13L G40 AllWeNeedIsLove vs hobo (Allies +8)

  • TripleA

    @hobo:

    ughhh that was bad… I swear my luck  :x

    what a great turn of luck. i will stop my swearing of the previous turns as this was just ridiculous and with such important units.

    looks like all my sacrifices to the dice gods have not gone unnoticed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                2 aaGuns moved from Samara to Russia
                1 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                3 infantry moved from Russia to Smolensk
                1 artillery moved from Novgorod to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                11 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 11 infantry
        Buryatia : 1 infantry
        Belarus : 2 aaGuns, 3 artilleries and 13 infantry
        Bryansk : 2 armour and 2 mech_infantrys
        Rostov : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor and 5 infantry
        Western Ukraine : 1 artillery and 9 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber
        Smolensk : 3 infantry
        127 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 37 / 40
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 28 / 35
        UK_Pacific : 12 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I wouldn’t have mind if they just hit once or twice out of all that… we’ve had lopsided battles but not where one side misses everything!  :?

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 bombers moved from Kwangsi to India
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Siam to 43 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese

    Combat - Japanese
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in Java
                Battle in Celebes
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 36 Sea Zone
                    Japanese win, taking Java from Dutch, taking Celebes from Dutch, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in French Indo China
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 1 :  6/8 hits
                        UK_Pacific roll dice for 1 artillery in French Indo China, round 1 :  0/1 hits
                        1 artillery owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 43 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 43 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from French Indo China to 36 Sea Zone
                2 tactical_bombers moved from French Indo China to Kwangsi
                4 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
                1 artillery moved from Kwangtung to Kwangsi
                2 bombers moved from India to Kwangsi
                1 infantry moved from Jehol to Chahar
                1 aaGun, 1 artillery and 4 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                2 submarines moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 4 infantry
        Suiyuyan : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery and 3 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers
        36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        26 Sea Zone : 1 flag
        6 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 16
        British : 28 / 35
        UK_Pacific : 10 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 infantry moved from Central United States to Eastern United States
                1 aaGun moved from Central United States to Eastern United States
                1 aaGun moved from Central United States to Eastern United States
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    British Columbia : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
        Central United States : 1 factory_major
        Southeast Mexico : 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        89 Sea Zone : 1 transport
        101 Sea Zone : 2 carriers and 4 fighters
        Brazil : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 16
        British : 28 / 35
        UK_Pacific : 10 / 14
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 12 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                2 fighters moved from Malaya to French Indo China

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        British roll dice for 1 cruiser in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in French Indo China
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 3 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 1 :  2/4 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                5 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                3 infantry moved from Malaya to Shan State
                2 fighters moved from French Indo China to Burma
                2 infantry moved from Rhodesia to Belgian Congo
                1 tactical_bomber moved from French Indo China to Burma

    Place Units - British
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 30 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 3 infantry
        Burma : 3 aaGuns, 2 fighters, 10 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        43 Sea Zone : 1 flag
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        106 Sea Zone : 1 destroyer and 2 transports
        Greece : 1 flag, 1 aaGun and 5 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 30 / 34
        UK_Pacific : 10 / 10
        Italians : 15 / 7
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • My luck has been shot this game  :lol:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 infantry moved from Alexandria to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                2 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Bulgaria to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Egypt, round 1 :  1/1 hits
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry in Egypt, round 1 :  2/12 hits
                        British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Egypt, round 1 :  3/10 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Egypt, round 2 :  5/9 hits
                        British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 :  5/7 hits
                        3 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 :  2/4 hits
                        British roll dice for 1 armour and 1 artillery in Egypt, round 3 :  0/2 hits
                        1 armour owned by the British and 1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 6 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 bomber moved from Egypt to Alexandria
                1 infantry moved from Kenya to Ethiopia
                2 infantry moved from Bulgaria to Romania
                1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 aaGun and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 bomber
        Egypt : 1 flag, 2 armour, 1 artillery and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 2 infantry
        Northern Italy : 4 aaGuns, 2 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 infantry
        Eastern Poland : 1 flag, 1 armour
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 10 / 10
        Italians : 19 / 19
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @hobo:

    My luck has been shot this game� :lol:

    yeah you have had some important battles go awful for you. that is very hard to overcome later in the game as early luck has a huge ripple effect.


  • damn I really wanted that one  :-(
    knew it was going to be bad after failing to sink the last of the italian navy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to Burma
                4 infantry moved from Queensland to South Australia
                1 artillery moved from Queensland to South Australia
                2 aaGuns moved from Queensland to New South Wales
                1 fighter moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Burma : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters and 1 harbour
        South Australia : 1 artillery, 1 fighter and 4 infantry
        42 Sea Zone : 1 flag, 1 cruiser
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 10 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        French roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the French and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to Morocco
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter and 3 infantry
        French Equatorial Africa : 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 28 / 34
        UK_Pacific : 10 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • sigh going from bad to worse  :cry:

  • TripleA

    i am going to assume no scramble in sz115.
    we can ask to redo the battle from the beginning if you like.

    as it is my impatience to get this turn done during my lunch break, it is to your advantage. you get the extra information of knowing the results of the battle the first time and the rest of my turn.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 11 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                6 armour and 4 mech_infantrys moved from Yugoslavia to Greece
                3 armour moved from Bulgaria to Greece
                2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 9 armour and 4 mech_infantrys
                    British defend with 1 aaGun and 5 infantry
                        Germans roll dice for 9 armour and 4 mech_infantrys in Greece, round 1 :  9/13 hits
                        British roll dice for 1 aaGun and 5 infantry in Greece, round 1 :  1/5 hits
                        5 infantry owned by the British , 1 mech_infantry owned by the Germans and 1 aaGun owned by the British lost in Greece
                    Germans win, taking Greece from British with 9 armour and 3 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun and 5 infantry
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 1 :  4/7 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from 115 Sea Zone to Western Germany
                11 artilleries moved from Germany to Poland
                7 mech_infantrys moved from Western Germany to Poland
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                3 aaGuns, 6 artilleries and 13 infantry moved from Poland to Eastern Poland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 artillery moved from 113 Sea Zone to Norway
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 aaGuns and 1 artillery moved from Normandy Bordeaux to France
                1 fighter and 2 tactical_bombers moved from Southern Italy to Western Germany
                2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Eastern Poland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 45 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Poland : 11 artilleries and 7 mech_infantrys
        Germany : 1 factory_major and 10 mech_infantrys
        Norway : 1 artillery
        Holland Belgium : 1 artillery
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 3 aaGuns, 8 artilleries, 2 fighters, 24 infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 1 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 9 armour and 3 mech_infantrys
        115 Sea Zone : 1 cruiser and 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 45 / 51
        Russians : 34 / 37
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 26 / 34
        UK_Pacific : 10 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                3 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                3 infantry moved from Smolensk to Bryansk
                3 artilleries moved from Belarus to Bryansk
                13 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Karelia to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                6 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                11 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Belarus to Novgorod

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 11 infantry
        Timguska : 6 infantry
        Buryatia : 1 infantry
        Belarus : 1 infantry
        Baltic States : 2 infantry
        Bryansk : 2 aaGuns, 2 armour, 4 artilleries, 27 infantry and 2 mech_infantrys
        Rostov : 3 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 artillery, 1 factory_minor and 10 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 49 / 51
        Americans : 52 / 72
        Chinese : 7 / 13
        British : 26 / 34
        UK_Pacific : 10 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Ok dicing needs to start heading my way… I’ve been dicing crap on continental europe so far  :lol:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Kwangsi to India
                4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State

    Combat - Japanese
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in Malaya
                Battle in Sumatra
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 1 destroyer
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship and 1 destroyer in 42 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific, taking Sumatra from Dutch, taking 42 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Shan State
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 1 :  6/10 hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 1 :  1/4 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from Shan State to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                4 infantry moved from Jehol to Anhwe
                2 bombers moved from India to French Indo China
                2 fighters and 4 tactical_bombers moved from Shan State to French Indo China
                1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Hunan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                4 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 4 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 aaGun, 3 artilleries, 8 infantry and 1 mech_infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 4 infantry
        Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry and 4 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        41 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        37 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
        36 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 flag
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 3 / 13
        British : 26 / 34
        UK_Pacific : 6 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 16 Sea Zone, round 1 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                4 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 infantry moved from Southeast Mexico to Central United States
                1 armour moved from Western United States to Eastern United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 89 Sea Zone to 86 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    British Columbia : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
        10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 3 transports
        Brazil : 1 flag, 1 artillery and 1 infantry
        91 Sea Zone : 2 carriers and 4 fighters

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 3 / 13
        British : 26 / 34
        UK_Pacific : 6 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                12 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                4 artilleries moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 artilleries and 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 artilleries and 12 infantry in Shensi, round 1 :  2/16 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 4 artilleries and 12 infantry
        Tsinghai : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 35 / 35
        Japanese : 60 / 67
        Americans : 52 / 72
        Chinese : 4 / 5
        British : 26 / 34
        UK_Pacific : 6 / 10
        Italians : 19 / 19
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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