13LG40NT Boldfresh (allies +9) vs seththenewb (axis)

  • '12

    oops seth, the infantry from volgo was supposed to go to Rostov - please edit before your italy turn.

  • '12

    also FYI - the 2 british ftrs in z97 are on one US acc.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Volgograd: 1 infantry
                EDIT: Adding units owned by British to Rostov: 1 infantry
                EDIT: Turning off Edit Mode
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to Rostov
                1 armour moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 infantry; Russians defend with 1 mech_infantry
                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Romania
                1 artillery and 3 infantry moved from Bulgaria to Romania
                1 artillery and 6 infantry moved from Southern France to France

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,2,6,6,2,1,3,6,2,4,2,6,3
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total

  • '12

    lucky you…  :-P


  • Yeah, at best I thought I might just clear the terr for the German armor/mech forces.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Russia to Rostov

    Combat - ANZAC
                Battle in Rostov
                    ANZAC attack with 3 fighters
                    Italians defend with 1 armour
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from Rostov to Russia
                2 fighters moved from Rostov to Russia

    Place Units - ANZAC
                3 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 64 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Hawaiian Islands: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

  • '12

    at least you didn’t get a fighter as well…  :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
                3 infantry and 1 tactical_bomber moved from Bryansk to Tambov
                3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                4 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
                6 armour and 8 mech_infantrys moved from Bryansk to Volgograd


  • intercept?

  • '12

    Yes send up all 5

  • '12

    Remember u must designate which aa dice is for the tac.  Lets say the first one.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry and 1 tactical_bomber moved from Bryansk to Smolensk
                3 infantry and 1 tactical_bomber moved from Bryansk to Tambov
                3 bombers, 1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                4 armour and 3 mech_infantrys moved from Bryansk to Caucasus
                5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
                6 armour and 8 mech_infantrys moved from Bryansk to Volgograd

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 5 interceptors out of Russia
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the ANZAC lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,7,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Caucasus
                    Germans attack with 9 armour and 8 mech_infantrys
                    French defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 9 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 6 armour and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                3 aaGuns, 5 artilleries and 4 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Smolensk to Novgorod
                1 tactical_bomber moved from Tambov to Novgorod
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Romania
                3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery and 3 infantry moved from France to Western Germany
                1 aaGun moved from Western Germany to Greater Southern Germany
                3 bombers moved from Russia to Ukraine

    Place Units - Germans
                3 artilleries placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 infantry
                EDIT: Adding units owned by Germans to Belarus: 2 infantry
                EDIT: Removing units owned by Germans from Novgorod: 2 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                1 fighter and 3 infantry placed in Western Germany
                1 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs


  • For future reference, do you want me to just send up your fighters if you have equal or great air than I do? Or do you want me to ask? I’m not trying to take too much for granted and not trying to game you any. In the back of my mind I know that when there’s a pretty good chance of my opponent scrambling when the air numbers are roughly even.

    You got a fighter and tac while I hit a fighter. My bombers went on to do 20 damage, so I’ll take that any day. I took an aussie since I figured you’d want to keep the Russians. Feel free to edit it otherwise.


  • @Boldfresh:

    Remember u must designate which aa dice is for the tac.  Lets say the first one.

    I think that the triplea program handles them separately. I’ll run it in local just to be sure. But it didn’t matter for this one since the tac didn’t survive.


  • hmm, yeah it didn’t differentiate when I ran it in local . . . and MAN am I glad those dice didn’t show up when it counted. 2 bombers would have been shot down.  :-D

  • '12

    Set u are dead in this game bro… u just dont know it yet  :wink:

  • '12

    Always ask unless you are completely certain.  And 20 damage with 3 bombers?  Thats just insane luck… :x


  • @Boldfresh:

    Set u are dead in this game bro… u just dont know it yet  :wink:

    We all die at some point. And you’re right, I’ll die a little inside when I see your cold corpse at the front of your shattered armies! Don’t worry, I’ll make sure you receive a proper military burial with full honors rendered. My eulogy at your grave will be eloquent and full of tears. But oh how the nations will rejoice when they’re under my benevolent banner.  :evil:

  • '12

    @seththenewb:

    @Boldfresh:

    Set u are dead in this game bro… u just dont know it yet  :wink:

    We all die at some point. And you’re right, I’ll die a little inside when I see your cold corpse at the front of your shattered armies! Don’t worry, I’ll make sure you receive a proper military burial with full honors rendered. My eulogy at your grave will be eloquent and full of tears. But oh how the nations will rejoice when they’re under my benevolent banner.  :evil:

    :lol: :wink:

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