Attacking SZ110 w/ 2 bomb, 3 tac, 4 fight, 2 sub
Scramble?
(Also, my first forum game – so if there’s a better way to post combat move summaries, let me know)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 aaGun, 5 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 21 PUs;
Combat Move - British
1 armour moved from Holland Belgium to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Romania to Slovakia Hungary
British take Slovakia Hungary from Germans
2 infantry moved from Albania to Yugoslavia
1 armour moved from Romania to Greater Southern Germany
British take Greater Southern Germany from Germans
2 armour and 1 mech_infantry moved from Romania to Yugoslavia
1 bomber moved from Normandy Bordeaux to Yugoslavia
2 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Normandy Bordeaux to Southern France
4 fighters and 1 tactical_bomber moved from Holland Belgium to Southern France
3 fighters moved from United Kingdom to Southern France
1 mech_infantry moved from Eastern Persia to West India
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Yugoslavia
British attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Yugoslavia from Italians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
British attack with 2 armour, 7 fighters and 1 tactical_bomber
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 armour
Casualties for Italians: 2 artilleries and 2 infantry
Non Combat Move - British
7 fighters and 1 tactical_bomber moved from Southern France to Western Germany
1 bomber moved from Yugoslavia to Western Germany
1 aaGun and 8 infantry moved from Holland Belgium to Western Germany
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
3 armour moved from Iraq to Persia
Place Units - British
1 aaGun and 2 fighters placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 artilleries and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 59 PUs; end with 80 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 85 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 1 : 2/3 hits
British roll dice for 1 armour in Northern Italy, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,2,1,5,4,3,5,1,6,3,6,4
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total
Territory Summary for Italians :
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 9 / 23
Russians : 39 / 64
Japanese : 54 / 73
Americans : 68 / 93
Chinese : 4 / 5
British : 55 / 85
UK_Pacific : 6 / 0
Italians : 7 / 0
ANZAC : 17 / 38
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Tobruk to Alexandria
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 17 PUs;
Germans buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Place Units - Germans
3 infantry placed in Germany
Germans undo move 1.
2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 11 PUs; end with 11 PUs total
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Poland : 1 artillery and 1 infantry
Germany : 2 aaGuns, 5 armour, 7 artilleries, 1 factory_minor and 10 infantry
Production/PUs Summary :
Germans : 11 / 11
Russians : 37 / 64
Japanese : 50 / 73
Americans : 68 / 93
Chinese : 4 / 5
British : 55 / 85
UK_Pacific : 6 / 0
Italians : 7 / 0
ANZAC : 21 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 armour moved from Novgorod to Poland
2 artilleries and 1 infantry moved from Baltic States to Poland
15 armour, 5 artilleries, 3 fighters, 21 infantry and 1 tactical_bomber moved from Eastern Poland to Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Poland
Russians attack with 18 armour, 7 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 18 armour, 7 artilleries, 3 fighters, 22 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Western Germany
2 aaGuns moved from Eastern Poland to Poland
Place Units - Russians
3 artilleries placed in Volgograd
4 armour and 6 infantry placed in Russia
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 39 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 6 SuicideAttackTokens; 68 PUs;
Japanese buy 9 armour, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Burma to 41 Sea Zone
1 bomber moved from Burma to 43 Sea Zone
3 armour moved from French Indo China to Shan State
16 armour moved from India to West India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Burma to Szechwan
1 bomber and 4 tactical_bombers moved from Yunnan to Tsinghai
1 fighter moved from Shensi to Ulaanbaatar
9 artilleries, 3 fighters and 11 infantry moved from Shensi to Tsinghai
1 artillery moved from Buryatia to Ulaanbaatar
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ulaanbaatar
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Ulaanbaatar, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 3 armour
ANZAC defend with 1 infantry
Japanese roll dice for 3 armour in Shan State, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 16 armour
British defend with 1 mech_infantry
Japanese roll dice for 16 armour in West India, round 1 : 8/16 hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 15 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 9 artilleries, 1 bomber, 3 fighters, 11 infantry and 4 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 1 artillery, 1 fighter and 22 infantry
Japanese roll dice for 9 artilleries, 1 bomber, 3 fighters, 11 infantry and 4 tactical_bombers in Tsinghai, round 1 : 7/28 hits
Chinese roll dice for 1 artillery, 1 fighter and 24 infantry in Tsinghai, round 1 : 11/26 hits
11 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 9 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers in Tsinghai, round 2 : 8/17 hits
Chinese roll dice for 1 artillery, 1 fighter and 17 infantry in Tsinghai, round 2 : 12/19 hits
8 infantry owned by the Chinese , 3 fighters owned by the Japanese and 9 artilleries owned by the Japanese lost in Tsinghai
retreated to Tsinghai
Chinese win with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is -54
Casualties for Japanese: 9 artilleries, 3 fighters and 11 infantry
Casualties for Chinese: 15 infantry
Non Combat Move - Japanese
1 fighter moved from Ulaanbaatar to Central Mongolia
1 bomber and 4 tactical_bombers moved from Tsinghai to Shensi
1 bomber moved from 43 Sea Zone to Hunan
1 fighter moved from 41 Sea Zone to India
3 armour moved from Kwangtung to Yunnan
3 armour moved from Kiangsu to Kweichow
1 fighter moved from Szechwan to Shensi
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
3 armour placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Shensi : 1 flag, 2 aaGuns, 1 bomber, 1 fighter and 4 tactical_bombers
Yunnan : 1 flag, 3 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour
Hunan : 1 flag, 1 bomber
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 armour
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Central Mongolia : 1 flag, 1 fighter
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
6 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 12 destroyers, 3 fighters, 19 submarines, 3 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 artillery
West India : 1 flag, 15 armour
Production/PUs Summary :
Germans : 9 / 11
Russians : 38 / 63
Japanese : 56 / 61
Americans : 68 / 93
Chinese : 2 / 5
British : 55 / 85
UK_Pacific : 3 / 0
Italians : 7 / 0
ANZAC : 21 / 34
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Wow, if I was another player on this board I would call you a cheat with the bad rolls I have had this game :wink:
Wow, if I was another player on this board I would call you a cheat with the bad rolls I have had this game :wink:
I do admit that I hacked your computer during your Moscow attack. I’m just that good! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans repair 3 damage on 3 factory_minors; Remaining resources: 90 PUs;
Americans buy 2 artilleries, 3 bombers, 1 infantry and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers moved from Normandy Bordeaux to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter moved from 112 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Queensland to Caroline Islands
Combat - Americans
Battle in Northern Italy
Americans attack with 2 armour, 3 bombers and 1 fighter
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Italians with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour
Battle in Manchuria
Non Combat Move - Americans
2 destroyers and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 3 artilleries and 7 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 3 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 3 artilleries and 7 infantry moved from 112 Sea Zone to Western Germany
3 bombers and 1 fighter moved from Northern Italy to Western Germany
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 110 Sea Zone to 103 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
7 submarines placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western Germany
3 bombers placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British buy 4 armour, 4 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 1 mech_infantry moved from Yugoslavia to Southern Italy
1 armour moved from Southern France to Southern Italy
1 infantry moved from Yugoslavia to Greater Southern Germany
1 armour moved from Greater Southern Germany to Western Germany
Combat - British
Battle in Southern Italy
British attack with 3 armour and 1 mech_infantry
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British captures 0PUs while taking Italians capital
British win, taking Southern Italy from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun and 1 artillery
Non Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
3 submarines moved from 97 Sea Zone to 98 Sea Zone
4 armour moved from Persia to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Egypt
3 armour placed in Union of South Africa
4 bombers placed in United Kingdom
Turn Complete - British
British collect 58 PUs; end with 58 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 63 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 18 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Okinawa
Battle in Formosa
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 29 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
1 fighter moved from Western Germany to Poland
Non Combat Move - French
1 cruiser and 1 destroyer moved from 97 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
Non Combat Move - Germans
Place Units - Germans
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Eastern Poland to Germany
18 armour, 7 artilleries and 22 infantry moved from Poland to Germany
3 fighters and 1 tactical_bomber moved from Western Germany to Germany
Combat - Russians
Battle in Germany
Russians attack with 18 armour, 7 artilleries, 3 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 5 armour, 7 artilleries, 1 factory_minor and 13 infantry
AA guns fire in Germany : 0/4 hits
Russians roll dice for 18 armour, 7 artilleries, 3 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 1 : 18/52 hits
Germans roll dice for 2 aaGuns, 5 armour, 7 artilleries and 13 infantry in Germany, round 1 : 7/25 hits
7 infantry owned by the Russians , 13 infantry owned by the Germans , 2 aaGuns owned by the Germans and 3 artilleries owned by the Germans lost in Germany
Russians roll dice for 18 armour, 7 artilleries, 3 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Germany, round 2 : 24/45 hits
Germans roll dice for 5 armour and 4 artilleries in Germany, round 2 : 4/9 hits
4 infantry owned by the Russians , 5 armour owned by the Germans and 4 artilleries owned by the Germans lost in Germany
Russians captures 11PUs while taking Germans capital
Russians win, taking Germany from Germans with 18 armour, 7 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 74
Casualties for Germans: 2 aaGuns, 5 armour, 7 artilleries and 13 infantry
Casualties for Russians: 11 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Germany to Ukraine
2 aaGuns moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
Place Units - Russians
4 armour and 6 infantry placed in Russia
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 43 PUs; end with 54 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 80 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 90 PUs
Territory Summary for Russians :
Tsinghai : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 infantry
Tunisia : 1 flag
Poland : 1 flag
Germany : 1 flag, 18 armour, 7 artilleries, 1 factory_minor, 11 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eastern Poland : 2 aaGuns and 1 infantry
Russia : 1 airfield, 8 armour, 6 artilleries, 1 factory_major and 29 infantry
Ukraine : 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 1 tactical_bomber
Volgograd : 5 artilleries, 1 factory_minor and 7 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 cruiser and 2 submarines
Production/PUs Summary :
Germans : 4 / 0
Russians : 43 / 90
Japanese : 50 / 61
Americans : 72 / 98
Chinese : 6 / 8
British : 58 / 63
UK_Pacific : 3 / 0
Italians : 0 / 0
ANZAC : 23 / 39
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 22 times
3 was rolled 30 times
4 was rolled 23 times
5 was rolled 19 times
6 was rolled 22 times
Average roll : 3.496
Median : 3.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 135
Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.711
Median : 4.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38
Russians Combat
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 23 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.412
Median : 3.000
Variance : 0.802
Standard Deviation : 0.896
Total rolls : 97
I was hoping for a big naval battle vs. Japan….
I Concede. Great game thank you.