@Stucifer said in L26 PTV Booper (X+12) vs Stucifer (L):
No kill like Overkill, apparently 🤯
I’d definitely take it versus the underkill Italy just did. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 submarines moved from 81 Sea Zone to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
British take 109 Sea Zone from Germans
1 fighter moved from United Kingdom to 119 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Volgograd to Bryansk
2 fighters moved from Russia to Bryansk
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from India to Burma
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 95 Sea Zone
British attack with 5 fighters and 3 submarines
Italians defend with 1 destroyer
British win with 5 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Bryansk
British attack with 2 fighters and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Bryansk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Bryansk to Russia
2 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
3 fighters moved from 95 Sea Zone to Algeria
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
Place Units - British
1 carrier placed in 81 Sea Zone
2 fighters placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 33 PUs (3 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Ya I’ve snuck that one in a few different games, alot of ppl forget it can hit the med :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Romania to Bulgaria
1 aaGun moved from Eastern Poland to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,2,6
Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 cruiser and 4 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
I know you’ll scramble but I’ll need ool
Rolled like a champ, 1 hit from sub, 4 hits from others, 5 total
Ok.
I’ll lose both carriers, destroyer, 2 fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 cruiser and 4 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 43 Sea Zone
Combat - ANZAC
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports
Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is 10
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for ANZAC: 1 cruiser, 4 destroyers and 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Combat - French
Non Combat Move - French
Turn Complete - French
The first battle was a huge lesson for me in online play, and OOL.
If I was face to face with someone, and saw how the battle was shaking out, I never would have tipped carriers before losing fighters. Instead of the situation I’m in, I’d have 2 loaded carriers defending the zone, and a couple fighters scrambling.
Instead, you’ll be taking over initiative in the pacific, in a theater I have been controlling impressively, because I had no idea how the battle was going. It is a tough way to learn my lesson, but I’ve learned it: ask your opponent to spell out losses on both sides, every turn.
I wrote too soon.
Ya again I thought you were following along on your side, when I’m doing a big battle(typically pacific fleet) I have a local game going and edit the results to have a first hand look of the battle as it progresses
as a side note I got alot of hits with my subs, so you may not have had the choice to not tip your carriers
There is no blame for you - I just haven’t played with big battles like this before when it comes to OOL. I usually learn my lessons the hard way, and honestly, I’m shocked I walked away from that last battle with my capital ships.
Good point re: subs…
Also, I think both battles turned out to be odds - I ended the first battle with 13 remaining which was dead on, and you jikked two carriers, a destroyer, and two fighters with your smaller fleet… not bad in the big picture.
The waves of fleet you’re sending at me are impressive.
It’s like the last game we played and you killed all my transports lol I’ll remeber that med move forever. I figured I had to shake it up in the pacific, I was progressively losing ground economically
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
3 infantry moved from Archangel to Vologda
1 mech_infantry moved from Timguska to Samara
Germans take Samara from Russians
4 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 119 Sea Zone
2 artilleries and 1 infantry moved from Ukraine to Rostov
10 armour and 5 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Novgorod to Vologda
1 bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
3 infantry moved from Archangel to Vologda
1 mech_infantry moved from Timguska to Samara
Germans take Samara from Russians
4 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Vologda
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 submarine moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from Western Germany to 119 Sea Zone
2 artilleries and 1 infantry moved from Ukraine to Rostov
10 armour and 5 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Novgorod to Vologda
1 bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Rostov
Germans attack with 10 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Rostov from Russians with 10 armour, 2 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in 119 Sea Zone
Germans attack with 4 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Smolensk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Smolensk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Archangel
1 bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
4 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Rostov
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from Bryansk to Ukraine
2 tactical_bombers moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Ukraine
3 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Novgorod
4 fighters moved from 119 Sea Zone to 112 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
4 armour moved from Volgograd to Russia
2 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 destroyers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
3 infantry moved from Shan State to Burma
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
2 mech_infantrys moved from Shensi to Kazakhstan
1 mech_infantry moved from Novosibirsk to Tambov
Japanese take Tambov from Russians
1 bomber moved from French Indo China to Kazakhstan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
3 fighters moved from Korea to 16 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
1 bomber moved from 37 Sea Zone to 41 Sea Zone
3 infantry moved from Shan State to Burma
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Kweichow to Burma
2 mech_infantrys moved from Shensi to Kazakhstan
1 bomber moved from French Indo China to Kazakhstan
1 mech_infantry moved from Novosibirsk to Tambov
Japanese take Tambov from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 9 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
2 battleships and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 16 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from 18 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 18 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from 43 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to French Indo China
1 bomber moved from Kazakhstan to Shensi
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 18 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
1 airfield placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs