1 hit in sz111, OOL?
13L G40 wheatbeer (Axis) vs allweneedislove (Allies +15)
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And can they target any facility? Or just IC?
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damn rockets.
Rockets. Your air bases can now launch rockets. During the Strategic and Tactical Bombing Raids step of
your Conduct Combat phase each turn, each of your operative air bases can make a single rocket attack
against an enemy industrial complex, air base, or naval base within 4 spaces of it. This attack does one die roll
of damage to that facility. Rockets may not be fired over neutral territories.so yes you can hit all facilities. but i am not sure about firing from damaged air base.
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Going to load in local and test damage issue
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TripleA appears to treat it as required that the airbase be operational.
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good to know about the rocket launchers.
i have received your rolls a few hours ago, just in case you forgot to post the turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans repair 7 damage on 7 factory_majors; Remaining resources: 52 PUs; 0 techTokens;
Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 5 damage to harbour owned by British
Rockets in France roll: 5
Rocket attack in Iceland does 5 damage to airfield owned by British
Rockets in Scotland roll: 5
Rocket attack in Novgorod does 6 damage to airfield owned by Russians
Rockets in Western Germany roll: 6
4 infantry moved from Bulgaria to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 114 Sea Zone to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Romania
3 armour and 4 mech_infantrys moved from Slovakia Hungary to Romania
1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 cruiser; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 98 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 2 fighters in 98 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 carrier, 2 cruisers and 1 transport in 98 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the British , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 2 submarines owned by the Germans lost in 98 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 fighters and 1 transport in 98 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 98 Sea Zone
1 transport owned by the Americans lost in 98 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 cruiser
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in Romania
Germans attack with 3 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Romania, round 1 : 5/12 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Slovakia Hungary to Romania
1 fighter moved from 114 Sea Zone to Western Germany
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Poland
2 fighters moved from Eastern Poland to 114 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
5 artilleries and 19 infantry moved from Slovakia Hungary to Poland
2 tactical_bombers moved from Eastern Poland to Poland
5 armour moved from Germany to Poland
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Germany to 114 Sea Zone
1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from France to Western Germany
2 bombers moved from 98 Sea Zone to Tobruk
5 infantry moved from Germany to Poland
3 artilleries moved from Germany to Poland
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 aaGun moved from Slovakia Hungary to PolandPlace Units - Germans
2 artilleries and 6 infantry placed in Western Germany
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 53 / 58
Russians : 37 / 53
Japanese : 42 / 55
Americans : 50 / 70
Chinese : 15 / 20
British : 21 / 0
UK_Pacific : 10 / 6
Italians : 10 / 11
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Sorry for the delay … I was really drowsy last night and I didn’t want to screw up my NCM.
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Sorry for the delay … I was really drowsy last night and I didn’t want to screw up my NCM.
no problem. i just wanted to make sure you did not forget about posting the move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 2 and gets 0 hitsPurchase Units - Russians
Russians repair 6 damage on 6 airfields; Remaining resources: 47 PUs; 1 techTokens;
Russians buy 3 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Russians
Rocket attack in Germany does 3 damage to factory_major owned by Germans
Rockets in Novgorod roll: 3
1 infantry moved from Baltic States to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_AxisCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/6 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Finland to Karelia
1 mech_infantry moved from Finland to Novgorod
1 aaGun moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun, 1 artillery and 1 mech_infantry moved from Bessarabia to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Western Ukraine to Bryansk
8 mech_infantrys moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 infantry moved from Baltic States to Novgorod
1 aaGun, 7 artilleries and 12 infantry moved from Baltic States to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 7 artilleries and 12 infantry
Karelia : 2 artilleries
Baltic States : 1 infantry
Bryansk : 12 mech_infantrys
Eastern Poland : 2 infantry
Russia : 1 airfield, 1 factory_major, 2 infantry and 5 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 4 artilleries and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag, 1 mech_infantry
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 40 / 46
Japanese : 42 / 55
Americans : 50 / 70
Chinese : 15 / 20
British : 21 / 0
UK_Pacific : 10 / 6
Italians : 10 / 11
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 1 and gets 0 hitsPurchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 1 techTokens;Combat Move - Japanese
1 bomber moved from Malaya to 42 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Malaya to Java
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Malaya to Siam
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from Philippines to 46 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Battle in Siam
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siam, round 1 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
Japanese win, taking French Indo China from UK_Pacific, taking Siam from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 46 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
2 battleships moved from 37 Sea Zone to 75 Sea Zone
1 carrier moved from 37 Sea Zone to 75 Sea Zone
4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kenya
1 bomber moved from 42 Sea Zone to Kenya
1 bomber moved from Malaya to Kenya
1 fighter and 1 tactical_bomber moved from Malaya to 75 Sea Zone
1 cruiser moved from 37 Sea Zone to 75 Sea Zone
1 cruiser moved from 37 Sea Zone to 75 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from Malaya to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Siam to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 52 / 58
Russians : 38 / 46
Japanese : 52 / 58
Americans : 50 / 70
Chinese : 15 / 20
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 10 / 11
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Heavy BomberActivate Technology - Americans
Americans activating Heavy BomberPurchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
2 bombers moved from Persia to Shan State
1 destroyer moved from 55 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Shan State
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in 22 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 22 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 17 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Shan State to Yunnan
1 armour and 1 infantry moved from Trans-Jordan to EgyptPlace Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Yunnan : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 3 fighters, 3 submarines and 5 transports
34 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 3 destroyers and 1 transport
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 carrier, 3 submarines and 1 transport
16 Sea Zone : 1 destroyer
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Egypt : 1 armour and 1 infantryProduction/PUs Summary :
Germans : 52 / 58
Russians : 38 / 46
Japanese : 52 / 58
Americans : 50 / 71
Chinese : 15 / 20
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 10 / 11
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 harbour, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 1 : 1/4 hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Kwangtung, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 2/2 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangtung, round 3 : 0/3 hits
2 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 5 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
3 artilleries and 8 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangtung to AnhwePlace Units - Chinese
1 infantry placed in Yunnan
1 artillery and 2 infantry placed in Kwangsi
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 1 infantry
Yunnan : 1 infantry
Anhwe : 5 artilleries, 1 fighter and 14 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 52 / 58
Russians : 38 / 46
Japanese : 44 / 58
Americans : 50 / 71
Chinese : 20 / 26
British : 21 / 0
UK_Pacific : 9 / 6
Italians : 10 / 11
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to Malaya
2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
1 fighter moved from Yunnan to Malaya
1 artillery and 4 infantry moved from Yunnan to French Indo ChinaCombat - British
Battle in Malaya
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 : 3/5 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Malaya, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Battle in French Indo China
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 4 infantry in French Indo China, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 mech_infantrys moved from Anhwe to Hunan
1 aaGun moved from Hunan to Yunnan
1 aaGun moved from Yunnan to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,4,2,3,2,1,6,5,6,1,2,5
UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Hunan : 3 mech_infantrys
Burma : 1 aaGun, 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Malaya : 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 artillery and 4 infantry
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
97 Sea Zone : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 58
Russians : 38 / 46
Japanese : 38 / 58
Americans : 50 / 71
Chinese : 20 / 26
British : 21 / 0
UK_Pacific : 15 / 16
Italians : 10 / 11
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Since Japan won’t last very long, and the European Axis are nowhere near victory, I concede the game.
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Are you interested in a second game? Maybe without tech.
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Thanks for the game wheatbeer.
Sure I am up for a non tech game. I’ll start the bidding at 15ipc -
12 IPC
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10
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I’ll give you the Allies at +10 (and try to give you more of a challenge, if I can :lol:)
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i look forward to it.
ill take a fighter in scotland