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13L G40 Ziggurat (Axis) vs DizzKneeLand33 (Allies +13) Game 2

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Syria: 1 infantry
                EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 3 fighters and 1 tactical_bomber
        Syria : 1 flag
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 35
        Japanese : 54 / 80
        Americans : 52 / 74
        Chinese : 12 / 13
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 20 / 25
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Algeria : 3 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 29 / 35
        Japanese : 54 / 80
        Americans : 52 / 74
        Chinese : 12 / 13
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 20 / 25
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @DizzKneeLand33:

    So, I got my answer, but I’m not pleased that the NO doesn’t say “surface” ships…. that is QUITE an oversight…

    Hah! I learned something new today. Didn’t even know that TripleA had notes that talked about the rules :P. I’ve got two digital copies of the boxed rules on my desktop and use those as reference (those do explicitly state “surface warship”. Might be a good idea to download those just in case there are more errors in the TripleA notes.

  • 20 16 15 14

    LOL that would require more reading for me.  After tax season, the only thing I read are chess annotations and baseball game recaps.  :)

    However, I would love to purchase the entire boardgame at some point…. whenever it is somewhat “finalized”…

    That’s okay, my sub is gonna kick sub ass out there in the Med… chasing good drink and loose women… :P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Finland to Karelia
                1 artillery moved from Novgorod to Karelia
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Belarus to Russia
                1 armour moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 aaGun and 1 artillery
                        Germans roll dice for 1 artillery and 4 infantry in Karelia, round 1 :  2/5 hits
                        Russians roll dice for 1 aaGun and 1 artillery in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Germans , 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 1 artillery
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 6,6,8,7 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns, 8 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                12 artilleries moved from Eastern Poland to Western Ukraine
                4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                2 infantry moved from Novgorod to Belarus
                4 tactical_bombers moved from Belarus to Bryansk
                1 tactical_bomber moved from Finland to Bryansk
                3 fighters moved from Belarus to Bryansk
                10 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Romania to Bulgaria
                2 artilleries and 1 infantry moved from Southern France to France
                4 infantry moved from Western Germany to France
                1 bomber moved from Southern France to Western Germany
                4 bombers moved from Russia to Eastern Poland
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Finland to Western Germany
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter and 5 infantry placed in Western Germany
                2 infantry placed in France
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Belarus : 2 infantry
        Karelia : 1 flag, 1 artillery and 3 infantry
        Bryansk : 3 aaGuns, 12 armour, 3 artilleries, 3 fighters, 14 infantry, 8 mech_infantrys and 5 tactical_bombers
        Nenetsia : 1 flag, 1 armour
        Archangel : 1 flag
        Eastern Poland : 4 bombers and 10 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 5 infantry
        Western Ukraine : 12 artilleries
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
        Bulgaria : 1 flag, 3 infantry
        Greece : 1 flag
        114 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 26 / 35
        Japanese : 54 / 80
        Americans : 52 / 74
        Chinese : 12 / 13
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 20 / 25
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians repair 16 damage on 16 factory_majors; Remaining resources: 19 PUs;
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour, 6 artilleries, 13 infantry and 1 mech_infantry moved from Rostov to Bryansk
                3 artilleries and 32 infantry moved from Russia to Bryansk
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 9 artilleries, 45 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 12 armour, 3 artilleries, 3 fighters, 14 infantry, 8 mech_infantrys and 5 tactical_bombers; Italians defend with 2 armour
                    27 infantry owned by the Russians , 1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 9 artilleries owned by the Russians retreated to Russia
                    Italians win with 14 armour, 3 artilleries, 3 fighters, 3 infantry, 8 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 aaGuns and 11 infantry
                    Casualties for Russians: 18 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 aaGun moved from Rostov to Caucasus
                1 fighter moved from Rostov to Russia
                1 submarine moved from 124 Sea Zone to 117 Sea Zone
                1 infantry moved from Korea to Manchuria

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Jehol : 1 infantry
        Manchuria : 2 aaGuns, 2 armour, 17 infantry and 2 mech_infantrys
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 aaGun
        117 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 26 / 27
        Japanese : 53 / 80
        Americans : 52 / 74
        Chinese : 13 / 13
        British : 33 / 38
        UK_Pacific : 2 / 0
        Italians : 20 / 25
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Adding units owned by Japanese to Marianas: 2 fighters
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 fighters moved from Marianas to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                4 fighters moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Philippines to 33 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 artillery and 1 infantry moved from India to West India
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Hunan to Chahar
                1 mech_infantry moved from Hunan to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Shan State to West India
                1 bomber moved from Shan State to Jehol
                1 tactical_bomber moved from Kwangsi to Chahar
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in West India
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in West India, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 1 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Chahar, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 10 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    ANZAC defend with 4 fighters and 1 tactical_bomber; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 10 fighters, 3 tactical_bombers and 1 transport in 33 Sea Zone, round 1 :  12/21 hits
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 1 :  11/18 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 2 destroyers owned by the Americans , 4 carriers owned by the Americans , 1 cruiser owned by the Americans , 2 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 2 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 8 fighters, 3 tactical_bombers and 1 transport in 33 Sea Zone, round 2 :  7/16 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 7 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 :  6/11 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the ANZAC , 3 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans , 3 fighters owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 5 fighters and 1 transport in 33 Sea Zone, round 3 :  4/10 hits
                        Americans roll dice for 1 battleship, 3 fighters and 2 transports in 33 Sea Zone, round 3 :  2/4 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 2 cruisers owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                        2 transports owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 battleship, 2 bombers, 5 fighters and 1 transport remaining. Battle score for attacker is 67
                    Casualties for Japanese: 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for ANZAC: 4 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Battle in Caroline Islands
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  2/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Japanese
                5 fighters moved from 33 Sea Zone to Paulau Island
                2 bombers moved from 33 Sea Zone to Paulau Island
                1 fighter moved from West India to India
                1 tactical_bomber moved from Szechwan to India
                1 tactical_bomber moved from Kweichow to India
                1 tactical_bomber moved from Hopei to Hunan
                1 tactical_bomber moved from Chahar to Hunan
                1 bomber moved from Jehol to Hunan
                1 infantry moved from Shan State to Burma
                1 armour moved from Burma to India
                1 armour and 1 mech_infantry moved from Yunnan to India
                1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                Japanese undo move 1.
                2 infantry placed in India
                1 destroyer placed in 39 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 destroyer and 1 submarine placed in 6 Sea Zone
                Japanese undo move 4.
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                Japanese undo move 5.
                Japanese undo move 4.
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 bomber placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Anhwe: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 artillery and 1 harbour
        Paulau Island : 2 bombers and 5 fighters
        Shantung : 1 aaGun, 1 artillery, 1 factory_minor and 6 infantry
        Kwangsi : 1 airfield
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 2 infantry
        Yunnan : 1 flag
        Hunan : 1 flag, 2 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers
        Hopei : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 armour and 2 mech_infantrys
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield and 1 harbour
        Timguska : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship and 1 transport
        37 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        39 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 submarines and 1 transport
        West India : 1 flag, 1 artillery and 1 infantry
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 25 / 27
        Japanese : 58 / 68
        Americans : 52 / 74
        Chinese : 11 / 13
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 20 / 25
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for the initial edit before combat, TripleA wasn’t letting me add 2 fighters to the sea battle that had valid landing spots. I can list their legitimate flight paths if that’s an issue.

    Now, be nice to those neutrals. They’ve never done anything bad to you :P.

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 armour, 1 fighter, 11 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 4 mech_infantrys moved from Southeast Mexico to Venezuela
                1 bomber moved from Eastern United States to Venezuela
                1 artillery and 8 infantry moved from Gibraltar to Spain
                5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries, 4 fighters and 5 infantry moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 2 armour, 1 bomber and 4 mech_infantrys
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 2 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Spain
                    Americans attack with 6 artilleries, 4 fighters and 13 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 6 artilleries, 4 fighters and 12 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 aaGuns moved from Gibraltar to Spain
                4 fighters moved from Spain to 91 Sea Zone
                1 bomber moved from Venezuela to Central America
                6 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 submarines and 1 transport placed in 10 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in Western United States
                10 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        10 Sea Zone : 3 submarines and 1 transport
        Central United States : 1 factory_major and 10 infantry
        Central America : 1 bomber
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        101 Sea Zone : 6 transports
        Brazil : 1 flag, 1 artillery and 1 infantry
        Venezuela : 1 flag, 2 armour and 3 mech_infantrys
        Spain : 1 flag, 3 aaGuns, 6 artilleries and 12 infantry
        91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 25 / 27
        Japanese : 58 / 68
        Americans : 56 / 76
        Chinese : 11 / 13
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 20 / 25
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • 20 16 15 14

    I’m sure that movement issue had to do with the fact that a “3-move” carrier would have needed to pick up two of the planes – I’ve seen that issue on my own end.

    As far as those neutrals go, we promise to take good care of them!  ;)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag
        Shensi : 1 fighter and 9 infantry
        Kweichow : 1 infantry
        Hopei : 2 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 25 / 27
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 12 / 13
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 20 / 25
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Eastern Persia to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Saudi Arabia
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Saudi Arabia
                2 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Iraq to Turkey
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Turkey
                1 armour and 2 mech_infantrys moved from Belgian Congo to Mozambique
                2 armour and 1 mech_infantry moved from Union of South Africa to Mozambique

    Combat - British
                Battle in Saudi Arabia
                    British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Mozambique
                    British attack with 3 armour and 3 mech_infantrys
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in 110 Sea Zone
                    British attack with 5 fighters
                    Germans defend with 1 destroyer
                    British win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Turkey
                    British attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 5 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Saudi Arabia to Iraq
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Eastern Persia to Persia
                3 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 117 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Gibraltar to Spain
                1 bomber moved from Turkey to Egypt
                2 fighters and 1 tactical_bomber moved from Turkey to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 airfield placed in Iraq
                1 artillery and 2 infantry placed in Iraq
                1 submarine placed in 81 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkey : 1 flag, 2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys
        Mozambique : 1 flag, 3 armour and 2 mech_infantrys
        Saudi Arabia : 1 flag, 1 artillery and 3 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 6 infantry and 2 tactical_bombers
        Eastern Persia : 1 flag
        101 Sea Zone : 1 armour and 1 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
        Persia : 1 flag, 1 infantry
        Spain : 1 artillery
        98 Sea Zone : 1 flag
        91 Sea Zone : 2 fighters

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 25 / 27
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 12 / 13
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 20 / 25
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Vologda
                      Italians take Vologda from Russians
                1 armour moved from Bryansk to Tambov
                1 armour moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Tambov
                1 bomber moved from Eastern Poland to Rostov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Tambov
                        Italians roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Tambov, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns and 2 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Rostov to Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
                Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 4 artilleries, 1 factory_major, 1 fighter and 11 infantry
        Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 armour
        Ukraine : 2 aaGuns, 1 bomber, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour
        Smolensk : 1 flag

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 21 / 27
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 12 / 13
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 24 / 27
        ANZAC : 11 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
        Syria : 1 flag
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 21 / 27
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 12 / 13
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 24 / 27
        ANZAC : 11 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Algeria : 3 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 21 / 27
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 12 / 13
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 24 / 27
        ANZAC : 11 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 mech_infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                12 artilleries moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                5 infantry moved from Ukraine to Bryansk
                5 mech_infantrys moved from Eastern Poland to Ukraine
                2 armour moved from Bryansk to Ukraine
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                4 bombers moved from Eastern Poland to Western Germany
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                5 infantry moved from Western Germany to France
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 artillery and 2 infantry moved from Karelia to Finland
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Bulgaria to Greece

    Place Units - Germans
                3 artilleries placed in France
                3 armour placed in Ukraine
                3 artilleries and 6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 14 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 5 bombers, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Karelia : 1 flag
        Bryansk : 11 armour, 15 artilleries, 3 fighters, 9 infantry, 13 mech_infantrys and 5 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag
        Ukraine : 1 flag, 5 armour, 1 factory_minor and 5 mech_infantrys
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Switzerland : 1 flag, 3 infantry
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag, 1 infantry
        Sweden : 1 flag, 7 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 58 / 75
        Russians : 15 / 27
        Japanese : 57 / 68
        Americans : 56 / 76
        Chinese : 12 / 13
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 24 / 27
        ANZAC : 11 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 26 PUs;
                Russians buy 2 aaGuns and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour, 17 infantry and 2 mech_infantrys moved from Manchuria to Jehol

    Combat - Russians
                Battle in Jehol
                    Russians attack with 2 armour, 17 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    Russians win, taking Jehol from Japanese with 2 armour, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Jehol
                1 submarine moved from 117 Sea Zone to 106 Sea Zone

    Place Units - Russians
                2 aaGuns and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Jehol : 2 aaGuns, 2 armour, 17 infantry and 2 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 2 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber
        106 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 75
        Russians : 15 / 16
        Japanese : 56 / 68
        Americans : 56 / 76
        Chinese : 13 / 13
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 24 / 27
        ANZAC : 11 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Western Australia
                Battle in Korea

    Non Combat Move - Japanese
                1 battleship moved from 33 Sea Zone to 6 Sea Zone
                2 armour and 2 mech_infantrys moved from Hunan to Shantung
                1 armour and 2 mech_infantrys moved from Anhwe to Shantung
                2 fighters moved from Paulau Island to Shantung
                1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
                1 bomber moved from Hunan to India
                1 artillery moved from West India to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                2 armour and 1 mech_infantry moved from India to Afghanistan
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 fighter moved from Paulau Island to 56 Sea Zone
                1 tactical_bomber moved from India to 56 Sea Zone
                1 tactical_bomber moved from Hunan to India
                1 tactical_bomber moved from Hunan to Kwangsi
                1 bomber moved from Paulau Island to Kwangsi
                1 fighter moved from Paulau Island to Kwangsi
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Paulau Island to India
                1 fighter moved from Paulau Island to Kwangsi

    Place Units - Japanese
                1 transport placed in 39 Sea Zone
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in India
                1 artillery and 1 infantry placed in Malaya
                1 armour and 1 mech_infantry placed in Kwangtung
                3 artilleries placed in Shantung
                1 artillery and 1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 2 fighters, 6 infantry and 4 mech_infantrys
        Kwangsi : 1 airfield, 1 bomber, 2 fighters and 1 tactical_bomber
        Korea : 1 artillery
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Yunnan : 1 flag
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Western Australia : 1 flag, 1 artillery and 3 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 submarines and 1 transport
        6 Sea Zone : 1 battleship and 1 transport
        56 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        West India : 1 flag
        Novosibirsk : 1 flag
        Afghanistan : 1 flag, 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
        80 Sea Zone : 1 submarine
        Eastern Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 58 / 75
        Russians : 11 / 16
        Japanese : 61 / 73
        Americans : 56 / 76
        Chinese : 13 / 13
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 24 / 27
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 artillery and 3 infantry moved from Spain to Portugal
                4 fighters moved from 91 Sea Zone to Portugal
                1 artillery and 1 infantry moved from Brazil to Argentina
                2 armour and 3 mech_infantrys moved from Venezuela to Argentina

    Combat - Americans
                Battle in Portugal
                    Americans attack with 1 artillery, 4 fighters and 3 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Portugal from Neutral_True with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Argentina
                    Americans attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Neutral_True defend with 4 infantry
                    Americans win, taking Argentina from Neutral_True with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 4 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central America to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                4 fighters moved from Portugal to 91 Sea Zone
                10 infantry moved from Central United States to 101 Sea Zone
                1 armour, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                10 infantry moved from 91 Sea Zone to Spain
                5 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Western United States
                5 artilleries and 5 infantry placed in Central United States
                1 factory_minor placed in Spain

    Turn Complete - Americans
                Americans collect 64 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 submarines and 1 transport
        10 Sea Zone : 1 transport
        Central United States : 5 artilleries, 1 factory_major and 5 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Portugal : 1 flag, 1 artillery and 3 infantry
        Argentina : 1 flag, 2 armour, 1 artillery and 3 mech_infantrys
        101 Sea Zone : 5 transports
        Brazil : 1 flag
        Venezuela : 1 flag
        Spain : 1 flag, 3 aaGuns, 5 artilleries, 1 factory_minor and 17 infantry
        91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 transports

    Production/PUs Summary :

    Germans : 56 / 75
        Russians : 11 / 16
        Japanese : 61 / 73
        Americans : 64 / 90
        Chinese : 13 / 13
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 21 / 27
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria
                1 infantry placed in Jehol
                1 infantry placed in Szechwan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 infantry
        Shensi : 1 fighter and 10 infantry
        Yunnan : 1 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 75
        Russians : 11 / 16
        Japanese : 59 / 73
        Americans : 64 / 90
        Chinese : 15 / 16
        British : 38 / 44
        UK_Pacific : 0 / 0
        Italians : 21 / 27
        ANZAC : 10 / 12
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 3 / 0

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