good luck1
Elevenjerk (axis) vs atease (allies +9)
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Sorry, forgot to post the moves. Do you scramble at Taranto?
And watch that crazy attack I’m doing in China. If it works out, I should take out a good chunk of your planes.And I’m wondering what you’re doing in the Pacific, very non-standard opener.
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no scramble
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take bombers first in kwangsi
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was about to ask.
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Well you know what, I got screwed with the Russians but you got screwed big time in that Kwangsi battle
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yes I did. all square now:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from India to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from Burma to Kwangsi
2 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
1 armour and 1 infantry moved from Alexandria to Egypt
1 fighter moved from Scotland to United KingdomCombat - British
Battle in Ethiopia
British attack with 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Ethiopia, round 1 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 5 : 1/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/5 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the Italians , 1 submarine owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 96 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 2 fighters in 96 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -12
Casualties for British: 2 fighters
Casualties for Italians: 1 destroyer
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 106 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 bombers, 4 fighters and 3 tactical_bombers
British roll dice for 1 battleship and 1 cruiser in Kwangsi, round 1 : 1/2 hits
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Kwangsi, round 1 : 5/7 hits
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Kwangsi, round 1 : 3/9 hits
3 infantry owned by the British , 2 bombers owned by the Japanese , 3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 3 fighters in Kwangsi, round 2 : 3/3 hits
1 tactical_bomber owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 2 fighters owned by the Japanese lost in Kwangsi
British roll dice for 1 fighter in Kwangsi, round 3 : 1/1 hits
Japanese roll dice for 1 fighter in Kwangsi, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Kwangsi
British win with 1 fighter remaining. Battle score for attacker is 63
Casualties for Japanese: 2 bombers, 4 fighters and 3 tactical_bombers
Casualties for British: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns moved from India to Burma
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 bomber moved from 97 Sea Zone to SyriaPlace Units - British
1 factory_minor placed in Egypt
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transportProduction/PUs Summary :
Germans : 38 / 62
Russians : 33 / 41
Japanese : 31 / 42
Americans : 52 / 54
Chinese : 9 / 15
British : 29 / 34
UK_Pacific : 17 / 22
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.459
Median : 3.500
Variance : 0.274
Standard Deviation : 0.523
Total rolls : 74Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.846
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Germans Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.578
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 45Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 2.923
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tobruk to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Syria
1 armour moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 1 infantry
Neutral_Allies defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 1 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 1 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 infantry; British defend with 1 bomber
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Syria, round 1 : 2/4 hits
French roll dice for 1 bomber and 1 infantry in Syria, round 1 : 0/2 hits
1 bomber owned by the British and 1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 15
Casualties for French: 1 infantry
Casualties for British: 1 bomber
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/5 hits
1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 0/4 hits
1 tactical_bomber owned by the British , 1 cruiser owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 33
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 1 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
1 fighter owned by the British could not land and were killedNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 bomber moved from 97 Sea Zone to Southern Italy
1 infantry moved from Tobruk to Libya
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun
EDIT: Turning off Edit Mode -
I am testing out a strategy that my buddy and I came up with and clearly there is a weakness. I guess I get to see what happens in a worst case scenario. Not the first time I have been hosed in China:)
Was wondering about this…
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 transport
EDIT: Turning off Edit ModeI am all good if you miss something in a NCM that you have to edit in before the next person goes. Changing the purchase after seeing the results in the battles doesn’t work.
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Point taken - I wanted to edit my purchase before but i should have informed you before all the combats. I will edit back to an inf and arty.
And tell me what your intended strategy was after the game, perhaps there is a way to improve it!? Seems innovative and that’s never wrong.
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If that was ur intent, I believe u and I’m ok with it :-D. Not trying to be an ass. When I get time I’ll tell u the strat. It will all be different now that u attacked.
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Also, In sz 97, I had killed all but one guy. I just accepted what triple a took as losses and then retreated cause you had a fighter left with no place to land. In hindsint I am certain that you would have kept the cruiser in order to get one more shot. I will roll them manually and we can adjust accordingly.
I had 1 cruiser, 2 fighters, 1 bomber You have a cruiser left
Rolls: 3@3, 1@4; Total Hits: 03@3,: (6, 6, 5)1@4: (5)
Rolls: 1@3; Total Hits: 11@3: (2)
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Rolls: 2@3, 1@4; Total Hits: 22@3,: (2, 4)1@4: (2)
Rolls: 1@3; Total Hits: 01@3: (5)
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OK, so I lost my italian cruiser. Edit that out when you do your turn. All plane landings will be the same.
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If that was ur intent, I believe u and I’m ok with it :-D. Not trying to be an ass. When I get time I’ll tell u the strat. It will all be different now that u attacked.
Not at all trying to be an ass! Correct to point out that it was a dick-move. And I will edit it back to an inf and an arty, that was 100% my fault.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from New Zealand to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Turning off Edit Mode
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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scramble?
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Scramble two! Keep planes last, so take last hit on Battleship before taking planes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 2 PUs;Combat Move - Germans
4 armour moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
1 tactical_bomber moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
4 armour moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from Denmark to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 artilleries and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Novgorod
Germans attack with 5 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
AA guns fire in Novgorod : 0/3 hits
Germans roll dice for 1 battleship in Novgorod, round 1 : 1/1 hits
Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Novgorod, round 1 : 5/15 hits
Russians roll dice for 2 aaGuns and 10 infantry in Novgorod, round 1 : 0/10 hits
4 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/15 hits
Russians roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Novgorod, round 3 : 7/14 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 10 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 6/9 hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 1 : 3/7 hits
1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British , 1 fighter owned by the French , 1 destroyer owned by the Germans , 1 fighter owned by the Germans , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
Battle in Normandy Bordeaux
Germans attack with 4 armour and 2 artilleries
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun and 1 infantry
Germans roll dice for 4 armour and 2 artilleries in Normandy Bordeaux, round 1 : 1/6 hits
French roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 artillery owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 armour and 1 artillery in Normandy Bordeaux, round 2 : 1/5 hits
French roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour in Normandy Bordeaux, round 3 : 3/4 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 4 armour remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries
Casualties for French: 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Novgorod to Baltic States
3 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
2 aaGuns, 1 artillery and 7 infantry moved from Poland to Eastern Poland
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
10 armour placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs