13L G40 wheatbeer (Axis) vs Mallery29 (Allies +13)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Archangel to Smolensk
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Bryansk
                1 armour and 8 infantry moved from Russia to Bryansk


  • Russian SS vs. German CA and SS…with Trans in area.  I assume you’ll defend vice submerge, but can always redo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 artillery moved from Archangel to Smolensk
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Ukraine to Bryansk
                1 armour and 8 infantry moved from Russia to Bryansk

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 115 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 armour, 3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 4 aaGuns, 3 armour, 9 artilleries, 2 fighters, 40 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 1 artillery
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 33 / 33
        Japanese : 42 / 76
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 27 / 30
        UK_Pacific : 17 / 0
        Italians : 18 / 34
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I would have surfaced and lost the sub first as you did.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour moved from Burma to Malaya
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from French Indo China to Malaya
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Sumatra
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Yunnan to Malaya
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to Dutch New Guinea
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Sumatra
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in Dutch New Guinea
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Dutch New Guinea, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 1 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Borneo from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Malaya, round 1 :  3/7 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 1 :  1/4 hits
                        2 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Dutch New Guinea to 35 Sea Zone
                1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                1 battleship moved from 39 Sea Zone to 36 Sea Zone
                1 cruiser moved from 39 Sea Zone to 36 Sea Zone
                2 fighters moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 36 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Malaya to Shan State
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to Philippines
                2 tactical_bombers moved from Kwangsi to Manchuria
                1 tactical_bomber moved from Yunnan to Manchuria
                1 fighter moved from Japan to Manchuria
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi

    Place Units - Japanese
                3 infantry placed in Manchuria
                4 fighters and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in India
                1 infantry placed in Japan
                1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,6,1,3,3,5,5,3,4,5,5,4,1
                Japanese collect 45 PUs (11 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 33 / 33
        Japanese : 56 / 50
        Americans : 50 / 70
        Chinese : 7 / 10
        British : 27 / 30
        UK_Pacific : 4 / 0
        Italians : 18 / 34
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 carriers
                EDIT: Adding units owned by Americans to 32 Sea Zone: 2 carriers
                EDIT: Removing units owned by Americans from 32 Sea Zone: 2 carriers
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 6 Sea Zone
                    Japanese defend with 1 destroyer
                Battle in Shantung
                Battle in Kiangsu
                Battle in Marshall Islands

    Non Combat Move - Americans
                2 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
                6 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber and 1 tactical_bomber moved from Amur to Aleutian Islands
                2 aaGuns and 1 infantry moved from Western United States to Central United States
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone

    Place Units - Americans
                3 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Shantung : 1 infantry and 1 mech_infantry
        Kiangsu : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Aleutian Islands : 1 bomber and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        32 Sea Zone : 1 transport
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 9 submarines
        10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        19 Sea Zone : 2 transports
        Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Gibraltar : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        106 Sea Zone : 1 fighter
        93 Sea Zone : 1 submarine
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 33 / 33
        Japanese : 51 / 50
        Americans : 50 / 70
        Chinese : 12 / 10
        British : 27 / 30
        UK_Pacific : 4 / 0
        Italians : 18 / 34
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kiangsu : 1 flag
        Hopei : 1 fighter and 19 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 33 / 33
        Japanese : 49 / 50
        Americans : 50 / 70
        Chinese : 14 / 15
        British : 27 / 30
        UK_Pacific : 4 / 0
        Italians : 18 / 34
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery moved from Kenya to Belgian Congo
                1 carrier, 1 destroyer and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 91 Sea Zone

    Non Combat Move - British
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from French Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Java : 1 flag, 2 infantry
        Belgian Congo : 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        83 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 33 / 33
        Japanese : 49 / 50
        Americans : 50 / 70
        Chinese : 14 / 15
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 18 / 34
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 armour moved from Eastern Persia to Persia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Egypt to Western Ukraine
                1 armour and 2 artilleries moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bessarabia, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Eastern Poland
                2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Egypt to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 29 / 33
        Japanese : 49 / 50
        Americans : 50 / 70
        Chinese : 14 / 15
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 22 / 38
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 armour and 1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                ANZAC collect 13 PUs; end with 23 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 armour, 3 artilleries, 3 fighters and 7 infantry
        Celebes : 1 flag, 1 infantry
        61 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 29 / 33
        Japanese : 49 / 50
        Americans : 50 / 70
        Chinese : 14 / 15
        British : 27 / 27
        UK_Pacific : 4 / 0
        Italians : 22 / 38
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 1 infantry
        83 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 29 / 33
        Japanese : 49 / 50
        Americans : 50 / 70
        Chinese : 14 / 15
        British : 28 / 27
        UK_Pacific : 4 / 0
        Italians : 21 / 38
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                1 infantry moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Germany to Archangel
                1 bomber moved from Germany to Belarus
                2 artilleries and 2 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  3/6 hits
                        Russians roll dice for 1 artillery in Archangel, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Baltic States, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
                4 armour and 4 mech_infantrys moved from Novgorod to Archangel
                1 infantry moved from Romania to Eastern Poland
                4 mech_infantrys moved from Poland to Eastern Poland
                1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to Poland
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Vyborg to Novgorod
                2 mech_infantrys moved from Western Germany to Northern Italy
                1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Persia to Egypt

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 1 infantry placed in France
                2 mech_infantrys placed in Western Germany
                8 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                Germans undo move 4.
                2 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 24 / 33
        Japanese : 49 / 50
        Americans : 50 / 70
        Chinese : 14 / 15
        British : 28 / 27
        UK_Pacific : 4 / 0
        Italians : 21 / 38
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Smolensk to Belarus
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 1 :  1/4 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Belarus, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour and 1 artillery in Belarus, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    1 armour owned by the Russians retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                3 artilleries and 4 infantry moved from Russia to Bryansk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 16 infantry
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 16 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Volgograd
                1 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
                Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Amur : 1 infantry
        Buryatia : 2 aaGuns and 16 infantry
        Bryansk : 4 aaGuns, 3 armour, 12 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 2 armour, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 31 / 28
        Japanese : 46 / 50
        Americans : 50 / 70
        Chinese : 14 / 15
        British : 28 / 27
        UK_Pacific : 4 / 0
        Italians : 19 / 38
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Java
                2 bombers moved from Shan State to Java
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from Yunnan to Anhwe
                1 battleship moved from 35 Sea Zone to 19 Sea Zone
                2 mech_infantrys moved from Manchuria to Shantung
                1 fighter and 2 tactical_bombers moved from Manchuria to Anhwe
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 tactical_bomber moved from Manchuria to Shantung
                2 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Amur
                2 fighters moved from Japan to Amur
                1 bomber moved from Philippines to 32 Sea Zone
                2 fighters moved from 35 Sea Zone to Shantung
                1 tactical_bomber moved from 36 Sea Zone to Shantung
                1 fighter moved from 36 Sea Zone to Kiangsu
                1 fighter moved from Philippines to Celebes
                1 fighter moved from Japan to Korea
                1 fighter moved from Japan to Korea
                1 cruiser moved from 45 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Kiangsu
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Kiangsu, round 1 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kiangsu, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                        Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kiangsu, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Celebes, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 1 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 cruiser in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Java, round 1 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Java, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                    Japanese win, taking Java from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 32 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 32 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shantung
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shantung, round 1 :  5/6 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Shantung, round 1 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 1 :  3/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Amur, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Java to Shan State
                1 artillery moved from West India to India
                1 infantry moved from India to Burma
                1 artillery and 3 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Celebes to 42 Sea Zone
                1 bomber moved from 32 Sea Zone to Paulau Island
                1 battleship and 1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shantung to 19 Sea Zone
                2 fighters moved from Korea to Japan
                1 aaGun, 2 artilleries and 8 infantry moved from Manchuria to Jehol
                2 fighters moved from Amur to Jehol
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to Jehol
                1 tactical_bomber moved from Shantung to Jehol
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 armour moved from Malaya to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 transport moved from 45 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 19 Sea Zone
                2 armour placed in Manchuria
                1 destroyer placed in 36 Sea Zone
                1 submarine placed in 39 Sea Zone
                1 infantry placed in Japan
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in India
                Japanese undo move 5.
                Japanese undo move 6.
                2 infantry placed in India
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 28 / 28
        Japanese : 62 / 72
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 28 / 27
        UK_Pacific : 0 / 0
        Italians : 19 / 38
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 9 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Aleutian Islands to Hawaiian Islands
                1 tactical_bomber moved from Aleutian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
                3 submarines placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 bomber, 2 fighters and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 9 submarines and 2 tactical_bombers
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 2 aaGuns, 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys
        101 Sea Zone : 3 submarines and 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 28 / 28
        Japanese : 62 / 72
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 28 / 27
        UK_Pacific : 0 / 0
        Italians : 19 / 38
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 19 infantry moved from Hopei to Shensi

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Hopei

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 24 infantry
        Hopei : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 28 / 28
        Japanese : 62 / 72
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 27
        UK_Pacific : 0 / 0
        Italians : 19 / 38
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 destroyer and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 91 Sea Zone to 106 Sea Zone

    Non Combat Move - British

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 3 armour, 1 artillery, 1 infantry and 9 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 submarine and 1 transport
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 3 destroyers, 1 fighter and 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 28 / 28
        Japanese : 62 / 72
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 19 / 38
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Caucasus to Rostov
                      Italians take Rostov from Russians
                2 artilleries moved from Bessarabia to Western Ukraine
                1 bomber moved from Eastern Poland to Russia

    Combat - Italians
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Western Ukraine
                    Italians attack with 2 artilleries
                    Russians defend with 1 infantry
                        Italians roll dice for 2 artilleries in Western Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                2 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus
                1 armour and 1 mech_infantry moved from Bessarabia to Belarus
                1 bomber moved from Russia to Novgorod
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 factory_minor placed in Iraq
                2 artilleries placed in Northern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 24 / 28
        Japanese : 62 / 72
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 10 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 armour and 1 artillery moved from New South Wales to South Australia

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 2 armour, 4 artilleries, 3 fighters and 7 infantry
        62 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 71
        Russians : 24 / 28
        Japanese : 62 / 72
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • There’s no French move…I just forgot to post it.

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