Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
'13L AAG40 souL (Axis) v. Gamerman01 (Allies +10)
-
OK, after reviewing the new J2, I think you handled the redo well.
Game on! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 43 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 4 destroyers and 1 transport
Japanese win with 3 destroyers and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 armour moved from 63 Sea Zone to New Zealand
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 26 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 23 Sea Zone to 46 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Combat Move - British
1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Burma to Malaya
2 fighters moved from Burma to Malaya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 battleship and 1 cruiser moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan -
Scramble to Z112?
-
yeah, 3 ftr.
-
OK
-
Oops - didn’t move the infantry from the sea zone to Kenya
I’ll roll it here then
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (1) -
Lucky again
3 hits scored in 112 - do you keep a fighter or the cruiser? -
I guess the Axis luck from round 1 is being reversed already?
-
I’ll give you max defense and keep a fighter
If it survives, then we can talk about whether you can trade it for a cruiser, but I would think you’d go max defense to save the transport and because the fighter is probably more valuable anyway -
I guess the Axis luck from round 1 is being reversed already?
I take that back. You got just as lucky as I did :roll:
Guess I won’t feel guilty that Z43 went well for me! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 3 fighters moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 infantry moved from Shan State to Malaya
1 tactical_bomber moved from Burma to Malaya
2 fighters moved from Burma to Malaya
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 battleship and 1 cruiser moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Adding units owned by British to Kenya: 1 infantry
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
British attack with 1 battleship and 1 cruiser
Japanese defend with 3 destroyers and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 19
Casualties for Japanese: 3 destroyers and 1 transport
Casualties for British: 1 cruiser
Battle in Malaya
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 112 Sea Zone
British attack with 1 bomber and 3 fighters
Germans defend with 1 cruiser, 3 fighters, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 cruiser and 2 fighters
Casualties for British: 1 bomber and 3 fighters
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 aaGun moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from 72 Sea Zone to Tanganyika Territory
2 fighters and 1 tactical_bomber moved from Malaya to Burma
1 armour, 3 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
1 destroyer moved from 78 Sea Zone to 77 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Tanganyika Territory: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,4,2,3,2,5,1,2
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Tobruk to Libya
2 infantry moved from Malta to 96 Sea Zone
1 bomber moved from Southern Italy to Libya
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 1 : 2/3 hits
French roll dice for 1 infantry in Libya, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from Libya to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,1,2
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 bomber and 3 fighters
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
97 Sea Zone : 1 transport
Iraq : 1 flag, 4 infantry
Yugoslavia : 1 armour
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 42 / 47
Americans : 52 / 72
Chinese : 7 / 8
British : 27 / 29
UK_Pacific : 14 / 10
Italians : 18 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I can do ANZ right now
-
Reminder that the rules stipulate that all SBR attacks are rolled first, then all amphibious, and all other battles only after that.
-
Oh, right. :) I just did it in listed order on AAA. My bad.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
3 fighters moved from Queensland to Sumatra
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round :2
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 77 Sea ZoneTurn Complete - French
-





