@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
13L G40 snake11eyes(axis) v variance(allies +10)
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I assumed you wanted to submerge sub in z115 if I was mistaken feel free to roll his defence on the forum and we can edit accordingly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Russians Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 49
Casualties for Germans: 1 carrier, 1 cruiser and 3 transports
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
2 fighters owned by the Germans forced to land in Baltic StatesNon Combat Move - Russians
1 aaGun moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
2 infantry moved from Rostov to Ukraine
1 aaGun and 1 infantry moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 5 infantry moved from Archangel to Smolensk
1 armour moved from Smolensk to Bryansk
9 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Archangel to Smolensk
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 mech_infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total -
:?
Sorry snake but z115 battle was very odd. Soviet sub kept rolling hits and your carrier and cruiser never hit anything. I gave you a hit on the carrier first because it was repairable, but it wouldn’t matter if the cruiser was taken first because the next defense rolls by the carrier (or cruiser) were a 5 and then a 4. Meanwhile the sub just kept rolling hits until all the transports were gone! Fighters landed in Baltic states but you can move those to Finand if you prefer.
Sorry that was really bad dice for you.
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Well that certainly was a rough one for me lol, quite the super sub you have there
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Its a nuclear sub. Top secret alien technology.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
7 fighters moved from Kwangsi to Yunnan
5 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
6 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
2 artilleries and 5 infantry moved from Anhwe to Hopei
6 infantry moved from Jehol to Chahar
1 aaGun moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 fighter moved from Jehol to ChaharPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
I’ll have to remember to buy one next time I play Russia :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 3 carriers and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 30 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian Islands
4 bombers moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun and 1 artillery moved from Central United States to Western United StatesPlace Units - Americans
3 carriers placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter and 1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to Kenya
1 armour moved from Egypt to Ethiopia
British take Ethiopia from Italians
3 infantry moved from Shan State to SiamCombat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
1 tactical_bomber owned by the British retreated
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Siam
British attack with 3 infantry
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangtung: 1 infantry
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Adding units owned by British to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from Kenya to Belgian Congo
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Egypt
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Egypt
1 fighter moved from West India to 81 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Morocco to Nigeria
1 fighter moved from Morocco to Nigeria
1 mech_infantry moved from Eire to United Kingdom
5 infantry moved from West India to Eastern Persia
2 aaGuns moved from West India to Eastern Persia
1 aaGun moved from West India to India
2 artilleries moved from Egypt to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
3 fighters moved from Karelia to RussiaPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 factory_minor placed in Iraq
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,4,3,4,1,2,5,5,5,5,4,1,1,3,5,5,5
UK_Pacific collect 13 PUs (5 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 infantry and 1 tactical_bomber
EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 armour moved from Tunisia to Algeria
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Greece
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
2 artilleries moved from 97 Sea Zone to Greece
1 infantry moved from Kenya to Ethiopia
1 artillery moved from Kenya to Ethiopia
1 bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Ethiopia
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians win, taking Ethiopia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Greece
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in GibraltarNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
2 armour moved from Yugoslavia to Eastern Poland
6 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 infantry moved from 80 Sea Zone to Persia
ANZAC take Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 54 Sea Zone to 49 Sea Zone
3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 destroyers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 artilleries and 3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
9 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Yugoslavia to BessarabiaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 9 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
2 aaGuns moved from Baltic States to Novgorod
1 aaGun, 2 artilleries and 6 infantry moved from Eastern Poland to Bessarabia
2 fighters moved from Baltic States to Bessarabia
1 tactical_bomber moved from Baltic States to Bessarabia
2 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Germany to Poland
1 artillery moved from Holland Belgium to France
1 mech_infantry moved from Holland Belgium to France
3 mech_infantrys moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
10 mech_infantrys placed in Germany
2 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 artillery moved from Smolensk to Vologda
2 infantry moved from Russia to Vologda
1 aaGun and 6 infantry moved from Smolensk to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Volgograd to KazakhstanPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 8 infantry
EDIT: Adding units owned by Russians to Bryansk: 8 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 artillery, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Burma
1 armour moved from Kwangsi to Burma
2 artilleries moved from Kwangsi to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
4 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kiangsi
2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
6 infantry moved from 38 Sea Zone to Burma
2 artilleries moved from 38 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
1 infantry moved from Hopei to Shensi
2 infantry moved from Hopei to Shensi
1 fighter moved from Chahar to Shensi
1 mech_infantry moved from Hopei to Kweichow
2 bombers moved from Kwangsi to India
1 fighter moved from 36 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 carrier moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from Kwangsi to Kweichow
3 tactical_bombers moved from Kwangsi to Kweichow
4 fighters moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kwangsi to KwangtungCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 5 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in India
1 bomber killed by AA guns
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.Non Combat Move - Japanese
1 bomber moved from India to Yunnan
3 fighters moved from Kweichow to Yunnan
3 tactical_bombers moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 aaGun, 1 artillery and 6 infantry moved from Chahar to Suiyuyan
2 artilleries and 2 infantry moved from Hopei to Shensi
2 infantry moved from Manchuria to KoreaPlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 fighters, 1 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 49 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
1 fighter and 11 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 2 artilleries and 5 infantry
6 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 5 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to KenyaCombat - British
Non Combat Move - British
13 infantry moved from India to West India
6 infantry moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to West India
1 fighter moved from Egypt to Eastern Persia
1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 cruisers moved from 72 Sea Zone to 71 Sea Zone
2 fighters moved from Nigeria to Egypt
3 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Siam to French Indo China
1 infantry moved from Siam to French Indo China
3 fighters moved from Russia to Eastern Persia
1 fighter moved from 81 Sea Zone to Eastern Persia
1 tactical_bomber moved from Tanganyika Territory to Eastern Persia
1 aaGun moved from Eastern Persia to West IndiaPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Iraq
1 factory_minor placed in EgyptTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Eastern Poland to NovgorodCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 submarine and 2 transports placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs





