13L G40 wheatbeer (Axis) vs Whackamatt (Allies +14) game 2

  • 17

    Did you mean to unload the UK infantry from SZ72 to Kenya?

    If so, feel free to EDIT that if you want.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 60 Sea Zone to 41 Sea Zone
                1 destroyer moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                3 fighters moved from Guam to Kweichow

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 fighter moved from Morocco to Gibraltar

    Non Combat Move - French

    Turn Complete - French

  • 17

    This may seem foolish, but I need OOL for Smolensk.

    Germany attacked with 7 inf, 1 art and scored 4 hits. The Soviets have 1 aa gun and 4 infantry.

    If you take the 4 infantry as casualties, that forces Germany to capture Smolensk.
    If you take the aa gun and 3 infantry as casualties, Germany retains the option to retreat.

  • 20 18 17 15

    AA and 3 Inf as loses.

    And nice 50% from the boys.  What kinda pep talk did you give them?  :wink:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Bessarabia to Ukraine
                1 artillery and 6 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 mech_infantrys
                    Russians defend with 1 aaGun, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Ukraine, round 1 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 aaGun and 4 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Smolensk, round 1 :  4/8 hits
                        Russians roll dice for 1 aaGun and 4 infantry in Smolensk, round 1 :  0/4 hits
                        3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Smolensk
                    7 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Germans
                4 armour and 5 mech_infantrys moved from Bessarabia to Belarus
                1 aaGun, 6 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Poland to Belarus
                4 artilleries and 3 infantry moved from Novgorod to Belarus
                5 armour moved from Karelia to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Karelia to Finland
                2 artilleries moved from Karelia to Novgorod
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from 93 Sea Zone to 98 Sea Zone
                1 aaGun moved from Bessarabia to Eastern Poland
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Novgorod to Western Germany
                2 tactical_bombers moved from Egypt to Eastern Poland
                1 fighter moved from Egypt to Western Germany
                1 tactical_bomber moved from Belarus to Novgorod

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 3 infantry placed in Germany
                2 armour and 4 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                1 artillery and 1 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 25 / 33
        Japanese : 58 / 59
        Americans : 52 / 79
        Chinese : 10 / 12
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 21 / 37
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @Whackamatt:

    And nice 50% from the boys.  What kinda pep talk did you give them?   :wink:

    Promised beer and bratwurst  :-D

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                3 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Italians
                2 armour moved from Volgograd to Ukraine
                1 infantry moved from Vologda to Archangel
                6 infantry moved from Vologda to Russia

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
                9 infantry moved from Bryansk to Smolensk
                6 infantry moved from Bryansk to Russia

    Place Units - Russians
                3 armour placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 9 infantry and 1 mech_infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 bomber moved from Japan to Kweichow
                1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
                1 mech_infantry moved from Burma to Kweichow
                3 tactical_bombers moved from India to Kweichow
                3 fighters moved from 36 Sea Zone to Kweichow
                1 fighter moved from Java to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 battleships moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  1/5 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Anhwe
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Anhwe, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers
                    ANZAC defend with 3 fighters; Chinese defend with 14 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 1 :  8/20 hits
                        Chinese roll dice for 3 fighters and 14 infantry in Kweichow, round 1 :  5/17 hits
                        5 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 :  7/15 hits
                        Chinese roll dice for 3 fighters and 6 infantry in Kweichow, round 2 :  3/9 hits
                        3 infantry owned by the Japanese , 6 infantry owned by the Chinese and 1 fighter owned by the ANZAC lost in Kweichow
                        Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 3 :  7/12 hits
                        Chinese roll dice for 2 fighters in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 fighters owned by the ANZAC lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Japanese: 9 infantry
                    Casualties for ANZAC: 3 fighters
                    Casualties for Chinese: 14 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Anhwe
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Iwo Jima to Japan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery moved from Burma to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Iraq to India
                3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
                1 bomber moved from Kweichow to Yunnan
                1 fighter moved from Japan to 37 Sea Zone

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Manchuria
                2 destroyers and 1 submarine placed in 37 Sea Zone
                1 destroyer and 1 submarine placed in 39 Sea Zone
                Japanese undo move 2.
                2 destroyers and 1 transport placed in 37 Sea Zone
                1 submarine placed in 39 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,6,6,3,6,1,4,4,6,3,1,2,2
                Japanese collect 41 PUs (19 lost to blockades); end with 41 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 31 / 31
        Japanese : 60 / 51
        Americans : 52 / 79
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 17 / 37
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 4 armour, 1 destroyer, 5 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - Americans
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                3 fighters moved from Western United States to 6 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 22 Sea Zone
                1 battleship moved from 7 Sea Zone to 19 Sea Zone
                3 destroyers moved from 6 Sea Zone to 22 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 cruiser and 1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 cruiser and 1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                2 submarines moved from 7 Sea Zone to 19 Sea Zone
                2 destroyers moved from 10 Sea Zone to 4 Sea Zone
                1 transport moved from 1 Sea Zone to 4 Sea Zone
                1 mech_infantry moved from Western United States to Alaska

    Place Units - Americans
                1 armour and 1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 mech_infantry placed in Western United States
                3 armour and 3 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Shensi to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Kenya to Anglo Egyptian Sudan
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                2 artilleries moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to Rhodesia
                2 artilleries and 2 transports moved from 71 Sea Zone to 72 Sea Zone

    Non Combat Move - British
                2 artilleries moved from 72 Sea Zone to Kenya
                1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Anglo Egyptian Sudan
                3 armour and 2 infantry moved from Brazil to 86 Sea Zone
                3 armour, 1 destroyer, 2 infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                3 armour and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 infantry placed in Union of South Africa
                3 armour placed in Brazil
                British undo move 2.
                British undo move 1.
                3 infantry placed in Brazil
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Southern Italy to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Caucasus, round 1 :  1/6 hits
                        Russians roll dice for 3 infantry in Caucasus, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Caucasus, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to Belarus
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 96 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 29 / 31
        Japanese : 59 / 51
        Americans : 52 / 78
        Chinese : 9 / 9
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 19 / 32
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                2 submarines and 2 transports moved from 62 Sea Zone to 50 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 5 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Belarus to Western Ukraine
                9 armour, 11 artilleries, 20 infantry and 13 mech_infantrys moved from Belarus to Bryansk
                2 bombers moved from Western Germany to Western Ukraine
                2 tactical_bombers moved from Eastern Poland to Western Ukraine
                2 tactical_bombers moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 11 artilleries, 20 infantry, 13 mech_infantrys and 2 tactical_bombers
                    Russians defend with 10 infantry
                        Germans roll dice for 9 armour, 11 artilleries, 20 infantry, 13 mech_infantrys and 2 tactical_bombers in Bryansk, round 1 :  16/55 hits
                        Russians roll dice for 10 infantry in Bryansk, round 1 :  5/10 hits
                        10 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 11 artilleries, 15 infantry, 13 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 10 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 bombers, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 1 :  4/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  2/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                6 artilleries and 3 infantry moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Bessarabia
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 tactical_bombers moved from Bryansk to Novgorod
                2 bombers and 2 tactical_bombers moved from Western Ukraine to Novgorod
                1 transport moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Germans
                3 artilleries placed in Novgorod
                5 armour and 3 mech_infantrys placed in Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Western Germany
                Germans undo move 2.
                4 armour and 3 mech_infantrys placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 55 / 75
        Russians : 26 / 31
        Japanese : 59 / 51
        Americans : 52 / 78
        Chinese : 9 / 9
        British : 28 / 29
        UK_Pacific : 0 / 0
        Italians : 19 / 32
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Russia got it’s revenge for Smolensk  :lol:

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                3 armour moved from Volgograd to Caucasus
                1 infantry moved from Russia to Tambov
                10 infantry moved from Smolensk to Russia

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 5 armour
                    Italians defend with 1 armour and 1 infantry
                    Russians win, taking Caucasus from Italians with 5 armour remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total

  • 17

    need OOL SZ19

    Japan scored 4 hits

    (US planes will most likely lack a landing zone if the carrier is damaged or sunk since Japan is invading Jehol)

  • 20 18 17 15

    Battleship hit, DD, CC, Tac

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