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13L G40 AllWeNeedIsLove vs hobo (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 carrier and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 fighter moved from Anglo Egyptian Sudan to Iraq
                2 fighters moved from Persia to Iraq
                2 tactical_bombers moved from Persia to Iraq

    Combat - British
                Battle in Denmark
                Battle in Iraq
                    British attack with 3 fighters and 2 tactical_bombers
                    Italians defend with 1 armour and 1 artillery
                        British roll dice for 3 fighters and 2 tactical_bombers in Iraq, round 1 :  3/5 hits
                        Italians roll dice for 1 armour and 1 artillery in Iraq, round 1 :  2/2 hits
                        1 tactical_bomber owned by the British , 1 artillery owned by the Italians , 1 fighter owned by the British and 1 armour owned by the Italians lost in Iraq
                    British win, taking Denmark from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to United Kingdom

    Place Units - British
                2 artilleries, 1 fighter and 4 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 18 infantry
        43 Sea Zone : 1 flag
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 harbour, 2 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
        Denmark : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        125 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 fighters and 1 tactical_bomber
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 29 / 31
        Japanese : 56 / 65
        Americans : 57 / 77
        Chinese : 9 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 17 / 32
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • ok just changed a couple fighter landings.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 fighter and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Western Ukraine to Ukraine
                      Italians take Ukraine from Russians
                2 infantry moved from Western Ukraine to Ukraine

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    French defend with 1 infantry; British defend with 2 armour, 1 harbour, 2 infantry and 2 mech_infantrys
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Egypt, round 1 :  2/6 hits
                        British roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Egypt, round 1 :  3/7 hits
                        2 infantry owned by the British , 1 infantry owned by the French and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Egypt, round 2 :  2/3 hits
                        British roll dice for 2 armour and 2 mech_infantrys in Egypt, round 2 :  2/4 hits
                        1 fighter owned by the Italians , 1 artillery owned by the Italians and 2 mech_infantrys owned by the British lost in Egypt
                    British win, taking 97 Sea Zone from British with 2 armour remaining. Battle score for attacker is -6
                    Casualties for French: 1 infantry
                    Casualties for British: 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
                    1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Cyprus

    Place Units - Italians
                1 fighter placed in Southern Italy
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag
        Cyprus : 1 flag, 1 bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        97 Sea Zone : 1 flag, 3 transports
        Iraq : 1 flag
        98 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 27 / 31
        Japanese : 56 / 65
        Americans : 57 / 77
        Chinese : 9 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 19 / 27
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from New South Wales to Queensland
                2 tactical_bombers moved from New South Wales to Queensland
                1 artillery moved from South Australia to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to New South Wales
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        South Australia : 1 infantry
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 27 / 31
        Japanese : 56 / 65
        Americans : 57 / 77
        Chinese : 9 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 19 / 27
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 fighter moved from 112 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 1 fighter
        Tunisia : 2 infantry
        Libya : 1 flag, 1 infantry
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 27 / 31
        Japanese : 56 / 65
        Americans : 57 / 77
        Chinese : 9 / 9
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 18 / 27
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 20 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 mech_infantrys moved from Novgorod to Bryansk
                9 armour, 19 artilleries, 20 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                2 artilleries moved from France to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Poland to 114 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Denmark
                1 fighter and 1 tactical_bomber moved from Poland to Denmark
                1 bomber moved from Germany to Denmark
                2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
                1 bomber moved from Germany to Bryansk

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 cruiser in Denmark, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 1 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Denmark, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Denmark
                        Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Denmark, round 2 :  2/4 hits
                        British roll dice for 1 artillery in Denmark, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 armour, 2 artilleries and 3 infantry
                        Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  6/8 hits
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Holland Belgium, round 1 :  2/6 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Germans , 1 armour owned by the Americans and 3 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                Battle in Bryansk
                    Germans attack with 9 armour, 19 artilleries, 1 bomber, 22 infantry and 24 mech_infantrys
                    Russians defend with 2 aaGuns, 4 artilleries, 2 fighters and 47 infantry
                        AA guns fire in Bryansk :  0/1 hits
                        Germans roll dice for 9 armour, 19 artilleries, 1 bomber, 22 infantry and 24 mech_infantrys in Bryansk, round 1 :  17/75 hits
                        Russians roll dice for 2 aaGuns, 4 artilleries, 2 fighters and 47 infantry in Bryansk, round 1 :  16/53 hits
                        15 infantry owned by the Russians , 16 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                        Germans roll dice for 9 armour, 19 artilleries, 1 bomber, 6 infantry and 24 mech_infantrys in Bryansk, round 2 :  16/59 hits
                        Russians roll dice for 4 artilleries, 2 fighters and 32 infantry in Bryansk, round 2 :  19/38 hits
                        16 infantry owned by the Russians , 6 infantry owned by the Germans , 4 artilleries owned by the Germans and 9 mech_infantrys owned by the Germans lost in Bryansk
                        Germans roll dice for 9 armour, 15 artilleries, 1 bomber and 15 mech_infantrys in Bryansk, round 3 :  11/40 hits
                        Russians roll dice for 4 artilleries, 2 fighters and 16 infantry in Bryansk, round 3 :  7/22 hits
                        11 infantry owned by the Russians , 3 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                        Germans roll dice for 9 armour, 12 artilleries, 1 bomber and 11 mech_infantrys in Bryansk, round 4 :  13/33 hits
                        Russians roll dice for 4 artilleries, 2 fighters and 5 infantry in Bryansk, round 4 :  5/11 hits
                        5 infantry owned by the Russians , 4 artilleries owned by the Russians , 2 fighters owned by the Russians , 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 9 artilleries, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for Germans: 10 artilleries, 22 infantry and 15 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 4 artilleries, 2 fighters and 47 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Poland to Belarus
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                1 bomber moved from Bryansk to Ukraine
                1 bomber moved from Denmark to Western Germany
                1 fighter and 1 tactical_bomber moved from Denmark to Western Germany

    Place Units - Germans
                3 infantry placed in France
                10 infantry placed in Western Germany
                Germans undo move 2.
                9 infantry placed in Germany
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
        Germany : 1 factory_major and 9 infantry
        Denmark : 1 mech_infantry
        Holland Belgium : 2 artilleries
        Belarus : 1 flag, 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 9 armour, 9 artilleries and 9 mech_infantrys
        Vyborg : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 aaGun and 1 bomber
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 26 / 31
        Japanese : 56 / 65
        Americans : 54 / 77
        Chinese : 9 / 9
        British : 30 / 32
        UK_Pacific : 5 / 5
        Italians : 18 / 27
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Russia
                6 infantry moved from Samara to Russia
                2 aaGuns and 11 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Buryatia : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 26 infantry
        Volgograd : 1 factory_minor
        Samara : 2 aaGuns and 11 infantry

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 26 / 26
        Japanese : 56 / 65
        Americans : 54 / 77
        Chinese : 9 / 9
        British : 30 / 32
        UK_Pacific : 5 / 5
        Italians : 18 / 27
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 armour and 3 mech_infantrys moved from Yunnan to India
                4 artilleries, 8 infantry and 1 mech_infantry moved from Burma to India
                2 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 2 bombers, 4 fighters, 11 infantry, 4 mech_infantrys and 4 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 3 aaGuns, 1 airfield, 1 harbour and 18 infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  1/9 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 3 fighters, 11 infantry, 4 mech_infantrys and 4 tactical_bombers in India, round 1 :  6/30 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 fighter and 18 infantry in India, round 1 :  6/19 hits
                        4 infantry owned by the British , 6 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 3 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers in India, round 2 :  7/24 hits
                        UK_Pacific roll dice for 1 fighter and 14 infantry in India, round 2 :  3/15 hits
                        7 infantry owned by the British and 3 infantry owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 3 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in India, round 3 :  6/21 hits
                        UK_Pacific roll dice for 1 fighter and 7 infantry in India, round 3 :  3/8 hits
                        6 infantry owned by the British and 3 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in India, round 4 :  8/18 hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in India, round 4 :  1/2 hits
                        1 infantry owned by the British , 1 fighter owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 3 artilleries, 1 fighter, 9 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 3 aaGuns and 18 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 mech_infantrys moved from French Indo China to Yunnan
                1 aaGun moved from Burma to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from India to Yunnan
                1 tactical_bomber moved from India to Burma
                5 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Yunnan : 1 flag, 1 aaGun, 2 bombers, 3 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 tactical_bomber
        India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 2 carriers, 14 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 flag
        39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 49 / 57
        Russians : 26 / 26
        Japanese : 59 / 75
        Americans : 54 / 77
        Chinese : 9 / 9
        British : 30 / 32
        UK_Pacific : 2 / 0
        Italians : 18 / 27
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 112 Sea Zone to Holland Belgium
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                5 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 1 mech_infantry
                    Germans defend with 2 artilleries
                        Americans roll dice for 4 fighters and 1 mech_infantry in Holland Belgium, round 1 :  3/5 hits
                        Germans roll dice for 2 artilleries in Holland Belgium, round 1 :  0/2 hits
                        2 artilleries owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                1 bomber moved from 16 Sea Zone to Wake Island
                5 fighters moved from 16 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 8 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery moved from 31 Sea Zone to Wake Island
                1 infantry moved from Western United States to British Columbia
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to 112 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 harbour placed in Wake Island
                1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        Midway : 1 airfield
        31 Sea Zone : 4 battleships, 3 carriers, 2 cruisers, 9 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 3 destroyers and 2 submarines
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 carrier and 2 fighters
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 26 / 26
        Japanese : 59 / 75
        Americans : 60 / 81
        Chinese : 9 / 9
        British : 30 / 32
        UK_Pacific : 2 / 0
        Italians : 15 / 27
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I will need OOL for China’s all out attack.  Everything that can reach yunan is attacking and you got bombers.

  • TripleA

    i know it is annoying, but i want to give ool round by round.

    for the first round if you score 5 or less hits the ool is aagun then infantry x 4.


  • Well I got 3 hits and you got six, then I got another 3 hits… so far you lost 2inf,1aa… whats the next 3.

  • TripleA

    2inf, 1 truck


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                3 artilleries and 12 infantry moved from Kweichow to Yunnan
                1 artillery moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 1 aaGun, 2 bombers, 3 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
                        AA guns fire in Yunnan :  0/1 hits
                        Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Yunnan, round 1 :  3/17 hits
                        Japanese roll dice for 1 aaGun, 2 bombers, 3 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 1 :  6/15 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 3 artilleries, 1 fighter and 7 infantry in Yunnan, round 2 :  3/11 hits
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 :  7/13 hits
                        2 infantry owned by the Japanese , 7 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 3 artilleries and 1 fighter in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 3 :  6/10 hits
                        1 fighter owned by the Chinese and 3 artilleries owned by the Chinese lost in Yunnan
                    Japanese win with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -40
                    Casualties for Japanese: 1 aaGun, 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 artilleries, 1 fighter and 13 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Jehol : 1 flag, 1 infantry
        Hopei : 5 infantry
        Anhwe : 1 artillery

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 26 / 26
        Japanese : 57 / 75
        Americans : 60 / 81
        Chinese : 11 / 11
        British : 30 / 32
        UK_Pacific : 2 / 0
        Italians : 15 / 27
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I need to quit playing this game  :roll:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to France
                1 tactical_bomber moved from United Kingdom to France
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Denmark
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Denmark
                1 fighter moved from United Kingdom to France


  • Need scramble orders for z112 again… 1car, 2des, 1fig there to fight your 3 fighters bring it  :evil:

  • TripleA

    it will not be brought. no scramble


  • Why not?!  You’ve been killing me on the dicing so far except for that one battle  :lol:


  • Well you managed to hit 5 out of 7 infantry defense rolls.  I really needed some luck in China and didn’t get it so now that everything’s gone below average, think this game is lost… Shall we start game 2?  I’ll start with allies at +10.  You can post results for this one.

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