Sink DD + CV and down Tac
13L G40 Infrastructure vs Seththenewb (Allies +10)
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I finally started working again. So moves will be a little slower now and I’m sorry for any delay. I should get in a move at least every other day now, although I’ll try for a faster move if possible.
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no prob am very busy as well. :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Southern Italy to Greece
3 armour moved from Yugoslavia to Greece
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Greece -
scram?
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scramble the frenchy and 2 brit fighters to sz109
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Southern Italy to Greece
3 armour moved from Yugoslavia to Greece
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Holland Belgium
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to GreeceCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Holland Belgium
Germans attack with 2 armour and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 : 1/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 2 : 1/11 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 3 : 3/11 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 119 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 3/5 hits
1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the French , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 109 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 battleship, 1 destroyer, 2 fighters and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from 109 Sea Zone to Western Germany
3 armour moved from France to Northern Italy
4 mech_infantrys moved from France to Northern Italy
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 artillery and 3 infantry moved from Norway to Finland
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Germans
1 carrier and 2 transports placed in 112 Sea Zone
4 infantry placed in Western Germany
2 artilleries and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 6 infantry moved from Novgorod to Belarus
1 fighter moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to BelarusPlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
friendly bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 36 Sea Zone to 54 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 armour and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers moved from Kwangsi to Philippines
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands -
I need to roll sz54 here because of the sub glitch…
SZ54; Rd1
Attack;(subs are first set of 2’s)
Rolls: 1@2, 2@2, 2@3, 1@4; Total Hits: 21@2,: (3)2@2,: (4, 4)2@3,: (4, 3)1@4: (3)
Defense;
Rolls: 2@1, 2@2, 1@3; Total Hits: 12@1,: (2, 4)2@2,: (5, 4)1@3: (3) -
OOL?
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keep best D, cruiser last
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u lose 2 subs, i lose 1 sub
SZ54; Rd2
Attack;
Rolls: 2@2, 2@3, 1@4; Total Hits: 12@2,: (3, 3)2@3,: (6, 4)1@4: (2)
Defense;
Rolls: 2@2, 1@3; Total Hits: 22@2,: (6, 1)1@3: (2) -
grrr…
i lose 1 dest, 1 ftr, you lose 1 dest.Rd3
Attack;
Rolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (6)1@3,: (6)1@4: (3)
Defense;
Rolls: 1@2, 1@3; Total Hits: 21@2,: (1)1@3: (2) -
im f’n sick of bad luck.
ftr vs crza;
Rolls: 1@3; Total Hits: 11@3: (2)
d;
Rolls: 1@3; Total Hits: 01@3: (5) -
do you want to scramble from guam?
should have asked this before that battle, sorry. -
no scramble





