13L G40 snake11eyes(axis) vs hank13(allies+10)
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Need intercept orders
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Throw all 4 up there and let’s see what happens.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 bombers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
5 infantry moved from Bulgaria to Romania
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Poland
2 aaGuns moved from Germany to Poland
6 armour moved from France to YugoslaviaPlace Units - Germans
1 destroyer placed in 112 Sea Zone
5 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
Much less exciting than it could have been lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 armour, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Ukraine
2 artilleries moved from Ukraine to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to AmurPlace Units - Russians
3 mech_infantrys placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 infantry and 2 mech_infantrys placed in Russia
Russians undo move 3.
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Novgorod
4 mech_infantrys placed in Russia
Russians undo move 1.
Russians undo move 2.
Russians undo move 1.
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Russians undo move 2.
Russians undo move 1.
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Amur : 2 aaGuns and 12 infantry
Belarus : 3 artilleries and 3 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 4 artilleries, 12 infantry and 4 mech_infantrys
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 33 / 36
Americans : 52 / 76
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 14 / 15
Italians : 16 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Much less exciting than it could have been lol
And here I thought you were going for Sealion :)
I love German bombers (as the axis). Not sure how I feel about them right now… -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 5 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from French Indo China to Yunnan
2 bombers, 5 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from 36 Sea Zone to Hunan
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 battleships and 2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Philippines from Americans, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 2 fighters
Casualties for Chinese: 5 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 3 infantryNon Combat Move - Japanese
4 infantry moved from Manchuria to Korea
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Korea
1 artillery moved from Chahar to Suiyuyan
2 bombers moved from Yunnan to French Indo China
6 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from Hunan to French Indo China
1 fighter moved from Yunnan to French Indo China
2 fighters moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 bomber placed in Central United States
1 artillery, 1 bomber and 2 infantry placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Central United States : 1 bomber and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrysProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 44 / 44
Americans : 50 / 70
Chinese : 5 / 16
British : 28 / 35
UK_Pacific : 14 / 15
Italians : 16 / 21
ANZAC : 10 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 fighter and 3 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
2 infantry placed in Kansu
1 infantry placed in Hopei
Chinese undo move 3.
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter and 2 infantry
Hopei : 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 42 / 44
Americans : 50 / 70
Chinese : 7 / 8
British : 28 / 35
UK_Pacific : 14 / 15
Italians : 16 / 21
ANZAC : 10 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
4 mech_infantrys moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Egypt to KenyaCombat - British
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 3/9 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Kenya to Egypt
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 bomber moved from Quebec to 106 Sea Zone
1 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 armour, 1 bomber and 1 infantry moved from 109 Sea Zone to United Kingdom
7 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry and 4 mech_infantrys
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
36 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 2 aaGuns, 1 airfield, 1 fighter and 13 infantry
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 44
Americans : 50 / 70
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 15 / 21
ANZAC : 10 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Romania
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 2 infantry
Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Morocco to Southern France
1 artillery moved from Greece to BulgariaPlace Units - Italians
1 bomber placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Forgot about your other damn destroyer lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns and 1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 44
Americans : 50 / 70
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
Scotland : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 44
Americans : 50 / 70
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea Zone -
Need scramble orders
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 6 bombers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 6 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 1 transportNon Combat Move - Germans
6 armour moved from Yugoslavia to Romania
3 armour moved from Poland to Romania
5 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
3 fighters moved from 109 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 aaGun moved from Norway to Finland
6 bombers moved from 109 Sea Zone to Western Germany
2 infantry moved from Denmark to Western Germany
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Western Germany
3 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
12 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 12 infantry
Japanese defend with 1 fighter and 4 infantry
Russians roll dice for 12 infantry in Korea, round 1 : 0/12 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 1 : 3/5 hits
3 infantry owned by the Russians lost in Korea
Russians roll dice for 9 infantry in Korea, round 2 : 0/9 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 2/5 hits
2 infantry owned by the Russians lost in Korea
Russians roll dice for 7 infantry in Korea, round 3 : 3/7 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 3 : 1/5 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Russians roll dice for 6 infantry in Korea, round 4 : 2/6 hits
Japanese roll dice for 1 fighter and 1 infantry in Korea, round 4 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Russians: 7 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
6 infantry moved from Yenisey to Timguska
5 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
3 artilleries and 3 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to UkrainePlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 5 infantry
Timguska : 6 infantry
Baltic States : 1 infantry
Bryansk : 1 armour, 6 artilleries, 9 infantry and 8 mech_infantrys
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 40 / 40
Japanese : 37 / 44
Americans : 50 / 70
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I seriously thought I had done all of the possible German openers. I’m enjoying this bomberfest (not really, but I am interested in where it goes from here!).





