note that i posted an update, plz use the latest. thanks
L13 G40 wheatbeer (Axis) vs Whackamatt (Allies +10)
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Norway to Sweden
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 3 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Bulgaria to Greece
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Sweden
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Southern Italy to Sweden
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
2 artilleries and 5 infantry moved from Eastern Poland to Belarus
2 bombers moved from Germany to Archangel
1 infantry moved from Norway to Sweden
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Karelia
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Sweden
1 tactical_bomber moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Sweden
1 armour moved from Poland to Novgorod
1 fighter moved from Northern Italy to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Norway to Finland
1 tactical_bomber moved from Western Germany to Finland
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Germany to 114 Sea Zone
2 tactical_bombers moved from Germany to Sweden
2 fighters moved from Northern Italy to SwedenCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 battleship in Archangel, round 1 : 1/1 hits
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Archangel, round 1 : 3/4 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Karelia
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 1/1 hits
Germans roll dice for 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 1 : 1/10 hits
Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 armour, 2 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/10 hits
Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 2/2 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Karelia from Russians, taking Novgorod from Russians with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 3 infantry
Battle in Sweden
Germans attack with 3 armour, 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 5 armour, 1 artillery and 3 infantry
Germans roll dice for 3 armour, 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Sweden, round 1 : 5/16 hits
Russians roll dice for 5 armour, 1 artillery and 3 infantry in Sweden, round 1 : 2/9 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Sweden
Germans roll dice for 3 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers in Sweden, round 2 : 6/14 hits
Russians roll dice for 4 armour in Sweden, round 2 : 2/4 hits
4 armour owned by the Russians and 2 infantry owned by the Germans lost in Sweden
Germans win, taking Sweden from Russians with 3 armour, 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 4 infantry
Casualties for Russians: 5 armour, 1 artillery and 3 infantry
Battle in Finland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 1 : 4/8 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from Finland to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
2 bombers moved from Archangel to Baltic States
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Albania
1 infantry moved from Bulgaria to Albania
1 mech_infantry moved from Normandy Bordeaux to Portugal
Germans take Portugal from Neutral_True
1 aaGun moved from Eastern Poland to Belarus
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Finland to Baltic States
1 fighter moved from 114 Sea Zone to Germany
3 mech_infantrys moved from Western Germany to Yugoslavia
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Bessarabia to Romania
1 fighter moved from Sweden to Norway
1 fighter moved from Sweden to Norway
1 fighter moved from Sweden to Norway
1 tactical_bomber moved from Sweden to Western Germany
1 tactical_bomber moved from Sweden to Western Germany
1 aaGun moved from Norway to Finland
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 armour moved from Poland to Romania
5 artilleries and 7 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Eastern Poland to Romania
1 aaGun moved from Northern Italy to Yugoslavia
1 tactical_bomber moved from Novgorod to Baltic StatesPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery placed in Normandy Bordeaux
2 infantry placed in Normandy Bordeaux
1 artillery, 4 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 60 / 70
Russians : 37 / 53
Japanese : 46 / 58
Americans : 50 / 70
Chinese : 11 / 17
British : 25 / 0
UK_Pacific : 10 / 9
Italians : 17 / 19
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Iraq to Saudi Arabia
Russians take Saudi Arabia from Neutral_True
1 armour moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to Egypt
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Saudi Arabia to Iraq
3 armour moved from Turkey to Greece
1 mech_infantry moved from Turkey to GreeceCombat - Russians
Battle in Greece
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Greece from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries and 8 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
3 armour moved from Volgograd to CaucasusPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,2,2,1,3,6,5,1,3,1,6,3,3,6,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
I just noticed ANZAC had a battleship now too … bringing the Allies to 7 :-o
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i think they’re more useful than people give them credit for. In the Atlantic, the Allies have enough places to land that carriers aren’t needed as much. Plus if all you do is sit near gibraltar with a naval base, you can protect & repair till you’re ready to move out.
They’re also good for powers like ANZAC that can only place a few units a turn and have a low income. BB is cheaper than a carrier + planes.
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The bombardment threat in the Atlantic is a headache too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Hunan to French Indo China
1 infantry and 4 mech_infantrys moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from 42 Sea Zone to Yunnan
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 battleship and 2 cruisers moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from Malaya to Siam
1 bomber moved from Malaya to AnhweCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 45 Sea Zone, round 1 : 0/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 45 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Siam
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship in Siam, round 1 : 1/1 hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 1 : 0/3 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
1 mech_infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 armour and 1 tactical_bomber in French Indo China, round 2 : 2/2 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits
2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 1 fighter, 5 infantry and 1 tactical_bomber; Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Yunnan, round 1 : 6/13 hits
Chinese roll dice for 1 fighter, 9 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/11 hits
2 infantry owned by the British , 1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 4 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
3 infantry owned by the British , 1 tactical_bomber owned by the British , 2 fighters owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters and 4 tactical_bombers in Yunnan, round 3 : 3/6 hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits
1 fighter owned by the British lost in Yunnan
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 fighters, 1 infantry and 4 mech_infantrys
Casualties for British: 1 fighter, 5 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 bomber moved from Anhwe to Shantung
1 bomber moved from Siam to Philippines
1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kiangsi
1 mech_infantry moved from Shantung to KiangsiPlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in Manchuria
2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 58 / 70
Russians : 41 / 41
Japanese : 50 / 56
Americans : 50 / 70
Chinese : 10 / 17
British : 25 / 0
UK_Pacific : 7 / 9
Italians : 17 / 19
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 fighter moved from Gibraltar to Portugal
1 infantry and 1 mech_infantry moved from 91 Sea Zone to PortugalCombat - Americans
Battle in Portugal
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry and 1 mech_infantry
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
1 fighter owned by the Americans retreated
Battle in Spain
Americans attack with 3 artilleries and 3 infantry
Italians defend with 3 infantry and 1 mech_infantry
Americans win, taking Spain from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 3 infantry and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Portugal to Gibraltar
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
4 infantry moved from Kweichow to Anhwe
1 fighter moved from Tsinghai to Anhwe
1 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
1 infantry placed in Yunnan
2 artilleries and 2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 battleship, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Eastern Persia to India
2 artilleries and 6 infantry moved from Egypt to Alexandria -
Scramble in 97?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 battleship, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Eastern Persia to India
2 artilleries and 6 infantry moved from Egypt to AlexandriaCombat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 3 cruisers and 2 destroyers
Italians defend with 1 destroyer
British win with 1 battleship, 3 cruisers and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
2 infantry moved from India to BurmaPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Southern France to Spain
2 mech_infantrys moved from Northern Italy to Spain
2 fighters moved from Southern Italy to Spain
1 bomber moved from Western Germany to SpainCombat - Italians
Battle in Spain
Italians attack with 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Americans defend with 3 artilleries and 1 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Spain, round 1 : 2/7 hits
Americans roll dice for 3 artilleries and 1 infantry in Spain, round 1 : 2/4 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Spain, round 2 : 2/5 hits
Americans roll dice for 2 artilleries in Spain, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 3 artilleries and 1 infantryNon Combat Move - Italians
2 fighters moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
2 armour, 2 artilleries and 4 infantry moved from Libya to Tobruk
1 aaGun, 1 armour, 2 artilleries and 1 infantry moved from Baltic States to Eastern PolandPlace Units - Italians
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,6,2,2
Italians collect 4 PUs (13 lost to blockades); end with 6 PUs totalProduction/PUs Summary :
Germans : 58 / 70
Russians : 41 / 41
Japanese : 47 / 56
Americans : 50 / 72
Chinese : 13 / 19
British : 25 / 0
UK_Pacific : 7 / 6
Italians : 17 / 6
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 12 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Albania to Greece
1 mech_infantry moved from Albania to Greece
2 mech_infantrys moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to Greece
2 fighters and 3 tactical_bombers moved from Western Germany to Greece
1 mech_infantry moved from Yugoslavia to Greece
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Baltic States to Western Ukraine
5 artilleries and 8 infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Greece
Germans attack with 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 3 armour and 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Greece, round 1 : 4/11 hits
Russians roll dice for 3 armour and 1 mech_infantry in Greece, round 1 : 1/4 hits
3 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Greece
Germans win, taking Greece from Russians with 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for Russians: 3 armour and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 5 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 8 infantry in Bessarabia, round 1 : 2/13 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 battleship and 1 cruiser moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun, 2 artilleries and 5 infantry moved from Belarus to Eastern Poland
1 infantry moved from Karelia to Novgorod
6 transports moved from 127 Sea Zone to 112 Sea Zone
4 transports moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Yugoslavia to Bulgaria
4 infantry moved from Romania to Bulgaria
3 fighters and 3 tactical_bombers moved from Greece to Southern Italy
1 infantry moved from Portugal to Spain
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Norway to United Kingdom
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from 111 Sea Zone to Scotland
4 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Southern France to Spain
1 aaGun moved from Finland to Vyborg
3 armour moved from Sweden to Vyborg
2 artilleries and 2 infantry moved from Sweden to Norway
1 fighter moved from Germany to Spain
2 artilleries moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Portugal to Spain
2 tactical_bombers moved from Baltic States to Western Germany
1 mech_infantry moved from Northern Italy to Spain
4 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
2 bombers moved from Western Ukraine to Western Germany
1 mech_infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 factory_minor placed in Romania
1 infantry placed in Normandy Bordeaux
3 artilleries and 6 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in United KingdomTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,3,6,1,6,1
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 60 / 66
Russians : 39 / 41
Japanese : 47 / 56
Americans : 50 / 72
Chinese : 13 / 19
British : 25 / 0
UK_Pacific : 7 / 6
Italians : 17 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from 76 Sea Zone to Italian Somaliland
1 armour moved from Iraq to Greece
3 armour moved from Caucasus to Greece
1 armour moved from Egypt to Alexandria
1 fighter moved from Volgograd to Trans-JordanCombat - Russians
Battle in Italian Somaliland
Battle in Greece
Russians attack with 4 armour
Germans defend with 4 mech_infantrys
Germans win, taking Italian Somaliland from Italians with 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 armourNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 aaGuns, 2 artilleries, 1 fighter, 16 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Bryansk to Ukraine
10 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,5,3,2,3,5,5,2,3,2,1,6,5,3,2,5,5,3
Russians collect 36 PUs (3 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsi to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
1 battleship moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Philippines to Burma
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 artillery moved from Manchuria to Jehol
1 fighter moved from Japan to Anhwe
2 fighters moved from Japan to Anhwe
1 fighter moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 bomber moved from Shantung to YunnanCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 5 infantry
Japanese roll dice for 1 battleship in Burma, round 1 : 1/1 hits
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 3/7 hits
UK_Pacific roll dice for 5 infantry in Burma, round 1 : 2/5 hits
4 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for British: 5 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 1 : 3/7 hits
Chinese roll dice for 4 infantry in Anhwe, round 1 : 2/4 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 45 Sea Zone to 38 Sea Zone
1 fighter moved from Burma to Malaya
1 tactical_bomber moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Burma to French Indo China
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 60 / 66
Russians : 38 / 44
Japanese : 51 / 56
Americans : 50 / 72
Chinese : 11 / 19
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 17 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 5 artilleries, 3 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to Malta
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Jehol
1 fighter moved from Korea to Amur
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
3 artilleries and 3 infantry moved from 89 Sea Zone to Venezuela
1 mech_infantry moved from Central United States to Central AmericaCombat - Americans
Battle in Amur
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in Venezuela
Americans attack with 3 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Jehol
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
2 fighters moved from Amur to KoreaPlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 battleships, 1 cruiser and 2 destroyers
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 battleships, 1 cruiser and 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





