@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
13L G40 Andul vs. Mallery29 (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 126 Sea Zone to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Denmark to Western Germany
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
3 infantry moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 armour moved from Normandy Bordeaux to Western Germany
4 bombers moved from Normandy Bordeaux to Western Germany
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Sumatra from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Western Germany
Americans attack with 4 armour, 4 artilleries, 4 bombers, 2 fighters, 11 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry; Italians defend with 3 aaGuns, 1 artillery, 1 bomber, 3 fighters and 11 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 2 artilleries and 4 infantry
Casualties for Italians: 3 aaGuns, 1 artillery, 1 bomber, 3 fighters and 11 infantry
Casualties for Americans: 3 armour, 4 artilleries, 1 bomber, 2 fighters, 11 infantry and 2 mech_infantrysNon Combat Move - Americans
3 bombers moved from Western Germany to Normandy Bordeaux
4 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 7 destroyers, 4 fighters, 25 submarines and 4 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
6 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 aaGun, 5 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 21 PUs;Combat Move - British
1 armour moved from Holland Belgium to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Romania to Slovakia Hungary
British take Slovakia Hungary from Germans
2 infantry moved from Albania to Yugoslavia
1 armour moved from Romania to Greater Southern Germany
British take Greater Southern Germany from Germans
2 armour and 1 mech_infantry moved from Romania to Yugoslavia
1 bomber moved from Normandy Bordeaux to Yugoslavia
2 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Normandy Bordeaux to Southern France
4 fighters and 1 tactical_bomber moved from Holland Belgium to Southern France
3 fighters moved from United Kingdom to Southern France
1 mech_infantry moved from Eastern Persia to West India
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Yugoslavia
British attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Yugoslavia from Italians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
British attack with 2 armour, 7 fighters and 1 tactical_bomber
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 armour
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - British
7 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 bomber moved from Yugoslavia to Western Germany
1 aaGun and 8 infantry moved from Holland Belgium to Western Germany
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
3 armour moved from Iraq to PersiaPlace Units - British
1 aaGun and 2 fighters placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 59 PUs; end with 80 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 85 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 : 2/3 hits
British roll dice for 1 armour in Northern Italy, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2,1,5,4,3,5,1,6,3,6,4
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs totalTerritory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbourProduction/PUs Summary :
Germans : 9 / 23
Russians : 39 / 64
Japanese : 54 / 73
Americans : 68 / 93
Chinese : 4 / 5
British : 55 / 85
UK_Pacific : 6 / 0
Italians : 7 / 0
ANZAC : 17 / 38
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Tobruk to Alexandria
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 17 PUs;
Germans buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Germany
Germans undo move 1.
2 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 11 PUs; end with 11 PUs totalTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Poland : 1 artillery and 1 infantry
Germany : 2 aaGuns, 5 armour, 7 artilleries, 1 factory_minor and 10 infantryProduction/PUs Summary :
Germans : 11 / 11
Russians : 37 / 64
Japanese : 50 / 73
Americans : 68 / 93
Chinese : 4 / 5
British : 55 / 85
UK_Pacific : 6 / 0
Italians : 7 / 0
ANZAC : 21 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 armour moved from Novgorod to Poland
2 artilleries and 1 infantry moved from Baltic States to Poland
15 armour, 5 artilleries, 3 fighters, 21 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Poland
Russians attack with 18 armour, 7 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 18 armour, 7 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Western Germany
2 aaGuns moved from Eastern Poland to PolandPlace Units - Russians
3 artilleries placed in Volgograd
4 armour and 6 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 39 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 6 SuicideAttackTokens; 68 PUs;
Japanese buy 9 armour, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Burma to 41 Sea Zone
1 bomber moved from Burma to 43 Sea Zone
3 armour moved from French Indo China to Shan State
16 armour moved from India to West India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Burma to Szechwan
1 bomber and 4 tactical_bombers moved from Yunnan to Tsinghai
1 fighter moved from Shensi to Ulaanbaatar
9 artilleries, 3 fighters and 11 infantry moved from Shensi to Tsinghai
1 artillery moved from Buryatia to Ulaanbaatar
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ulaanbaatar
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Ulaanbaatar, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 3 armour
ANZAC defend with 1 infantry
Japanese roll dice for 3 armour in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 16 armour
British defend with 1 mech_infantry
Japanese roll dice for 16 armour in West India, round 1 : 8/16 hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 15 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 9 artilleries, 1 bomber, 3 fighters, 11 infantry and 4 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 artillery, 1 fighter and 22 infantry
Japanese roll dice for 9 artilleries, 1 bomber, 3 fighters, 11 infantry and 4 tactical_bombers in Tsinghai, round 1 : 7/28 hits
Chinese roll dice for 1 artillery, 1 fighter and 24 infantry in Tsinghai, round 1 : 11/26 hits
11 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 9 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers in Tsinghai, round 2 : 8/17 hits
Chinese roll dice for 1 artillery, 1 fighter and 17 infantry in Tsinghai, round 2 : 12/19 hits
8 infantry owned by the Chinese , 3 fighters owned by the Japanese and 9 artilleries owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is -54
Casualties for Japanese: 9 artilleries, 3 fighters and 11 infantry
Casualties for Chinese: 15 infantryNon Combat Move - Japanese
1 fighter moved from Ulaanbaatar to Central Mongolia
1 bomber and 4 tactical_bombers moved from Tsinghai to Shensi
1 bomber moved from 43 Sea Zone to Hunan
1 fighter moved from 41 Sea Zone to India
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
1 fighter moved from Szechwan to Shensi
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 armour placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Shensi : 1 flag, 2 aaGuns, 1 bomber, 1 fighter and 4 tactical_bombers
Yunnan : 1 flag, 3 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour
Hunan : 1 flag, 1 bomber
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Central Mongolia : 1 flag, 1 fighter
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
6 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 19 submarines, 3 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 artillery
West India : 1 flag, 15 armourProduction/PUs Summary :
Germans : 9 / 11
Russians : 38 / 63
Japanese : 56 / 61
Americans : 68 / 93
Chinese : 2 / 5
British : 55 / 85
UK_Pacific : 3 / 0
Italians : 7 / 0
ANZAC : 21 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow, if I was another player on this board I would call you a cheat with the bad rolls I have had this game :wink:
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Wow, if I was another player on this board I would call you a cheat with the bad rolls I have had this game :wink:
I do admit that I hacked your computer during your Moscow attack. I’m just that good! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans repair 3 damage on 3 factory_minors; Remaining resources: 90 PUs;
Americans buy 2 artilleries, 3 bombers, 1 infantry and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Normandy Bordeaux to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter moved from 112 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Queensland to Caroline IslandsCombat - Americans
Battle in Northern Italy
Americans attack with 2 armour, 3 bombers and 1 fighter
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour
Battle in ManchuriaNon Combat Move - Americans
2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 3 artilleries and 7 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 3 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
3 bombers and 1 fighter moved from Northern Italy to Western Germany
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 110 Sea Zone to 103 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 104 Sea ZonePlace Units - Americans
7 submarines placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western Germany
3 bombers placed in Normandy BordeauxTurn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 4 armour, 4 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
1 armour moved from Southern France to Southern Italy
1 infantry moved from Yugoslavia to Greater Southern Germany
1 armour moved from Greater Southern Germany to Western GermanyCombat - British
Battle in Southern Italy
British attack with 3 armour and 1 mech_infantry
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British captures 0PUs while taking Italians capital
British win, taking Southern Italy from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun and 1 artilleryNon Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
3 submarines moved from 97 Sea Zone to 98 Sea Zone
4 armour moved from Persia to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
3 armour placed in Union of South Africa
4 bombers placed in United KingdomTurn Complete - British
British collect 58 PUs; end with 58 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 63 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea ZoneCombat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 18 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Okinawa
Battle in FormosaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
1 fighter moved from Western Germany to PolandNon Combat Move - French
1 cruiser and 1 destroyer moved from 97 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Germans
Non Combat Move - Germans
Place Units - Germans
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Eastern Poland to Germany
18 armour, 7 artilleries and 22 infantry moved from Poland to Germany
3 fighters and 1 tactical_bomber moved from Western Germany to GermanyCombat - Russians
Battle in Germany
Russians attack with 18 armour, 7 artilleries, 3 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 5 armour, 7 artilleries, 1 factory_minor and 13 infantry
AA guns fire in Germany : 0/4 hits
Russians roll dice for 18 armour, 7 artilleries, 3 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 1 : 18/52 hits
Germans roll dice for 2 aaGuns, 5 armour, 7 artilleries and 13 infantry in Germany, round 1 : 7/25 hits
7 infantry owned by the Russians , 13 infantry owned by the Germans , 2 aaGuns owned by the Germans and 3 artilleries owned by the Germans lost in Germany
Russians roll dice for 18 armour, 7 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 : 24/45 hits
Germans roll dice for 5 armour and 4 artilleries in Germany, round 2 : 4/9 hits
4 infantry owned by the Russians , 5 armour owned by the Germans and 4 artilleries owned by the Germans lost in Germany
Russians captures 11PUs while taking Germans capital
Russians win, taking Germany from Germans with 18 armour, 7 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 74
Casualties for Germans: 2 aaGuns, 5 armour, 7 artilleries and 13 infantry
Casualties for Russians: 11 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Germany to Ukraine
2 aaGuns moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern PolandPlace Units - Russians
4 armour and 6 infantry placed in Russia
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 43 PUs; end with 54 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 80 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Russians :
Tsinghai : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 infantry
Tunisia : 1 flag
Poland : 1 flag
Germany : 1 flag, 18 armour, 7 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Poland : 2 aaGuns and 1 infantry
Russia : 1 airfield, 8 armour, 6 artilleries, 1 factory_major and 29 infantry
Ukraine : 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 1 tactical_bomber
Volgograd : 5 artilleries, 1 factory_minor and 7 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 cruiser and 2 submarinesProduction/PUs Summary :
Germans : 4 / 0
Russians : 43 / 90
Japanese : 50 / 61
Americans : 72 / 98
Chinese : 6 / 8
British : 58 / 63
UK_Pacific : 3 / 0
Italians : 0 / 0
ANZAC : 23 / 39
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 22 times
3 was rolled 30 times
4 was rolled 23 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 3.496
Median : 3.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 135Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.711
Median : 4.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38Russians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.412
Median : 3.000
Variance : 0.802
Standard Deviation : 0.896
Total rolls : 97 -
I was hoping for a big naval battle vs. Japan….





