13L G40 AllWeNeedIsLove vs hobo (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to 62 Sea Zone

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 1 cruiser and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 cruiser and 2 fighters in 62 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 62 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 62 Sea Zone
                    ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                1 fighter moved from 62 Sea Zone to Queensland
                2 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Malaya : 1 fighter and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        62 Sea Zone : 1 flag, 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 37 / 40
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 12 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :1

    Combat Move - French
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 submarine
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French Central Africa : 1 infantry
        Algeria : 3 infantry
        96 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 37 / 40
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 12 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • let me know if you attack z97 cuz I might want to choose ool per round depending.

  • TripleA

    i will attack sz97
    move coming shortly.

  • TripleA

    5 hits scored in sz97.

    rd1 ool please


  • damn not good  :-(
    keep the fighters last then but I dont think they will live anyways  :lol:


  • ughhh that was bad… I swear my luck  :x

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 fighter and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
                2 bombers and 2 fighters moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 1 :  5/8 hits
                        British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  0/5 hits
                        1 cruiser owned by the British , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 :  5/8 hits
                        British roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries and 2 infantry in Normandy Bordeaux, round 1 :  1/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        1 infantry owned by the French and 2 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 :  1/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - Germans
                5 infantry moved from Bulgaria to Romania
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                3 armour moved from Yugoslavia to Bulgaria
                3 artilleries moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                6 armour and 4 mech_infantrys moved from France to Yugoslavia
                2 infantry moved from Norway to Finland
                2 aaGuns moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Western Germany
                2 bombers, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany
                1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                10 artilleries placed in Germany
                7 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 7 mech_infantrys and 1 tactical_bomber
        Romania : 2 artilleries and 12 infantry
        Poland : 3 aaGuns, 6 artilleries and 14 infantry
        Germany : 11 artilleries and 1 factory_major
        Southern Italy : 1 fighter and 2 tactical_bombers
        112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Bulgaria : 1 flag, 3 armour
        Yugoslavia : 1 flag, 6 armour and 4 mech_infantrys
        Finland : 1 flag, 9 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 37 / 40
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 12 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    @hobo:

    ughhh that was bad… I swear my luck  :x

    what a great turn of luck. i will stop my swearing of the previous turns as this was just ridiculous and with such important units.

    looks like all my sacrifices to the dice gods have not gone unnoticed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                2 aaGuns moved from Samara to Russia
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Novgorod to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                11 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 11 infantry
        Buryatia : 1 infantry
        Belarus : 2 aaGuns, 3 artilleries and 13 infantry
        Bryansk : 2 armour and 2 mech_infantrys
        Rostov : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 1 artillery and 9 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Smolensk : 3 infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 37 / 40
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 12 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I wouldn’t have mind if they just hit once or twice out of all that… we’ve had lopsided battles but not where one side misses everything!  :?

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 bombers moved from Kwangsi to India
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Siam to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese

    Combat - Japanese
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in Java
                Battle in Celebes
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 36 Sea Zone
                    Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in French Indo China
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 1 :  6/8 hits
                        UK_Pacific roll dice for 1 artillery in French Indo China, round 1 :  0/1 hits
                        1 artillery owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 43 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from French Indo China to 36 Sea Zone
                2 tactical_bombers moved from French Indo China to Kwangsi
                4 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                2 bombers moved from India to Kwangsi
                1 infantry moved from Jehol to Chahar
                1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 4 infantry
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery and 3 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
        36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        26 Sea Zone : 1 flag
        6 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 16
        British : 28 / 35
        UK_Pacific : 10 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to Eastern United States
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Central United States to Eastern United States
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    British Columbia : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
        Central United States : 1 factory_major
        Southeast Mexico : 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        89 Sea Zone : 1 transport
        101 Sea Zone : 2 carriers and 4 fighters
        Brazil : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 16
        British : 28 / 35
        UK_Pacific : 10 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 12 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                2 fighters moved from Malaya to French Indo China

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        British roll dice for 1 cruiser in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in French Indo China
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 1 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                5 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                3 infantry moved from Malaya to Shan State
                2 fighters moved from French Indo China to Burma
                2 infantry moved from Rhodesia to Belgian Congo
                1 tactical_bomber moved from French Indo China to Burma

    Place Units - British
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 30 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 3 infantry
        Burma : 3 aaGuns, 2 fighters, 10 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        43 Sea Zone : 1 flag
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        106 Sea Zone : 1 destroyer and 2 transports
        Greece : 1 flag, 1 aaGun and 5 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 30 / 34
        UK_Pacific : 10 / 10
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • My luck has been shot this game  :lol:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Bulgaria to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry in Egypt, round 1 :  2/12 hits
                        British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 1 :  3/10 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 :  5/9 hits
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 :  5/7 hits
                        3 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 :  2/4 hits
                        British roll dice for 1 armour and 1 artillery in Egypt, round 3 :  0/2 hits
                        1 armour owned by the British and 1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 6 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Alexandria
                1 infantry moved from Kenya to Ethiopia
                2 infantry moved from Bulgaria to Romania
                1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 aaGun and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber
        Egypt : 1 flag, 2 armour, 1 artillery and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 2 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 infantry
        Eastern Poland : 1 flag, 1 armour
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 10 / 10
        Italians : 19 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @hobo:

    My luck has been shot this game� :lol:

    yeah you have had some important battles go awful for you. that is very hard to overcome later in the game as early luck has a huge ripple effect.


  • damn I really wanted that one  :-(
    knew it was going to be bad after failing to sink the last of the italian navy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to Burma
                4 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                2 aaGuns moved from Queensland to New South Wales
                1 fighter moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Burma : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters and 1 harbour
        South Australia : 1 artillery, 1 fighter and 4 infantry
        42 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 10 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the French and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to Morocco
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter and 3 infantry
        French Equatorial Africa : 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 10 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 40
  • 39
  • 58
  • 16
  • 78
  • 100
  • 65
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

70

Online

17.8k

Users

40.5k

Topics

1.8m

Posts