13L G40 Infrastructure vs Seththenewb (Allies +10)


  • I finally started working again. So moves will be a little slower now and I’m sorry for any delay. I should get in a move at least every other day now, although I’ll try for a faster move if possible.


  • no prob am very busy as well. :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French


  • bump


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 119 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                6 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                3 armour moved from Yugoslavia to Greece
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to Greece


  • scram?


  • scramble the frenchy and 2 brit fighters to sz109


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 10 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 119 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                2 artilleries moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                6 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                3 armour moved from Yugoslavia to Greece
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to Greece

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 2 armour and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 2 :  1/11 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour, 1 fighter, 6 infantry and 1 tactical_bomber in Greece, round 3 :  3/11 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 119 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 1 battleship, 1 destroyer, 2 fighters and 1 transport
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 :  3/5 hits
                        1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the French , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 109 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for British: 1 battleship, 1 destroyer, 2 fighters and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from 109 Sea Zone to Western Germany
                3 armour moved from France to Northern Italy
                4 mech_infantrys moved from France to Northern Italy
                1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Poland to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 artillery and 3 infantry moved from Norway to Finland
                1 fighter moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 artilleries and 7 infantry moved from Yugoslavia to Bulgaria
                2 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone
                4 infantry placed in Western Germany
                2 artilleries and 6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 fighter
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 fighter moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Bryansk to Novgorod
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Belarus

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • friendly bump


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from 36 Sea Zone to 54 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 armour and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 bombers moved from Kwangsi to Philippines
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands


  • I need to roll sz54 here because of the sub glitch…

    SZ54; Rd1
    Attack;(subs are first set of 2’s)
    DiceRolls: 1@2, 2@2, 2@3, 1@4; Total Hits: 21@2,: (3)2@2,: (4, 4)2@3,: (4, 3)1@4: (3)
    Defense;
    DiceRolls: 2@1, 2@2, 1@3; Total Hits: 12@1,: (2, 4)2@2,: (5, 4)1@3: (3)


  • OOL?


  • keep best D, cruiser last


  • u lose 2 subs, i lose 1 sub

    SZ54; Rd2
    Attack;
    DiceRolls: 2@2, 2@3, 1@4; Total Hits: 12@2,: (3, 3)2@3,: (6, 4)1@4: (2)
    Defense;
    DiceRolls: 2@2, 1@3; Total Hits: 22@2,: (6, 1)1@3: (2)


  • grrr…
    i lose 1 dest, 1 ftr, you lose 1 dest.

    Rd3
    Attack;
    DiceRolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (6)1@3,: (6)1@4: (3)
    Defense;
    DiceRolls: 1@2, 1@3; Total Hits: 21@2,: (1)1@3: (2)


  • im f’n sick of bad luck.
    ftr vs crz

    a;
    DiceRolls: 1@3; Total Hits: 11@3: (2)
    d;
    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • do you want to scramble from guam? 
    should have asked this before that battle, sorry.


  • no scramble

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