reposted with an ncnm edit (fig from 42 moved to 36)
13L G40 Mallery29 (allies+10) vs Entek (axis)
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ok, redoing the battles, went ahead and guessed incorrectly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
4 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to RhodesiaCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Yunnan
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 3/7 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 1 : 1/3 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 fighter and 1 transport
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/4 hits
Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 1 : 1/2 hits
1 cruiser owned by the British , 1 fighter owned by the Italians , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 cruiser
Casualties for Italians: 1 cruiser, 1 fighter and 1 transportNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Suriname to 88 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 factory_minor placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Yunnan : 3 mech_infantrys
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Sumatra : 1 flag, 2 infantry
Belgian Congo : 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Morocco : 1 armour
Syria : 1 bomber, 1 fighter and 1 tactical_bomber
76 Sea Zone : 1 battleship and 1 cruiser
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 infantry
91 Sea Zone : 1 destroyer and 1 transport
Suriname : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 44 / 47
Americans : 50 / 70
Chinese : 6 / 5
British : 30 / 31
UK_Pacific : 13 / 11
Italians : 16 / 13
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Kenya to Belgian Congo
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 1 : 0/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 1 : 0/3 hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 2/4 hits
British roll dice for 2 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 3 : 1/3 hits
British roll dice for 1 mech_infantry in Belgian Congo, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Libya
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Libya, round 1 : 2/2 hits
French roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 armour moved from Yugoslavia to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 93 Sea Zone
Italians undo move 1.
1 destroyer placed in 97 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs totalTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 artillery and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 aaGun and 1 artillery
Southern France : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Romania : 1 artillery and 2 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
97 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 44 / 47
Americans : 50 / 70
Chinese : 6 / 5
British : 29 / 31
UK_Pacific : 13 / 11
Italians : 18 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from Queensland to South Australia
1 artillery and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 2 artilleries, 3 fighters and 4 infantry
Java : 1 flag, 2 infantry
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 38
Japanese : 44 / 47
Americans : 50 / 70
Chinese : 6 / 5
British : 29 / 31
UK_Pacific : 13 / 11
Italians : 18 / 18
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 1 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
3 aaGuns, 1 armour, 1 artillery and 12 infantry moved from Poland to Baltic States
5 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Poland
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Normandy BordeauxPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 armour, 2 artilleries and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 4 tactical_bombers
Romania : 1 infantry
Poland : 2 artilleries and 3 infantry
Germany : 1 armour, 2 artilleries, 1 factory_major and 2 mech_infantrys
Denmark : 2 infantry
Holland Belgium : 1 aaGun and 1 artillery
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 3 aaGuns, 1 armour, 3 artilleries and 14 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 38
Japanese : 44 / 47
Americans : 50 / 70
Chinese : 6 / 5
British : 29 / 31
UK_Pacific : 13 / 11
Italians : 18 / 18
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
2 aaGuns, 1 armour, 2 artilleries and 9 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
6 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
4 infantry moved from Russia to Bryansk
2 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 8 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 8 infantry
Yakut S.S.R. : 4 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Bryansk : 4 aaGuns, 4 armour, 4 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber
Archangel : 1 artillery and 7 infantry
Bessarabia : 4 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 7 infantry
Ukraine : 4 artilleries, 1 factory_minor and 4 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 mech_infantrys
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 44 / 47
Americans : 50 / 70
Chinese : 6 / 5
British : 29 / 31
UK_Pacific : 13 / 11
Italians : 18 / 18
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Siam to Malaya
1 bomber moved from Kwangsi to Malaya
1 artillery and 1 infantry moved from Kwangsi to Yunnan
6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 3 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 2/2 hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Malaya, round 1 : 3/8 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 3 mech_infantrys
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 : 6/12 hits
Chinese roll dice for 3 mech_infantrys in Yunnan, round 1 : 2/3 hits
1 infantry owned by the Japanese , 3 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Shan State
1 fighter moved from Malaya to Siam
1 bomber moved from Malaya to Kwangsi
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Chahar to Kwangsi
2 infantry moved from Jehol to Chahar
1 aaGun and 7 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 harbour placed in Kwangsi
3 armour placed in Kiangsu
1 artillery and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 1 bomber, 7 fighters, 1 harbour, 1 infantry and 5 tactical_bombers
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Siam : 1 fighter
Manchuria : 1 aaGun and 7 infantry
Shensi : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 50 / 50
Americans : 50 / 70
Chinese : 4 / 5
British : 29 / 31
UK_Pacific : 9 / 11
Italians : 18 / 18
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 transport moved from 91 Sea Zone to 89 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 9 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers, 4 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
United Kingdom : 1 bomber
89 Sea Zone : 1 transport
101 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 50 / 50
Americans : 50 / 70
Chinese : 4 / 5
British : 29 / 31
UK_Pacific : 9 / 11
Italians : 18 / 18
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 4 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 artilleries and 8 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Kansu, round 1 : 1/10 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 1 : 2/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 1 : 0/4 hits
2 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Shensi, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
1 artillery owned by the Chinese and 3 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Kansu : 2 artilleries and 8 infantry
Tsinghai : 1 artillery, 1 fighter and 3 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 49 / 50
Americans : 50 / 70
Chinese : 5 / 7
British : 29 / 31
UK_Pacific : 9 / 11
Italians : 18 / 18
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British repair 4 damage on 4 harbours; Remaining resources: 27 PUs;
British buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to Iraq
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 1 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Belgian Congo
British attack with 1 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Belgian Congo, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Southern Italy
British attack with 1 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
1 aaGun owned by the Italians lost in Southern Italy
British captures 18PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to French Guiana
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
British collect 34 PUs (2 lost to blockades); end with 53 PUs totalPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 mech_infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Sumatra : 1 flag, 2 infantry
Belgian Congo : 1 armour, 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour
French Guiana : 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 transport
86 Sea Zone : 2 infantry and 1 transport
Iraq : 1 flag, 2 infantry
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
91 Sea Zone : 1 destroyer
Suriname : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 48 / 50
Americans : 50 / 70
Chinese : 5 / 7
British : 36 / 53
UK_Pacific : 10 / 11
Italians : 13 / 0
ANZAC : 14 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Southern France to Southern Italy
1 bomber moved from Southern France to BessarabiaCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 95 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern Italy
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 1 : 2/4 hits
British roll dice for 1 infantry in Southern Italy, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 4 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 1 : 2/4 hits
Russians roll dice for 4 infantry in Bessarabia, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
1 artillery owned by the Italians retreated to Romania
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Kenya : 1 flag
Normandy Bordeaux : 1 aaGun and 1 artillery
Southern France : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery
Romania : 1 artillery
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 48 / 50
Americans : 50 / 70
Chinese : 5 / 7
British : 33 / 53
UK_Pacific : 10 / 11
Italians : 17 / 17
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from South Australia to Queensland
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 3 artilleries and 4 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 48 / 50
Americans : 50 / 70
Chinese : 5 / 7
British : 33 / 53
UK_Pacific : 10 / 11
Italians : 17 / 17
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
98 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 44 / 49
Russians : 34 / 34
Japanese : 48 / 50
Americans : 50 / 70
Chinese : 5 / 7
British : 33 / 53
UK_Pacific : 10 / 11
Italians : 17 / 17
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 45 PUs;
Germans buy 3 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
2 artilleries moved from Baltic States to Belarus
2 infantry moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Bessarabia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 1 : 0/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 0/2 hits
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans winRussians win with no units remaining, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 1 armour, 1 artillery and 12 infantry moved from Baltic States to Belarus
1 aaGun, 6 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
2 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 artilleries moved from Germany to Poland
1 armour moved from Greece to Romania
2 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
4 transports placed in 113 Sea Zone
3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers
Romania : 1 armour
Poland : 2 artilleries
Germany : 1 factory_major
Denmark : 2 infantry
Holland Belgium : 1 aaGun and 1 artillery
Southern Italy : 2 fighters and 1 tactical_bomber
Belarus : 1 flag, 4 aaGuns, 7 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Bessarabia : 1 flag, 2 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 5 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 47 / 54
Russians : 31 / 34
Japanese : 48 / 50
Americans : 50 / 70
Chinese : 5 / 7
British : 33 / 53
UK_Pacific : 10 / 11
Italians : 17 / 17
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 artillery and 5 infantry moved from Archangel to Vologda
1 armour and 7 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/9 hits
Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 1 : 3/5 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits
Germans roll dice for 2 artilleries in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 artilleries moved from Ukraine to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 8 infantry moved from Yenisey to Timguska
2 mech_infantrys moved from Northwest Persia to Trans-JordanPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 4 infantry
Timguska : 2 aaGuns and 8 infantry
Trans-Jordan : 2 mech_infantrys
Bryansk : 4 aaGuns, 5 armour, 6 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber
Archangel : 1 infantry
Bessarabia : 2 artilleries
Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Vologda : 1 artillery and 5 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 54
Russians : 31 / 33
Japanese : 48 / 50
Americans : 50 / 70
Chinese : 5 / 7
British : 33 / 53
UK_Pacific : 10 / 11
Italians : 17 / 17
ANZAC : 14 / 21
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Any scramble for Sz 39?
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At work, so I can’t open Triple A, but is this the Phillipines? Can you tell me what you are sending? I need to know the fleet and landing forces. Otherwise it will be like 14 hours before I can tell you.
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At work, so I can’t open Triple A, but is this the Phillipines? Can you tell me what you are sending? I need to know the fleet and landing forces. Otherwise it will be like 14 hours before I can tell you.
It’s for India. I am bringing:
6 fighters and 5 tactical_bombers moved from Kwangsi to India
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Siam to India
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
3 artilleries moved from 39 Sea Zone to India
1 mech_infantry moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to IndiaYou have a Tach and 2 fighters you can scramble.





