13L G40 Entek (Axis) vs. Andul (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 bomber moved from Central United States to Eastern United States
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                2 fighters moved from Hawaiian Islands to Central America
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 32 Sea Zone

    Place Units - Americans
                1 battleship and 2 carriers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  2/9 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 12 infantry
        Szechwan : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - British
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone


  • Need scramble orders for z112


  • Bump

  • '20 '19 '18 '17 '16

    Go ahead and scramble the tach


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Scotland to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone

    Combat - British
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 bomber, 2 cruisers and 3 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 fighter, 2 tactical_bombers and 3 transports
                        British roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 112 Sea Zone, round 1 :  3/7 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 1 :  5/5 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 1 carrier owned by the Germans and 3 fighters owned by the British lost in 112 Sea Zone
                        British roll dice for 1 battleship, 1 bomber and 1 cruiser in 112 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 2 :  2/3 hits
                        1 bomber owned by the British and 1 cruiser owned by the British lost in 112 Sea Zone
                        British roll dice for 1 battleship in 112 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 112 Sea Zone, round 3 :  1/3 hits
                        1 battleship owned by the British and 1 fighter owned by the Germans lost in 112 Sea Zone
                    Germans win with 1 cruiser, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -49
                    Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 bomber, 2 cruisers and 3 fighters
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                1 fighter moved from Gibraltar to United Kingdom
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 battleship moved from 37 Sea Zone to 79 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 fighter and 2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from Malta to Egypt
                1 tactical_bomber moved from 98 Sea Zone to Egypt

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,2,4,4
                UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 fighters, 2 infantry and 1 tactical_bomber
        Shan State : 3 infantry
        Burma : 3 aaGuns, 1 artillery and 5 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        76 Sea Zone : 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 destroyer
        79 Sea Zone : 1 battleship
        98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 31
        UK_Pacific : 21 / 24
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 1 :  1/3 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 fighter
                Battle in Greece
                    Italians attack with 1 armour and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour and 4 infantry in Greece, round 1 :  1/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 3 infantry in Greece, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  3/3 hits
                        1 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                    1 armour retreated to Albania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 4 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 1 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 :  1/2 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 1 :  3/5 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  0/3 hits
                        1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 98 Sea Zone, round 2 :  2/5 hits
                        1 transport owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 43
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 artilleries and 2 infantry
        Alexandria : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Albania : 1 armour
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 31
        UK_Pacific : 21 / 24
        Italians : 17 / 21
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Just noticed a big mistake.  Would you let me make an NCM?  I need to put the 3 tanks into UK instead of SA?

  • '20 '19 '18 '17 '16

    Sure go for it.


  • Thank you for the kind gesture.

  • '20 '19 '18 '17 '16

    No problem.  Where’s the fun if you don’t let mistakes like that go? :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 3 armour
                EDIT: Adding units owned by British to United Kingdom: 3 armour
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery and 2 infantry moved from Queensland to New South Wales
                2 aaGuns moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 31
        UK_Pacific : 21 / 24
        Italians : 17 / 21
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Anything for the French?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '17 '16

    Crap, I accidentally hit done instead of post, here’s the link with the turn summary…

    Politics
    Game Loaded
    Purchase Units
    Germans buy 6 artilleries, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs;
    Combat Move
    Giving bonus movement to units
    1 submarine moved from 109 Sea Zone to 110 Sea Zone
    Combat
    Battle in 110 Sea Zone
    Recording Battle Statistics
    Non Combat Move
    1 battleship moved from 111 Sea Zone to 112 Sea Zone
    1 battleship, 1 cruiser and 3 transports moved from 112 Sea Zone to 113 Sea Zone
    3 fighters moved from Holland Belgium to Western Germany
    3 tactical_bombers moved from Holland Belgium to Western Germany
    1 armour moved from Yugoslavia to Germany
    2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
    1 infantry moved from Bulgaria to Romania
    4 infantry moved from Bulgaria to Romania
    3 infantry moved from Norway to Finland
    1 submarine moved from 106 Sea Zone to 118 Sea Zone
    2 artilleries moved from France to Western Germany
    5 armour and 4 mech_infantrys moved from France to Germany
    1 aaGun moved from Western Germany to Denmark
    1 aaGun moved from Holland Belgium to Normandy Bordeaux
    1 armour moved from Normandy Bordeaux to Western Germany
    Cleaning up after movement phases
    Place Units
    3 transports placed in 113 Sea Zone
    6 artilleries and 4 infantry placed in Western Germany
    2 infantry and 1 mech_infantry placed in Germany


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                7 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 aaGun and 6 infantry moved from Russia to Bryansk
                12 infantry moved from Sakha to Amur
                2 aaGuns and 6 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking Malaya from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 12 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 1 :  10/15 hits
                        Chinese roll dice for 2 fighters, 14 infantry and 1 tactical_bomber in Yunnan, round 1 :  7/17 hits
                        3 infantry owned by the Japanese , 10 infantry owned by the Chinese , 2 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 artilleries, 2 fighters and 3 infantry
                    Casualties for Chinese: 10 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 1 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 :  4/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 43 Sea Zone
                1 fighter moved from Kwangsi to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi

    Place Units - Japanese
                1 harbour placed in Kwangsi
                1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 4 fighters, 1 harbour and 5 tactical_bombers
        Korea : 1 aaGun and 5 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Jehol : 4 infantry
        Siam : 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 artillery and 3 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        37 Sea Zone : 1 submarine and 1 transport
        20 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 42 / 52
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 25 / 31
        UK_Pacific : 11 / 24
        Italians : 17 / 21
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 fighters moved from Central America to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 destroyer and 1 submarine moved from 32 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 1 :  1/6 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 :  0/4 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 5 infantry
        Kweichow : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 41 / 52
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 25 / 31
        UK_Pacific : 11 / 24
        Italians : 17 / 21
        ANZAC : 14 / 22
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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