No kill like Overkill, apparently 🤯
13L G40 Stalingradski (Axis) vs snake11eyes (Allies +14) Game 3!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 submarines moved from 81 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
British take 109 Sea Zone from Germans
1 fighter moved from United Kingdom to 119 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Volgograd to Bryansk
2 fighters moved from Russia to Bryansk
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in 95 Sea Zone
British attack with 5 fighters and 3 submarines
Italians defend with 1 destroyer
British win with 5 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Bryansk
British attack with 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Bryansk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Bryansk to Russia
2 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
3 fighters moved from 95 Sea Zone to Algeria
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 carrier placed in 81 Sea Zone
2 fighters placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 33 PUs (3 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Ya I’ve snuck that one in a few different games, alot of ppl forget it can hit the med :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Romania to Bulgaria
1 aaGun moved from Eastern Poland to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,2,6
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 cruiser and 4 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone -
I know you’ll scramble but I’ll need ool
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Rolled like a champ, 1 hit from sub, 4 hits from others, 5 total
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Ok.
I’ll lose both carriers, destroyer, 2 fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 cruiser and 4 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports
Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for ANZAC: 1 cruiser, 4 destroyers and 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
2 infantry moved from Egypt to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
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The first battle was a huge lesson for me in online play, and OOL.
If I was face to face with someone, and saw how the battle was shaking out, I never would have tipped carriers before losing fighters. Instead of the situation I’m in, I’d have 2 loaded carriers defending the zone, and a couple fighters scrambling.
Instead, you’ll be taking over initiative in the pacific, in a theater I have been controlling impressively, because I had no idea how the battle was going. It is a tough way to learn my lesson, but I’ve learned it: ask your opponent to spell out losses on both sides, every turn.
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I wrote too soon.
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Ya again I thought you were following along on your side, when I’m doing a big battle(typically pacific fleet) I have a local game going and edit the results to have a first hand look of the battle as it progresses
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as a side note I got alot of hits with my subs, so you may not have had the choice to not tip your carriers
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There is no blame for you - I just haven’t played with big battles like this before when it comes to OOL. I usually learn my lessons the hard way, and honestly, I’m shocked I walked away from that last battle with my capital ships.
Good point re: subs…
Also, I think both battles turned out to be odds - I ended the first battle with 13 remaining which was dead on, and you jikked two carriers, a destroyer, and two fighters with your smaller fleet… not bad in the big picture.
The waves of fleet you’re sending at me are impressive.
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It’s like the last game we played and you killed all my transports lol I’ll remeber that med move forever. I figured I had to shake it up in the pacific, I was progressively losing ground economically
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
3 infantry moved from Archangel to Vologda
1 mech_infantry moved from Timguska to Samara
Germans take Samara from Russians
4 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 119 Sea Zone
2 artilleries and 1 infantry moved from Ukraine to Rostov
10 armour and 5 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Novgorod to Vologda
1 bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
3 infantry moved from Archangel to Vologda
1 mech_infantry moved from Timguska to Samara
Germans take Samara from Russians
4 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 119 Sea Zone
2 artilleries and 1 infantry moved from Ukraine to Rostov
10 armour and 5 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Novgorod to Vologda
1 bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Eastern Poland to SmolenskCombat - Germans
Battle in Rostov
Germans attack with 10 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Rostov from Russians with 10 armour, 2 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in 119 Sea Zone
Germans attack with 4 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Vologda to Archangel
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
4 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Rostov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from Bryansk to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
3 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Novgorod
4 fighters moved from 119 Sea Zone to 112 Sea ZonePlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
4 armour moved from Volgograd to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 destroyers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
3 infantry moved from Shan State to Burma
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
2 mech_infantrys moved from Shensi to Kazakhstan
1 mech_infantry moved from Novosibirsk to Tambov
Japanese take Tambov from Russians
1 bomber moved from French Indo China to Kazakhstan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 bomber moved from 37 Sea Zone to 41 Sea Zone
3 infantry moved from Shan State to Burma
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
2 mech_infantrys moved from Shensi to Kazakhstan
1 bomber moved from French Indo China to Kazakhstan
1 mech_infantry moved from Novosibirsk to Tambov
Japanese take Tambov from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 9 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
2 battleships and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 16 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 18 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from 43 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to French Indo China
1 bomber moved from Kazakhstan to Shensi
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
1 airfield placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs





