13L G40.2 AllWeNeedIsLove (allies +12) vs Stalingradski


  • Your offer is very appreciated!

    I’ll stay with it as is - it is a reminder for me to pay attention  :-)


  • It looks like the site is down… the luck I had on G1 took a hit on G2… you hit four times in four rolls with three boats that only should have rolled three times total… in other words, one hit with a remainder of two pips turned into a tipped bb, a lost destroyer, and two lost fighters. I think we’re about even at this point.

    Which is good, all things considered.

    I’ll post as soon as I can -

  • TripleA

    yikes that does sound like some awful luck. you can email the game and i will respond.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kiangsu to Yunnan
                3 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 fighters moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 6 fighters and 6 tactical_bombers
                    Chinese defend with 6 infantry
                    Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Japanese: 3 fighters
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Japanese
                3 fighters and 6 tactical_bombers moved from Szechwan to Kwangsi
                2 bombers moved from Szechwan to Kwangsi
                4 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 armour moved from Korea to Jehol
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Chahar to Hopei
                2 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
                2 infantry and 1 transport moved from 23 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 fighter and 1 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 bomber, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 54 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 2 submarines and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 30 / 32
        UK_Pacific : 21 / 21
        Italians : 16 / 16
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Kweichow
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Kweichow : 2 infantry
        Sikang : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 53
        Chinese : 7 / 7
        British : 30 / 32
        UK_Pacific : 21 / 21
        Italians : 16 / 16
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    would you like to scramble in sz97?
    would you like to provide ool sz97?


  • Yes please, scramble both.

    OOL sub, destroyer, cruiser, tac, fighter.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery and 3 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Egypt to Alexandria

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 1 :  2/4 hits
                        1 destroyer owned by the Italians , 1 tactical_bomber owned by the British , 1 submarine owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    Italians win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -3
                    Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                Battle in Alexandria
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Alexandria
                        British roll dice for 1 artillery in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 3 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                3 infantry moved from Malaya to Shan State
                1 artillery, 3 infantry and 1 mech_infantry moved from India to Burma

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,2
                British collect 25 PUs (9 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                3 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 3 infantry
        Burma : 3 aaGuns, 2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
        Tanganyika Territory : 2 infantry
        Iraq : 1 flag, 1 armour and 1 artillery
        72 Sea Zone : 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Persia : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 53
        Chinese : 7 / 7
        British : 34 / 25
        UK_Pacific : 24 / 24
        Italians : 16 / 16
        ANZAC : 14 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    that started out so promising but ended super shitty.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour and 1 mech_infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    French defend with 2 infantry
                    retreated to Morocco
                    French win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Morocco to Southern France
                1 artillery moved from Tunisia to Algeria
                2 armour moved from Greece to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 artillery and 2 infantry moved from Tobruk to Alexandria

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total


  • Ouch in Morocco… a 15 IPC swing.

  • TripleA

    sweet. looks like north africa is a quagmire for attackers.


  • Let’s have a gentleman’s agreement for both of us to only defend  :-D

    I’ll ease up on dice complaints - overall it’s a pretty even game.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Sumatra to India
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Java to India
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 53
        Chinese : 7 / 7
        British : 33 / 25
        UK_Pacific : 24 / 24
        Italians : 18 / 19
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        96 Sea Zone : 1 destroyer
        99 Sea Zone : 1 destroyer
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 53
        Chinese : 7 / 7
        British : 33 / 25
        UK_Pacific : 24 / 24
        Italians : 18 / 19
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i had to think long and hard what was better. french fleet take out a pair of german subs or defend the med.

  • TripleA

    @Stalingradski:

    Let’s have a gentleman’s agreement for both of us to only defend  :-D

    is this your way of saying you are done with the war? if so i accept your resignation.

    @Stalingradski:

    I’ll ease up on dice complaints - overall it’s a pretty even game.

    no worries about dice whinning. i can also be a dice whinner some times.
    if it is cathartic for you feel free, it does not bother me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Norway to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to 97 Sea Zone
                1 bomber and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
                1 bomber moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 fighter and 2 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 submarine moved from 109 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Morocco from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                4 armour moved from Holland Belgium to Germany
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 artilleries moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Germany to Poland
                3 armour moved from Slovakia Hungary to Poland

    Place Units - Germans
                1 artillery, 7 infantry and 2 mech_infantrys placed in Germany
                1 destroyer placed in 113 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • Well, you apparently made the right decision with the French fleet.

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