PG Matt (Allies9) v. Mallery29 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Hunan
                1 fighter moved from Formosa to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                4 infantry moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 bombers moved from Japan to Yunnan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  3/4 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 :  4/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Okinawa to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 carrier and 1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Korea to Manchuria
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 8 fighters, 1 infantry and 6 tactical_bombers
        Kiangsu : 1 factory_minor
        Kiangsi : 1 aaGun, 1 artillery and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 2 artilleries and 3 infantry
        Siam : 2 infantry
        Manchuria : 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 2 infantry
        36 Sea Zone : 1 submarine
        20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 33 / 41
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Central United States to Eastern United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 fighter moved from Philippines to Guam
                1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        23 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 armour, 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 33 / 41
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 fighter and 5 infantry
        Yunnan : 3 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 4 infantry

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 33 / 41
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - British
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

  • '16

    Scramble for 98?


  • At work, so will have to verify it…but also need to know what the UK buy is, so I can decide.


  • I think I’ll scramble all.  Would like to have known what the UK buy was so it would help, but I’ll just take my BB tip, CA, German FTR, IT FTRs and BB in that order.

  • '16

    @Mallery29:

    I think I’ll scramble all.  Would like to have known what the UK buy was so it would help, but I’ll just take my BB tip, CA, German FTR, IT FTRs and BB in that order.

    I bought 2 DD, 1 TR, and an Inf.

    Sorry, I dont know why it didn’t show that in my post.  You can always see it by going to GAME > SHOW HISTORY and just picking the production boxes, I thought that was what you were going to check when you got home.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 111 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 battleship and 1 submarine
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber and 1 fighter in 111 Sea Zone, round 1 :  1/2 hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Germans lost in 111 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  2/2 hits
                        1 cruiser owned by the British , 2 fighters owned by the British , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone
                        British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  2/2 hits
                        1 tactical_bomber owned by the British , 1 fighter owned by the Italians , 1 battleship owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 bomber and 1 fighter moved from 111 Sea Zone to United Kingdom
                1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from India to 39 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from West India to India
                1 aaGun, 1 artillery and 5 infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 infantry placed in Union of South Africa
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5,4,2
                British collect 25 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British, UK_Pacific :

    Shan State : 3 infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter and 7 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        41 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 2 fighters
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        96 Sea Zone : 1 cruiser
        106 Sea Zone : 2 destroyers
        92 Sea Zone : 1 battleship and 1 cruiser
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 33 / 41
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 32
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    well, good pick on the scramble, my fleet got hammered hard.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber in 96 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 armour moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 armour moved from Bulgaria to Romania
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 artillery and 3 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Romania : 2 armour
        Albania : 1 artillery and 3 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
        Libya : 1 artillery and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        96 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 4 infantry
        97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 33 / 41
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 32
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 10 / 10
        French : 14 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from Queensland to New South Wales
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Java : 1 flag, 1 aaGun, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Alexandria : 1 infantry
        81 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 33 / 41
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 32
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Southern France : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 infantry
        92 Sea Zone : 2 cruisers and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 64
        Russians : 33 / 41
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 32
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 14 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 artillery and 3 mech_infantrys moved from France to Southern France
                2 fighters moved from Holland Belgium to Southern France
                2 tactical_bombers moved from Finland to Baltic States
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                2 bombers moved from Western Germany to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 fighters moved from Western Germany to Baltic States
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                3 tactical_bombers moved from Holland Belgium to Southern France
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Belarus, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 1 :  2/7 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 2 destroyers
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 2 destroyers in 106 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 2 destroyers in 106 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 2 destroyers in 106 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 2 destroyers in 106 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 5 :  1/1 hits
                        British roll dice for 2 destroyers in 106 Sea Zone, round 5 :  1/2 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in Southern France
                    Germans attack with 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Southern France, round 1 :  3/9 hits
                        French roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  1/4 hits
                        2 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Southern France, round 2 :  4/8 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 artillery, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Southern France to Southern Italy
                3 tactical_bombers moved from Southern France to Southern Italy
                2 aaGuns moved from Holland Belgium to Western Germany
                3 aaGuns, 3 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Belarus to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
                5 armour moved from France to Germany
                1 submarine moved from 111 Sea Zone to 105 Sea Zone

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 artillery, 1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Romania : 2 artilleries and 2 infantry
        Germany : 5 armour, 1 factory_major and 10 mech_infantrys
        Norway : 2 infantry
        Southern Italy : 2 fighters and 3 tactical_bombers
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 3 artilleries, 2 bombers, 2 fighters, 8 infantry, 6 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag, 6 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 28 / 41
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 27 / 32
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • bump

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine
                2 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buryatia to Amur
                2 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Chahar, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Amur, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Amur, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey
                2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 1 artillery and 4 infantry moved from Archangel to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 armour and 1 mech_infantry moved from Novgorod to Smolensk
                4 infantry moved from Novgorod to Archangel
                1 fighter moved from Western Ukraine to Russia
                4 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia
                3 infantry placed in Volgograd
                1 infantry and 1 mech_infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Russians :

    Chahar : 1 infantry
        Yenisey : 7 infantry
        Amur : 3 infantry
        Yakut S.S.R. : 2 aaGuns and 10 infantry
        Timguska : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 infantry
        Bryansk : 1 aaGun, 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
        Archangel : 4 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 32 / 37
        Japanese : 30 / 43
        Americans : 52 / 52
        Chinese : 10 / 15
        British : 27 / 32
        UK_Pacific : 21 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    Sorry, I probably didn’t tell you but the week of month end (this one) and the first few days of each new fiscal month are hit and miss for me to play.  I’m still here and will return to a more vigorous play next week.


  • That’s ok…I’m never in any rush, I just don’t like it dropping to pg 5 or 6.  That’s the only reason for the bump…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from Manchuria to Amur
                2 infantry moved from Manchuria to Amur
                2 infantry moved from Siam to Shan State
                1 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                3 infantry moved from Kiangsi to Kwangtung
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                2 bombers and 2 fighters moved from Kwangsi to Yunnan
                2 artilleries and 3 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Amur
                1 artillery and 5 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Amur, round 1 :  4/8 hits
                        Russians roll dice for 3 infantry in Amur, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  2/6 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  0/3 hits
                        2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Chahar
                    Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Chahar, round 1 :  0/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Chahar, round 2 :  0/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Chahar, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 1 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Yunnan, round 1 :  3/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 bomber and 2 fighters moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from Shan State to 37 Sea Zone
                2 tactical_bombers moved from Shan State to Kwangsi
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter moved from Amur to Japan
                1 fighter moved from Amur to 6 Sea Zone
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun moved from Kiangsi to Kwangsi
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 aaGun, 2 artilleries, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers
        Kiangsu : 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Chahar : 1 flag, 2 artilleries, 3 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour and 3 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 3 infantry
        Siberia : 1 flag, 1 infantry
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        Buyant-Uhaa : 1 flag, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 30 / 37
        Japanese : 42 / 42
        Americans : 52 / 52
        Chinese : 7 / 15
        British : 27 / 32
        UK_Pacific : 14 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Guam to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 1 :  1/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 destroyers and 2 submarines
        28 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        United Kingdom : 1 bomber

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 30 / 37
        Japanese : 42 / 42
        Americans : 52 / 78
        Chinese : 7 / 15
        British : 27 / 32
        UK_Pacific : 14 / 21
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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