0% for April

13L G40 wheatbeer (Axis) vs seththenewb (Allies +12)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Smolensk
                3 bombers moved from Western Germany to Smolensk
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 bombers and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 bombers and 1 mech_infantry in Smolensk, round 1 :  2/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun, 8 armour, 3 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
                1 aaGun, 1 armour, 10 artilleries, 15 infantry and 1 mech_infantry moved from Novgorod to Belarus
                1 aaGun, 10 artilleries and 14 infantry moved from Baltic States to Belarus
                3 artilleries and 4 infantry moved from Poland to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Smolensk to Novgorod
                2 bombers moved from Smolensk to Novgorod
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 4 infantry moved from Germany to Poland
                1 artillery and 4 infantry moved from Western Germany to Germany
                1 bomber and 4 tactical_bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                9 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod
                1 fighter placed in Western Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 26 / 32
        Japanese : 56 / 73
        Americans : 54 / 79
        Chinese : 10 / 11
        British : 25 / 24
        UK_Pacific : 2 / 0
        Italians : 24 / 41
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @seththenewb:

    FYI, I’ll be camping this weekend. We head out at 5 am tomorrow, so I won’t be posting Fri-Sun and maybe even into Monday as well. Depends on when we get back Monday and how tired I am.

    No problem.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                2 fighters moved from Western Ukraine to Russia
                1 fighter moved from Smolensk to Russia
                4 aaGuns, 6 armour, 14 artilleries, 36 infantry and 7 mech_infantrys moved from Bryansk to Russia
                6 armour and 8 mech_infantrys moved from Russia to Samara
                1 infantry moved from Volgograd to Caucasus

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 harbour, 4 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 armour and 2 mech_infantrys moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Hunan
                1 bomber moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Hopei
                1 tactical_bomber moved from Anhwe to Chahar
                1 fighter moved from Yunnan to Hopei
                1 tactical_bomber moved from Anhwe to Hopei
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 1 :  1/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 battleships, 2 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Manchuria to Anhwe
                1 fighter moved from French Indo China to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter moved from Hunan to 36 Sea Zone
                1 fighter moved from Hunan to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                2 mech_infantrys moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Shan State
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Chahar to Anhwe
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 fighter moved from Kweichow to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from Hunan to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 bomber moved from Hopei to French Indo China
                1 fighter moved from French Indo China to Anhwe
                1 fighter moved from Burma to Shan State
                1 tactical_bomber moved from Japan to French Indo China
                1 fighter moved from Burma to Shan State
                2 artilleries and 1 infantry moved from Burma to India

    Place Units - Japanese
                1 carrier and 2 transports placed in 36 Sea Zone
                2 submarines placed in 37 Sea Zone
                1 harbour placed in French Indo China
                2 infantry and 1 mech_infantry placed in Manchuria
                2 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,5
                Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 31 / 31
        Japanese : 62 / 68
        Americans : 54 / 79
        Chinese : 6 / 11
        British : 25 / 24
        UK_Pacific : 0 / 0
        Italians : 24 / 41
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone

    Combat - Americans
                Battle in Borneo

    Non Combat Move - Americans
                4 bombers moved from Philippines to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                1 armour and 3 infantry moved from Belgian Congo to Kenya
                1 transport moved from 70 Sea Zone to 72 Sea Zone
                1 transport moved from 70 Sea Zone to 83 Sea Zone

    Place Units - Americans
                1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Western United States
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                1 fighter and 1 submarine placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - British
                British buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan
                2 armour, 1 fighter and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                3 artilleries, 13 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
                      British take Persia from Italians

    Combat - British

    Non Combat Move - British
                3 aaGuns moved from Eastern Persia to Persia

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
                British collect 25 PUs (2 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 bomber moved from Iraq to 72 Sea Zone
                1 submarine moved from 82 Sea Zone to 83 Sea Zone
                1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine

    Combat - Italians
                Battle in 72 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 72 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 83 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 83 Sea Zone
                        Italians roll dice for 1 submarine in 83 Sea Zone, round 1 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northwest Persia
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Northwest Persia, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 fighter in Northwest Persia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in Northwest Persia, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Northwest Persia, round 3 :  1/1 hits
                        1 fighter owned by the Italians lost in Northwest Persia
                    Russians win with 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 fighter and 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Western Ukraine, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 armour and 3 mech_infantrys moved from Iraq to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 5 infantry moved from Iraq to Trans-Jordan
                3 artilleries moved from Iraq to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Northern Italy to Romania
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from 72 Sea Zone to Egypt
                1 tactical_bomber moved from Southern Italy to Trans-Jordan

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                2 fighters placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 44 / 64
        Russians : 29 / 31
        Japanese : 56 / 68
        Americans : 58 / 83
        Chinese : 8 / 10
        British : 27 / 29
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 11 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to South Australia
                2 aaGuns moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Eastern Poland to Ukraine
                2 bombers moved from Novgorod to Ukraine
                1 infantry moved from Belarus to Bryansk
                1 bomber moved from Novgorod to Bryansk
                9 armour, 20 artilleries, 31 infantry and 8 mech_infantrys moved from Belarus to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 9 armour, 20 artilleries, 31 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 20 artilleries, 31 infantry and 8 mech_infantrys in Archangel, round 1 :  18/68 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 9 armour, 20 artilleries, 31 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 2 infantry in Ukraine, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Western Germany
                2 bombers moved from Ukraine to Germany
                3 aaGuns moved from Belarus to Archangel
                2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
                1 artillery and 4 infantry moved from Poland to Germany
                3 artilleries moved from Novgorod to Archangel
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                9 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                1 artillery and 1 infantry placed in Western Germany
                1 destroyer and 7 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 26 / 31
        Japanese : 52 / 68
        Americans : 58 / 83
        Chinese : 8 / 10
        British : 27 / 29
        UK_Pacific : 0 / 0
        Italians : 24 / 36
        ANZAC : 15 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                4 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 fighter and 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Ukraine to Russia
                4 aaGuns, 19 artilleries, 3 fighters, 45 infantry and 1 tactical_bomber moved from Russia to Bryansk
                2 infantry moved from Caucasus to Volgograd
                6 armour and 8 mech_infantrys moved from Samara to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total


  • Well played with the transport build  :cry:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from French Indo China to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from French Indo China to Philippines
                1 fighter moved from 36 Sea Zone to Java
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to Borneo
                3 fighters moved from 36 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                2 tactical_bombers moved from Anhwe to 6 Sea Zone
                2 infantry moved from Yunnan to Kweichow
                2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
                1 artillery moved from Anhwe to Hopei
                1 mech_infantry moved from Chahar to Hopei
                2 fighters moved from Anhwe to Hopei

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
                    ANZAC defend with 1 artillery; Americans defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 infantry in Philippines, round 1 :  5/9 hits
                        Americans roll dice for 3 artilleries and 3 infantry in Philippines, round 1 :  2/6 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 1 infantry in Philippines, round 2 :  4/7 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery
                    Casualties for Americans: 2 artilleries and 3 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Borneo, round 1 :  0/3 hits
                        Americans roll dice for 1 infantry in Borneo, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 fighter and 1 infantry in Borneo, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 1 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 2 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 1 :  3/5 hits
                        2 submarines owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Hopei, round 1 :  2/4 hits
                        Chinese roll dice for 3 infantry in Hopei, round 1 :  1/3 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 artillery and 2 fighters in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 fighters in Hopei, round 3 :  3/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 1 :  4/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Borneo to 36 Sea Zone
                3 fighters moved from Philippines to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                1 armour and 1 mech_infantry moved from Chahar to Anhwe
                1 infantry moved from West India to India
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Philippines to French Indo China
                2 fighters moved from Hopei to Manchuria
                2 mech_infantrys moved from Hunan to Anhwe
                2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
                2 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Shan State to Yunnan
                1 fighter moved from Shan State to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 artillery and 1 infantry placed in Malaya
                2 destroyers and 1 transport placed in 36 Sea Zone
                1 destroyer placed in 37 Sea Zone
                3 submarines placed in 39 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 27 / 27
        Japanese : 64 / 74
        Americans : 52 / 83
        Chinese : 6 / 10
        British : 27 / 29
        UK_Pacific : 0 / 0
        Italians : 23 / 36
        ANZAC : 11 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @seththenewb:

    Well played with the transport build  :cry:

    Thanks … and sorry, I know late game Sea Lion’s are cruel.

  • 17

    *Sea Lions (punctuation!)

  • 17

    J8 is on the previous page in case you skipped to this one.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Caroline Islands to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Caroline Islands to 42 Sea Zone
                1 destroyer moved from 86 Sea Zone to 83 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 2 transports
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 destroyer and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in 83 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to Queensland
                1 bomber moved from 43 Sea Zone to Dutch New Guinea
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Iceland

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Kenya: 1 armour and 3 infantry
                EDIT: Turning off Edit Mode
                2 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                11 infantry moved from Persia to Northwest Persia
                1 aaGun, 3 artilleries and 2 mech_infantrys moved from Persia to Northwest Persia
                1 aaGun moved from Persia to Northwest Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 1 armour and 3 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

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