13L G40 Boldfresh (+9) vs. Hobo - game 3

  • '12

    not true.  i changed the territory ownership before the collect income phase.  income is correct.


  • oh ok


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Jehol to Kweichow
                1 infantry moved from Hopei to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers, 6 fighters and 7 tactical_bombers moved from Kwangsi to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 7 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 6 fighters, 3 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kweichow to Kwangsi
                2 tactical_bombers moved from Kweichow to Kwangsi
                6 fighters moved from Kweichow to Yunnan
                5 tactical_bombers moved from Kweichow to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries and 6 infantry moved from Chahar to Hopei
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Jehol to 19 Sea Zone
                3 infantry moved from Kiangsu to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 artillery and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Shensi
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                2 fighters moved from 98 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  2/3 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Kenya
                    Italians win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    2 fighters owned by the British retreated

    Non Combat Move - British
                2 fighters moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Syria to Iraq
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to British Guiana
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana
                1 transport moved from 85 Sea Zone to 65 Sea Zone
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 aaGuns, 3 artilleries and 13 infantry moved from Burma to India
                1 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 bomber moved from Belarus to 100 Sea Zone
                1 bomber moved from 100 Sea Zone to Syria
                1 artillery and 2 infantry moved from Ontario to Eastern United States
                1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States

    Place Units - British
                1 destroyer and 2 fighters placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                4 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 4 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 infantry
        India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour and 16 infantry
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 1 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Belgian Congo : 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        British Guiana : 1 fighter, 3 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 2 fighters and 2 infantry
        Syria : 1 bomber, 2 fighters and 2 tactical_bombers
        65 Sea Zone : 1 transport
        97 Sea Zone : 1 submarine
        Iraq : 1 artillery and 3 infantry
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        72 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 armour and 1 mech_infantry
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 29 / 34
        Japanese : 34 / 47
        Americans : 52 / 78
        Chinese : 7 / 6
        British : 31 / 31
        UK_Pacific : 21 / 26
        Italians : 23 / 32
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    just a sec… considering one other thing.

  • '12

    inf art to syria instead of iraq.  just in case you get any desperate ideas.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                1 battleship, 2 cruisers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Gibraltar
                1 armour moved from Algeria to Libya
                4 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar
                4 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 22 PUs (3 lost to blockades); end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Syria: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 tactical_bombers moved from Greece to 98 Sea Zone
                3 fighters moved from Greece to 98 Sea Zone
                2 bombers moved from Eastern Poland to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Units damaged: 1 carrier owned by the British
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber, 3 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Libya
                5 artilleries and 18 infantry moved from Western Ukraine to Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                10 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                6 infantry moved from Karelia to Novgorod
                2 infantry moved from Eastern Poland to Western Ukraine
                6 artilleries moved from Eastern Poland to Bessarabia
                5 mech_infantrys moved from Poland to Eastern Poland
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                1 cruiser moved from 91 Sea Zone to 89 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                5 mech_infantrys placed in Germany
                6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 6 artilleries
                EDIT: Adding units owned by Germans to Western Ukraine: 6 artilleries
                EDIT: Turning off Edit Mode

  • '12

    you went for it eh?  nice.

  • '12

    Trying to put me at the mercy of the dice huh?  Ahhh you know my greatest weakness.  :lol:

  • '12

    @Boldfresh:

    Trying to put me at the mercy of the dice huh?  Ahhh you know my greatest weakness.   :lol:

    what the hell…. i think i’m going for the ukraine.  if i get diced, it will just be another brick in the wall.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Ukraine
                2 armour, 3 artilleries, 2 fighters, 47 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 armour, 3 artilleries, 2 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 10 armour, 5 artilleries, 1 factory_minor, 19 infantry and 12 mech_infantrys
                    1 armour owned by the Russians retreated to Bryansk
                    Germans win with 10 armour, 5 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -86
                    Casualties for Germans: 19 infantry and 6 mech_infantrys
                    Casualties for Russians: 1 armour, 3 artilleries, 47 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 armour
                EDIT: Adding units owned by Russians to Rostov: 1 armour
                EDIT: Turning off Edit Mode
                4 aaGuns moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 infantry moved from Iraq to Trans-Jordan

    Place Units - Russians
                6 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • '12

    yep, that was epic.  my dice are incredible oh so often.  :lol:

    well, new life for you in a game you were on track to be terribly smothered in.  :wink:

  • '12

    i think i took all mech for you - just clicked through.  feel free to change your casualties however you wish.  :lol:

  • '12

    if you can’t win now, then we know something’s up.  :-o

  • '12

    traded 53 units for 25.  and you came out with an extra 6 mech,
    5 art, and 9 armor.  should be interesting.

  • '12

    for the record, i think it was a smart move what you did.  however you could never have hoped in your wildest dreams for an outcome that sweet!  :wink:

    had it been a tournament game or if i was actually in the runnings for a playoff, i would not have made the attack.  but i’m playing mostly to have fun and try new things and making that attack just plain runs the risk of a major dicing.  on the other hand, the time i ran it in local, i was the one that ended up with about 15 units.  very dicey battle, the type i would normally avoid since the dice typically HATE me.  :lol:


  • It’s interesting you initiate so many battles when the odds aren’t in your favor. You also could have retreated earlier after recalculating odds per round.

    I also find it interesting your perception on games. Maybe it’s just trash talking but you were nowhere near the dominating position you viewed. Even in the first game you were getting killed and had I been caught up with the VC situation with Japan you never would have won that way.

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