i am away for the weekend, so maybe sunday night
13L G40 Last Jack (Allies +9) versus DizzKneeLand33
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 93 Sea Zone
3 infantry moved from France to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from Southern France to Greater Southern Germany
2 armour moved from Southern France to Greater Southern Germany
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Western Germany
1 aaGun and 3 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Western Germany to Greater Southern Germany
2 artilleries and 8 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from France to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 bomber moved from Western Germany to Greece
1 fighter moved from France to Western Germany
1 tactical_bomber moved from France to Western GermanyPlace Units - Germans
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
2 infantry placed in Western Germany
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Greater Southern Germany : 2 armour, 2 infantry and 2 mech_infantrys
Slovakia Hungary : 1 aaGun and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Romania : 3 infantry
Poland : 2 aaGuns, 5 artilleries and 16 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_major and 7 infantry
93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Bulgaria : 1 flag, 2 artilleries and 6 infantry
Greece : 1 flag, 3 armour, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 37
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 5 / 5
British : 26 / 28
UK_Pacific : 25 / 25
Italians : 15 / 41
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Bryansk to Western Ukraine
1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Western Ukraine
3 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Bryansk
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries and 1 tactical_bomber placed in Russia
Russians undo move 2.
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry and 1 tactical_bomber placed in Russia
Russians undo move 3.
Russians undo move 1.
2 infantry and 1 tactical_bomber placed in Novgorod
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Kazakhstan : 1 armour, 2 infantry and 1 mech_infantry
Belarus : 2 armour and 13 infantry
Karelia : 2 aaGuns, 1 artillery and 10 infantry
Bryansk : 1 armour and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 3 artilleries, 12 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
119 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 36
Japanese : 34 / 44
Americans : 52 / 52
Chinese : 5 / 5
British : 26 / 28
UK_Pacific : 25 / 25
Italians : 15 / 41
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 fighter moved from 19 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Anhwe to 6 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 fighters moved from Anhwe to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
3 fighters and 2 tactical_bombers moved from Hunan to Yunnan
2 bombers, 2 fighters and 5 tactical_bombers moved from Anhwe to Yunnan
2 infantry moved from Hopei to Kweichow
2 infantry moved from Anhwe to Hunan
2 infantry moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Chahar to Hopei
1 aaGun moved from Chahar to Hopei
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 2 artilleries and 6 infantry
Korea : 2 infantry
Kiangsu : 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Kiangsi : 3 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Siam : 2 infantry
Manchuria : 1 aaGun, 1 armour, 1 factory_minor, 5 infantry and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 3 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 7 tactical_bombers
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 2 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 armour
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 39 / 51
Americans : 52 / 52
Chinese : 2 / 5
British : 26 / 28
UK_Pacific : 25 / 25
Italians : 15 / 41
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Eastern United States to Midway
1 fighter moved from Hawaiian Islands to Wake Island
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
31 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports
30 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 39 / 51
Americans : 52 / 77
Chinese : 2 / 5
British : 26 / 28
UK_Pacific : 25 / 25
Italians : 15 / 41
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 3 infantry
Tsinghai : 4 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 3 / 5
British : 26 / 28
UK_Pacific : 25 / 25
Italians : 15 / 41
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
AA guns fire in France : 1/1 hits
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 1 : 1/2 hits
British roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 2/3 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 fighters moved from United Kingdom to 106 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 106 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
7 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns, 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
EDIT: Removing units owned by British from 101 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 aaGuns, 1 artillery, 2 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Java : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 artillery and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 2 infantry
106 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
72 Sea Zone : 1 battleship, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 13 / 41
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Sorry for the edits. I forgot a bunch of stuff.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.Non Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour moved from Morocco to Tunisia
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea ZonePlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 carrier and 1 transport placed in 95 Sea Zone
1 fighter placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 2 infantry
Tunisia : 1 flag, 1 armour, 1 bomber and 1 mech_infantry
Tobruk : 1 armour, 2 artilleries and 5 infantry
Albania : 1 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
96 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
95 Sea Zone : 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 13 / 29
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Malaya to India
1 fighter moved from Burma to India
1 infantry moved from Malaya to Shan State
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
India : 3 fighters
Borneo : 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 2 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 13 / 29
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 41 Sea Zone to 37 Sea ZoneTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 36
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 13 / 29
ANZAC : 13 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
2 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 93 Sea Zone to 99 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 99 Sea Zone to SyriaCombat - Germans
Battle in SyriaNon Combat Move - Germans
4 infantry moved from Finland to Norway
2 armour, 2 infantry and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
2 artilleries and 5 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 infantry placed in France
2 armour and 2 mech_infantrys placed in Western Germany
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 armour, 2 artilleries and 4 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Greater Southern Germany : 1 infantry
Slovakia Hungary : 1 aaGun, 4 armour, 1 artillery, 7 infantry and 4 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Romania : 3 infantry
Poland : 2 aaGuns, 7 artilleries and 21 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_major and 7 infantry
Norway : 4 infantry
Bulgaria : 1 flag, 2 artilleries and 6 infantry
Greece : 1 flag, 3 armour, 1 bomber, 1 fighter, 5 infantry and 2 tactical_bombers
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 34 / 36
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 13 / 29
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 10 infantry moved from Karelia to Finland
3 fighters and 2 tactical_bombers moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers in Finland, round 1 : 7/16 hits
Germans roll dice for 1 infantry in Finland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 3 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Finland to Novgorod
2 tactical_bombers moved from Finland to Novgorod
2 aaGuns moved from Karelia to Finland
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 1 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Russia to Tambov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 3 infantry moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUsTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Kazakhstan : 1 armour, 2 infantry and 1 mech_infantry
Belarus : 2 armour, 1 artillery and 16 infantry
Rostov : 1 armour, 1 artillery and 3 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Tambov : 1 artillery and 2 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 3 artilleries, 12 infantry and 2 mech_infantrys
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
119 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns, 1 artillery and 10 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 36 / 44
Japanese : 38 / 51
Americans : 52 / 77
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 25 / 30
Italians : 13 / 29
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
What an a$$hole… I can’t believe you declared war on me R4. How rude…
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What an a$$hole… I can’t believe you declared war on me R4. How rude…
:-D We didn’t want to do it. Tough times lie ahead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Buryatia
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 3 infantry moved from Yunnan to Shan State
2 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 bomber moved from Yunnan to Kansu
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 bomber moved from Yunnan to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shensi to Tsinghai
4 fighters and 4 tactical_bombers moved from Yunnan to Tsinghai
2 tactical_bombers moved from Yunnan to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 4 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 4 infantry
Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 3 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
4 fighters and 5 tactical_bombers moved from Tsinghai to Shensi
1 aaGun, 1 artillery and 2 infantry moved from Hopei to Shensi
1 bomber moved from Kansu to Yunnan
3 infantry moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 factory_minor and 3 mech_infantrys
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 3 infantry
Manchuria : 1 aaGun, 2 armour, 1 factory_minor, 4 infantry and 4 mech_infantrys
Shensi : 1 flag, 1 aaGun, 1 artillery, 4 fighters, 2 infantry and 5 tactical_bombers
Yunnan : 1 flag, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 armour and 4 mech_infantrys
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 3 artilleries and 4 infantry
Burma : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 44
Japanese : 51 / 52
Americans : 50 / 77
Chinese : 1 / 5
British : 28 / 29
UK_Pacific : 20 / 30
Italians : 13 / 29
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
LOL that’s why this game is so fun, isn’t it? I mean, there are endless possibilities. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 45 / 57
Russians : 34 / 44
Japanese : 51 / 52
Americans : 52 / 74
Chinese : 1 / 3
British : 28 / 29
UK_Pacific : 20 / 30
Italians : 13 / 29
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
3 infantry moved from Malaya to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries and 4 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 1 : 4/7 hits
3 infantry owned by the British , 2 infantry owned by the Japanese and 1 fighter owned by the British lost in Shan State
retreated to Shan State
Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter and 3 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 artillery moved from 80 Sea Zone to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 cruiser moved from 72 Sea Zone to 80 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer and 2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
10 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 10 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 29 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Java : 1 flag
Sumatra : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Ethiopia : 1 flag, 1 infantry
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 4 transports
71 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 44
Japanese : 51 / 52
Americans : 52 / 74
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 20 / 20
Italians : 12 / 29
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 fighter and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Non Combat Move - Italians
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to 97 Sea Zone
4 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour and 2 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 fighter and 3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 2 artilleries and 5 infantry
EDIT: Adding units owned by Italians to Alexandria: 2 artilleries and 5 infantry
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Alexandria : 1 flag, 2 artilleries and 5 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 2 infantry
Southern France : 1 aaGun and 4 infantry
Tunisia : 1 flag, 1 armour, 1 bomber and 1 mech_infantry
Tobruk : 1 armour
Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transportsProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 44
Japanese : 51 / 52
Americans : 52 / 74
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 20 / 20
Italians : 12 / 28
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
3 fighters moved from India to BurmaCombat - ANZAC
Battle in Burma
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Burma, round 1 : 3/4 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
ANZAC win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Burma to India
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Burma : 1 infantry
India : 3 fighters
Borneo : 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 cruiser
45 Sea Zone : 1 destroyer
38 Sea Zone : 1 transport
56 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 57
Russians : 34 / 44
Japanese : 50 / 52
Americans : 52 / 74
Chinese : 1 / 3
British : 31 / 31
UK_Pacific : 21 / 20
Italians : 12 / 28
ANZAC : 13 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





