits
1 fighter owned by the Italians and 2 destroyers owned by the British lost in 95 Sea Zone
retreated to 95 Sea Zone
British win with 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 2 destroyers
Casualties for Italians: 1 fighter
Battle in Caucasus
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/2 hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Southern Italy
2 fighters moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 1 artillery
EDIT: Turning off Edit Mode
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,3,4
Italians collect 7 PUs (12 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 2 mech_infantrys
Rostov : 1 flag, 1 artillery and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 artillery
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 46 / 65
Russians : 18 / 27
Japanese : 60 / 71
Americans : 52 / 72
Chinese : 4 / 6
British : 41 / 46
UK_Pacific : 10 / 8
Italians : 19 / 7
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





