Good luck and have fun!
I cannot open the map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British repair 10 damage on 4 airfields and 6 factory_majors; Remaining resources: 15 PUs;
British buy 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 bomber and 1 fighter moved from Egypt to 98 Sea Zone
2 infantry moved from India to Burma
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Burma
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
Combat - British
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -22
Casualties for British: 1 bomber and 1 fighter
Battle in Alexandria
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Scotland
British attack with 4 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
4 fighters moved from Scotland to United Kingdom
2 mech_infantrys moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
Place Units - British
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,5,4,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Next time you’re feeling glum, check out SZ98.
did you notice that you were up about 3inf between us and uk and that I only raided you 3ipcs off england with a fleet the size of a deathstar?
I just don’t want the two aircraft for no Italian destroyer forgotten in the mix.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Tobruk to Alexandria
1 bomber moved from Greece to Alexandria
1 fighter moved from Greece to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 bomber and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 cruiser in Alexandria, round 1 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Alexandria, round 1 : 0/4 hits
British roll dice for 3 infantry in Alexandria, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Alexandria, round 2 : 2/3 hits
British roll dice for 3 infantry in Alexandria, round 2 : 2/3 hits
2 infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 2 infantry
1 bomber owned by the Italians retreated
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 2 infantry moved from Southern France to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Alexandria to Tunisia
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
be aware that since this is a league game and you took the time to mention a litttle bad luck you had, I am going to go through at the end of the turn and figure out what’s off from luck again using our method, just so I can feel better about losing.
and to get it off my chest, alexandria was a 94% battle with 2.5 units left that failed miserably and i never mentioned not taking java on j3 with 88% which we know is big for several reasons. I’m getting middle level diced every turn but 1.
No doubt - I don’t argue any of it.
But a 30 IPC swing involving aircraft is significant too, yes? I’m allowed to express myself - but I recognize overall the luck has been on my side.
right you r
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns and 3 infantry moved from Queensland to New South Wales
1 carrier moved from 54 Sea Zone to 46 Sea Zone
1 carrier moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
**Germany: -44, +2
Russia:
Japan: -17, +6
USA: -1, +3
China: +3
UK: -36, +14
Italy: -30, +8
ANZAC: +2
France: -3
Total axis; -91, +16 = -75
Total allies; -40, +22 = -18.**
:mrgreen:
only 57 difference so far, not as bad as I thought…
what’s your system?
From the game history, I think?
what stats are you adding up? does it do the tally for you or are you manipulating some numbers?
roughyl battle by battle value of pieces lost or gained due to luck. We’ve tweaked it a little in our many years of face to face AnA.
Holy crap you went through and did that? You’re the monster I know! :-D
57 is pretty bad, but certainly the game is early enough that anything can happen, amigo.
g4
Germany: -39, +2
Russia:
Japan: -17, +6
USA: -1, +3
China: +3
UK: -36, +14
Italy: -30, +8
ANZAC: +2
France: -3
Total axis; -86, +16 = -70
Total allies; -40, +22 = -18.