Scramble from Philippines?
13L G40 snake11eyes(axis) vs hank13(allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 bomber placed in Central United States
1 artillery, 1 bomber and 2 infantry placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 harbour, 6 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Central United States : 1 bomber and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrysProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 44 / 44
Americans : 50 / 70
Chinese : 5 / 16
British : 28 / 35
UK_Pacific : 14 / 15
Italians : 16 / 21
ANZAC : 10 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 fighter and 3 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
2 infantry placed in Kansu
1 infantry placed in Hopei
Chinese undo move 3.
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 2 infantry
Kansu : 1 fighter and 2 infantry
Hopei : 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 42 / 44
Americans : 50 / 70
Chinese : 7 / 8
British : 28 / 35
UK_Pacific : 14 / 15
Italians : 16 / 21
ANZAC : 10 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
4 mech_infantrys moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from Egypt to KenyaCombat - British
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 3/9 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Kenya to Egypt
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 bomber moved from Quebec to 106 Sea Zone
1 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
1 armour, 1 bomber and 1 infantry moved from 109 Sea Zone to United Kingdom
7 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry and 4 mech_infantrys
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
36 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 2 aaGuns, 1 airfield, 1 fighter and 13 infantry
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Persia : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 44
Americans : 50 / 70
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 15 / 21
ANZAC : 10 / 24
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 armour moved from Southern France to Yugoslavia
1 armour moved from Greece to Romania
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 2 infantry
Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Morocco to Southern France
1 artillery moved from Greece to BulgariaPlace Units - Italians
1 bomber placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Forgot about your other damn destroyer lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns and 1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 44
Americans : 50 / 70
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Egypt : 1 infantry
Scotland : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 40 / 44
Americans : 50 / 70
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea Zone -
Need scramble orders
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers, 3 fighters and 5 tactical_bombers moved from Western Germany to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 battleship moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 battleship, 6 bombers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 6 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers and 1 transportNon Combat Move - Germans
6 armour moved from Yugoslavia to Romania
3 armour moved from Poland to Romania
5 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
3 fighters moved from 109 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 aaGun moved from Norway to Finland
6 bombers moved from 109 Sea Zone to Western Germany
2 infantry moved from Denmark to Western Germany
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Holland Belgium to Western Germany
3 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Russians
12 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 12 infantry
Japanese defend with 1 fighter and 4 infantry
Russians roll dice for 12 infantry in Korea, round 1 : 0/12 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 1 : 3/5 hits
3 infantry owned by the Russians lost in Korea
Russians roll dice for 9 infantry in Korea, round 2 : 0/9 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 2 : 2/5 hits
2 infantry owned by the Russians lost in Korea
Russians roll dice for 7 infantry in Korea, round 3 : 3/7 hits
Japanese roll dice for 1 fighter and 4 infantry in Korea, round 3 : 1/5 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Russians roll dice for 6 infantry in Korea, round 4 : 2/6 hits
Japanese roll dice for 1 fighter and 1 infantry in Korea, round 4 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Russians: 7 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
6 infantry moved from Yenisey to Timguska
5 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
3 artilleries and 3 infantry moved from Belarus to Bryansk
4 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to UkrainePlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 5 infantry
Timguska : 6 infantry
Baltic States : 1 infantry
Bryansk : 1 armour, 6 artilleries, 9 infantry and 8 mech_infantrys
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 40 / 40
Japanese : 37 / 44
Americans : 50 / 70
Chinese : 8 / 8
British : 31 / 36
UK_Pacific : 15 / 15
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I seriously thought I had done all of the possible German openers. I’m enjoying this bomberfest (not really, but I am interested in where it goes from here!).
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Lol always fun to try something new, not liking the look of that american fleet, my japan turn most likely won’t be done till tomorrow lots to consider
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No problem, that means I can go to bed!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from French Indo China to Siam
2 bombers moved from French Indo China to Siam
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 62 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery, 2 fighters and 6 tactical_bombers moved from French Indo China to Yunnan
3 infantry moved from Hunan to Yunnan
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Borneo
Battle in Sumatra
Battle in Siam
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Siam from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 6 tactical_bombers
British defend with 1 infantry and 4 mech_infantrys
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 1 infantry and 4 mech_infantrysNon Combat Move - Japanese
1 fighter moved from Manchuria to Japan
1 fighter moved from 35 Sea Zone to Japan
1 mech_infantry moved from Hunan to Szechwan
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
4 tactical_bombers moved from Yunnan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to Kiangsu
2 bombers moved from Siam to Kiangsu
1 fighter moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 battleship moved from 42 Sea Zone to 61 Sea Zone
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 cruiser moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
7 infantry placed in Japan
2 destroyers and 1 transport placed in 36 Sea Zone
Japanese undo move 1.
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
Lol the pacific is a gong show took me forever to try and think off all your counter attacks, hopefully I didn’t mess up too badly :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 1 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 2/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 bombers moved from Hawaiian Islands to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to 10 Sea Zone
1 bomber moved from Central United States to 10 Sea Zone
1 artillery, 2 bombers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 bombers, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 bomber placed in Central United States
2 artilleries, 1 bomber and 2 infantry placed in Western United States
3 submarines and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 bombers, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 4 transports
26 Sea Zone : 2 destroyers, 2 submarines and 2 transports
10 Sea Zone : 3 submarines and 2 transports
Central United States : 1 bomber and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrysProduction/PUs Summary :
Germans : 41 / 51
Russians : 39 / 40
Japanese : 52 / 57
Americans : 50 / 70
Chinese : 6 / 8
British : 31 / 36
UK_Pacific : 10 / 15
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 39 / 40
Japanese : 49 / 57
Americans : 50 / 70
Chinese : 9 / 11
British : 31 / 36
UK_Pacific : 10 / 15
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 0/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 1 : 1/1 hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Casualties for British: 2 mech_infantrys
Battle in Iraq
British attack with 5 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 1 : 1/1 hits
British roll dice for 5 infantry and 1 mech_infantry in Iraq, round 1 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 aaGuns, 1 fighter and 13 infantry moved from Scotland to United Kingdom
2 fighters and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,5,3,2,6,4
British collect 26 PUs (7 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Yunnan : 1 mech_infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 23 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Ethiopia : 1 flag
80 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 3 infantry and 1 mech_infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 41 / 51
Russians : 39 / 40
Japanese : 48 / 57
Americans : 50 / 70
Chinese : 10 / 11
British : 33 / 26
UK_Pacific : 10 / 10
Italians : 17 / 33
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





