13L G40 Boldfresh (+9) vs. Hobo - game 3


  • you probably need to lower russia’s ipc by 2?  I’ll do it on my turn.

  • '12

    not true.  i changed the territory ownership before the collect income phase.  income is correct.


  • oh ok


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Jehol to Kweichow
                1 infantry moved from Hopei to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers, 6 fighters and 7 tactical_bombers moved from Kwangsi to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 7 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 6 fighters, 3 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kweichow to Kwangsi
                2 tactical_bombers moved from Kweichow to Kwangsi
                6 fighters moved from Kweichow to Yunnan
                5 tactical_bombers moved from Kweichow to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries and 6 infantry moved from Chahar to Hopei
                1 aaGun moved from Anhwe to Kweichow
                1 infantry moved from Jehol to 19 Sea Zone
                3 infantry moved from Kiangsu to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 artillery and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Shensi
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
                2 fighters moved from 98 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  2/3 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Kenya
                    Italians win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    2 fighters owned by the British retreated

    Non Combat Move - British
                2 fighters moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Syria to Iraq
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to British Guiana
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana
                1 transport moved from 85 Sea Zone to 65 Sea Zone
                1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                3 aaGuns, 3 artilleries and 13 infantry moved from Burma to India
                1 infantry moved from West India to India
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 bomber moved from Belarus to 100 Sea Zone
                1 bomber moved from 100 Sea Zone to Syria
                1 artillery and 2 infantry moved from Ontario to Eastern United States
                1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States

    Place Units - British
                1 destroyer and 2 fighters placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                4 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 4 artilleries and 2 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 infantry
        India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 harbour and 16 infantry
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 1 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Belgian Congo : 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        British Guiana : 1 fighter, 3 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 2 fighters and 2 infantry
        Syria : 1 bomber, 2 fighters and 2 tactical_bombers
        65 Sea Zone : 1 transport
        97 Sea Zone : 1 submarine
        Iraq : 1 artillery and 3 infantry
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        72 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 armour and 1 mech_infantry
        Persia : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 29 / 34
        Japanese : 34 / 47
        Americans : 52 / 78
        Chinese : 7 / 6
        British : 31 / 31
        UK_Pacific : 21 / 26
        Italians : 23 / 32
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '12

    just a sec… considering one other thing.

  • '12

    inf art to syria instead of iraq.  just in case you get any desperate ideas.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Italian Somaliland to Ethiopia
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
                1 battleship, 2 cruisers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Gibraltar
                1 armour moved from Algeria to Libya
                4 infantry moved from Northern Italy to Southern France
                3 fighters moved from Southern Italy to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar
                4 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 22 PUs (3 lost to blockades); end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Syria: 2 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 78 Sea Zone to 39 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 tactical_bombers moved from Greece to 98 Sea Zone
                3 fighters moved from Greece to 98 Sea Zone
                2 bombers moved from Eastern Poland to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Units damaged: 1 carrier owned by the British
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber, 3 fighters and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Libya
                5 artilleries and 18 infantry moved from Western Ukraine to Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                10 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                6 infantry moved from Karelia to Novgorod
                2 infantry moved from Eastern Poland to Western Ukraine
                6 artilleries moved from Eastern Poland to Bessarabia
                5 mech_infantrys moved from Poland to Eastern Poland
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                1 cruiser moved from 91 Sea Zone to 89 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                5 mech_infantrys placed in Germany
                6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 6 artilleries
                EDIT: Adding units owned by Germans to Western Ukraine: 6 artilleries
                EDIT: Turning off Edit Mode

  • '12

    you went for it eh?  nice.

  • '12

    Trying to put me at the mercy of the dice huh?  Ahhh you know my greatest weakness.  :lol:

  • '12

    @Boldfresh:

    Trying to put me at the mercy of the dice huh?  Ahhh you know my greatest weakness.   :lol:

    what the hell…. i think i’m going for the ukraine.  if i get diced, it will just be another brick in the wall.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 6 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Ukraine
                2 armour, 3 artilleries, 2 fighters, 47 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 armour, 3 artilleries, 2 fighters, 47 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 10 armour, 5 artilleries, 1 factory_minor, 19 infantry and 12 mech_infantrys
                    1 armour owned by the Russians retreated to Bryansk
                    Germans win with 10 armour, 5 artilleries and 6 mech_infantrys remaining. Battle score for attacker is -86
                    Casualties for Germans: 19 infantry and 6 mech_infantrys
                    Casualties for Russians: 1 armour, 3 artilleries, 47 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 armour
                EDIT: Adding units owned by Russians to Rostov: 1 armour
                EDIT: Turning off Edit Mode
                4 aaGuns moved from Bryansk to Russia
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 infantry moved from Iraq to Trans-Jordan

    Place Units - Russians
                6 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • '12

    yep, that was epic.  my dice are incredible oh so often.  :lol:

    well, new life for you in a game you were on track to be terribly smothered in.  :wink:

  • '12

    i think i took all mech for you - just clicked through.  feel free to change your casualties however you wish.  :lol:

  • '12

    if you can’t win now, then we know something’s up.  :-o

  • '12

    traded 53 units for 25.  and you came out with an extra 6 mech,
    5 art, and 9 armor.  should be interesting.

  • '12

    for the record, i think it was a smart move what you did.  however you could never have hoped in your wildest dreams for an outcome that sweet!  :wink:

    had it been a tournament game or if i was actually in the runnings for a playoff, i would not have made the attack.  but i’m playing mostly to have fun and try new things and making that attack just plain runs the risk of a major dicing.  on the other hand, the time i ran it in local, i was the one that ended up with about 15 units.  very dicey battle, the type i would normally avoid since the dice typically HATE me.  :lol:

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