@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
Yea, no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Poland
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Greece to Poland
2 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
1 fighter moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Greece to Bessarabia
3 infantry moved from Romania to Bessarabia
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/7 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Poland
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Poland, round 2 : 1/5 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Poland
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Poland, round 3 : 1/5 hits
Russians roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 infantry moved from Finland to Vyborg
4 infantry moved from Norway to Finland
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Sweden
4 fighters moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Poland to Western Germany
1 fighter moved from Spain to Southern Italy
3 infantry moved from Normandy Bordeaux to Spain
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from Bessarabia to 97 Sea Zone
1 fighter moved from Bessarabia to Yugoslavia
1 tactical_bomber moved from Bessarabia to Yugoslavia
1 bomber moved from Poland to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
2 mech_infantrys moved from Romania to Yugoslavia
2 fighters and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 armour moved from Bulgaria to Greece
1 mech_infantry moved from Bulgaria to Greece
Place Units - Germans
1 artillery and 2 infantry placed in Greece
1 artillery and 8 infantry placed in Germany
1 fighter and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
@Infrastructure:
@seththenewb:
I technically moved my destroyer up to sz110 in the combat phase, so you could nix that edit if you wanted. Just pointing it out since I’m not trying to pull anything here. If you nix it, then you can edit one less dd in sz91 and then add one in sz106. Or I could do so on the Aussie turn.
as long as by end turn it’s legal and you know in your conscious that dice didn’t affect your decision, you don’t have to mention it with me.� And thanks!
I restarted my UK turn once and rethought my purchases several times. I always knew that I needed to block sz110 and just forgot that I’d purchased a dd. Almost bought a fighter and downgraded a mech to a tank in a previous edition, so just ended up confusing myself. And I just wanted to point it out because it could be considered cheating and just wanted to make everything plain since I always meant to block sz110 somehow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Baltic States to Poland
1 artillery and 2 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Ukraine to Bessarabia
2 artilleries and 12 infantry moved from Caucasus to Turkey
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Northwest Persia to Turkey
3 infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
1 fighter moved from Caucasus to Bessarabia
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Turkey
Russians attack with 2 armour, 3 artilleries, 13 infantry and 3 mech_infantrys
Italians defend with 2 mech_infantrys
Russians win, taking Turkey from Italians with 2 armour, 3 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 5 armour, 2 artilleries, 1 infantry and 7 mech_infantrys moved from Baltic States to Belarus
5 armour and 7 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Poland to Bryansk
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 infantry moved from Yenisey to Evenkiyskiy
1 fighter moved from Bessarabia to Bryansk
1 fighter moved from Novgorod to Vologda
1 armour moved from Russia to Urals
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship and 1 cruiser moved from 38 Sea Zone to 79 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to West India
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 battleship and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
4 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Burma to India
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 bombers moved from Philippines to India
Combat - Japanese
Battle in West India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in West India, round 2 : 0/2 hits
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits
2 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Ceylon
Battle in India
Japanese attack with 4 armour, 5 artilleries, 2 bombers, 18 infantry and 1 mech_infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 4 armour, 5 artilleries, 2 bombers, 18 infantry and 1 mech_infantry in India, round 2 : 9/30 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits
2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 4 armour, 5 artilleries, 2 bombers, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers could not land in India and were removed
1 aaGun moved from Burma to India
2 fighters moved from West India to 79 Sea Zone
2 tactical_bombers moved from West India to 79 Sea Zone
2 carriers moved from 38 Sea Zone to 79 Sea Zone
1 carrier moved from 38 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 79 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Anhwe to Chahar
5 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Korea to Amur
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry and 1 mech_infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Japanese undo move 4.
Japanese undo move 2.
1 armour and 1 infantry placed in Japan
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 79 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Non Combat Move - Americans
1 armour and 4 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Libya to Turkey
1 fighter and 1 tactical_bomber moved from Egypt to Turkey
6 infantry moved from Libya to Tobruk
1 artillery, 8 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 mech_infantrys moved from Libya to Tobruk
1 aaGun and 4 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Rio de Oro to Tunisia
1 artillery and 4 infantry moved from Rio de Oro to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Rio de Oro
2 fighters moved from 91 Sea Zone to Rio de Oro
2 fighters moved from Central United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 7 submarines moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Western United States to Rio de Oro
6 bombers moved from Rio de Oro to Egypt
Place Units - Americans
3 infantry and 3 mech_infantrys placed in Central United States
2 fighters placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 3.
2 destroyers placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Syria to Turkey
3 armour moved from Trans-Jordan to Turkey
3 mech_infantrys moved from Trans-Jordan to Turkey
4 artilleries and 16 infantry moved from Eastern Persia to Persia
1 armour moved from Alexandria to Trans-Jordan
2 infantry moved from Saudi Arabia to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
3 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Libya to Tobruk
1 tactical_bomber moved from Egypt to Turkey
1 aaGun moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Turkey
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Rio de Oro to Algeria
Place Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Spain to 93 Sea Zone
1 fighter moved from Greece to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 5 fighters
British defend with 1 submarine
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 5 fighters in 93 Sea Zone, round 2 : 2/6 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Spain
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
4 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Southern France
1 infantry placed in Northern Italy
Italians undo move 4.
Italians undo move 3.
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 46 Sea Zone
2 destroyers moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from 115 Sea Zone to Baltic States
2 fighters moved from Western Germany to Poland
1 artillery and 8 infantry moved from Germany to Poland
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Yugoslavia to Bessarabia
1 fighter moved from Yugoslavia to Bessarabia
1 bomber moved from Yugoslavia to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 12 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 fighters moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Vyborg to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from 115 Sea Zone to Baltic States
2 fighters moved from Western Germany to Poland
1 artillery and 8 infantry moved from Germany to Poland
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Yugoslavia to Bessarabia
1 fighter moved from Yugoslavia to Bessarabia
1 bomber moved from Yugoslavia to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Bessarabia
Combat - Germans
Battle in Novgorod
Germans attack with 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/6 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 artillery, 2 fighters and 8 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 8 infantry in Poland, round 2 : 3/11 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Bessarabia, round 3 : 4/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 5 fighters in 110 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Baltic States from Russians with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 110 Sea Zone to Spain
3 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 fighter moved from Bessarabia to Yugoslavia
1 fighter moved from Bessarabia to Yugoslavia
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Bessarabia to Yugoslavia
1 bomber moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
1 mech_infantry moved from Bulgaria to Greece
2 armour moved from Bulgaria to Romania
2 mech_infantrys moved from Yugoslavia to Romania
1 aaGun moved from Romania to Yugoslavia
1 fighter moved from Eastern Poland to Greece
1 fighter moved from Poland to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Greece
Turning on Edit Mode
EDIT: Removing units owned by Germans from Sweden: 4 infantry
EDIT: Adding units owned by Germans to Vyborg: 4 infantry
EDIT: Turning off Edit Mode
1 fighter and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
8 infantry and 1 mech_infantry placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
in a similar scenario to what you did with british dest, i messed up with german dest. Â it was my plan to use one of my dest to block sz125, but i then moved them during combat move without thinking. Â I edited the fix. Â If it is an issue let me know…
Hey man I just noticed my 2 jpn bombers got removed. the game never even warned me about landing them. I wanted them to be in burma. How do you want to handle this?
Yeah, that’s an issue with triplea that I’ve run into from time to time. I’ll have to look at the map and see where they’d be, but you could place them down. I just want to make sure that it’s not somewhere that would cause my forces problems if they pop up somewhere. And no issue with the dd.
They’d be in Burma as they only had 1 space left and that won’t be an issue for me. I’d have maybe changed my moves around a little and/or asked you to not use them in a battle if they would’ve precipitously changed a major engagement in your favor.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Burma: 2 bombers
EDIT: Turning off Edit Mode
2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Eastern Poland
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
2 infantry moved from Evenkiyskiy to Timguska
1 fighter moved from Vologda to Timguska
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
5 armour, 3 infantry and 7 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Vologda to Urals
1 fighter moved from Timguska to Urals
2 infantry moved from Russia to Vologda
5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Caucasus to Turkey
3 artilleries and 11 infantry moved from Turkey to Iraq
1 armour and 1 mech_infantry moved from Turkey to Iraq
1 fighter moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Turkey to Iraq
2 fighters moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 13 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
2 infantry moved from West India to 79 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to British Somaliland
1 infantry moved from 76 Sea Zone to Saudi Arabia
1 mech_infantry moved from India to Afghanistan
Japanese take Afghanistan from British
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
2 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Tsinghai to Timguska
2 bombers moved from Burma to Kazakhstan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
scramble in sz81?