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13L G40 GAME3 "THE RECKONING" Infrastructure vs Stalingradski (+12 Allies)+Tech


  • did you notice that you were up about 3inf between us and uk and that I only raided you 3ipcs off england with a fleet the size of a deathstar?


  • I just don’t want the two aircraft for no Italian destroyer forgotten in the mix.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 bomber moved from Greece to Alexandria
                1 fighter moved from Greece to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 bomber and 2 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 bomber and 2 infantry in Alexandria, round 1 :  0/4 hits
                        British roll dice for 3 infantry in Alexandria, round 1 :  1/3 hits
                        1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Alexandria, round 2 :  2/3 hits
                        British roll dice for 3 infantry in Alexandria, round 2 :  2/3 hits
                        2 infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                    1 bomber owned by the Italians retreated
                Battle in Bessarabia
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun, 1 artillery and 2 infantry moved from Southern France to Northern Italy
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Alexandria to Tunisia
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • be aware that since this is a league game and you took the time to mention a litttle bad luck you had, I am going to go through at the end of the turn and figure out what’s off from luck again using our method, just so I can feel better about losing.


  • and to get it off my chest, alexandria was a 94% battle with 2.5 units left that failed miserably and i never mentioned not taking java on j3 with 88% which we know is big for several reasons.  I’m getting middle level diced every turn but 1.


  • No doubt - I don’t argue any of it.

    But a 30 IPC swing involving aircraft is significant too, yes? I’m allowed to express myself - but I recognize overall the luck has been on my side.


  • right you r


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns and 3 infantry moved from Queensland to New South Wales
                1 carrier moved from 54 Sea Zone to 46 Sea Zone
                1 carrier moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • **Germany: -44, +2
    Russia:
    Japan: -17, +6
    USA: -1, +3
    China: +3
    UK: -36, +14
    Italy: -30, +8
    ANZAC: +2
    France: -3

    Total axis; -91, +16 = -75
    Total allies; -40, +22 = -18.**
    :mrgreen:

    only 57 difference so far, not as bad as I thought…

  • 12

    what’s your system?


  • From the game history, I think?

  • 12

    what stats are you adding up?  does it do the tally for you or are you manipulating some numbers?


  • roughyl battle by battle value of pieces lost or gained due to luck.  We’ve tweaked it a little in our many years of face to face AnA.


  • Holy crap you went through and did that? You’re the monster I know!  :-D

    57 is pretty bad, but certainly the game is early enough that anything can happen, amigo.


  • g4
    Germany: -39, +2
    Russia:
    Japan: -17, +6
    USA: -1, +3
    China: +3
    UK: -36, +14
    Italy: -30, +8
    ANZAC: +2
    France: -3

    Total axis; -86, +16 = -70
    Total allies; -40, +22 = -18.

  • 12

    Can u do that for our game infra?


  • no way 26 turns!  I do have a semblance of a life.
    :wink:


  • crap.  just realized g4 never posted.  I will have to go back and find in dicey and edit…


  • just rememebered my purchase and it was different from what I placed.  I will edit if your not cool let me know, but I guarantee it is what i did the first time.

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