13L G40 Stalingradski (Axis) vs snake11eyes (Allies +14) Game 3!


  • How many subs do you have? And how much other stuff do you have, and what do I have left?

    I have to be very careful about losing my final destroyer.

    The anxiety that you hear from me is that I have no concept of how much you have left, so the battle feels dire to me…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 16 submarines and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 23 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                5 submarines moved from 92 Sea Zone to 97 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 17 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines, 5 tactical_bombers and 2 transports
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 battleships, 2 carriers, 1 destroyer, 8 fighters and 2 transports remaining. Battle score for attacker is -97
                    Casualties for Japanese: 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 5 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 17 submarines and 2 tactical_bombers
                Battle in 97 Sea Zone
                    Americans attack with 5 submarines
                    Italians defend with 1 destroyer, 3 fighters and 1 transport
                    3 submarines owned by the Americans Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 destroyer and 1 transport
                    Casualties for Americans: 2 submarines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                    6 fighters owned by the Japanese forced to land in Philippines

    Non Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                2 destroyers, 1 submarine and 5 transports moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 3 destroyers and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • Snake - I apologize for complaining about dice, but I was completely in the dark and it felt like a bad battle to me, not knowing what I was hitting in the other direction. It went exactly by odds, with kamis added in.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - British
                3 submarines moved from 81 Sea Zone to 95 Sea Zone
                3 fighters moved from Gibraltar to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                      British take 109 Sea Zone from Germans
                1 fighter moved from United Kingdom to 119 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Volgograd to Bryansk
                2 fighters moved from Russia to Bryansk
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from Alexandria to Trans-Jordan
                1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma


  • I thought you were following on your end, my apologies for not giving better updates, you smashed my guys I was just trying to dwindle your fleet, you finished above odds as well.

    I’ll need scramble options for z95 for my brits turn


  • No scramble in 95… how did the US subs get to 97? I thought I had it sealed off… did I miss an air attack on the destroyer in SZ96? Or did I just dream I had one?  :-D


  • Opened it up with a russian bomber, very sneaky :evil: lol


  • Oh man - that was nice!!  :cry:

    I didn’t notice - that Russian bomber did it’s job and then some. Lesson learned!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 carrier and 2 fighters; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 submarines moved from 81 Sea Zone to 95 Sea Zone
                3 fighters moved from Gibraltar to 95 Sea Zone
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                      British take 109 Sea Zone from Germans
                1 fighter moved from United Kingdom to 119 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Volgograd to Bryansk
                2 fighters moved from Russia to Bryansk
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour moved from Alexandria to Trans-Jordan
                1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 5 fighters and 3 submarines
                    Italians defend with 1 destroyer
                    British win with 5 fighters and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Burma
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Bryansk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Kazakhstan
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Bryansk to Russia
                2 fighters moved from 110 Sea Zone to Gibraltar
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 119 Sea Zone to United Kingdom
                3 fighters moved from 95 Sea Zone to Algeria
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India

    Place Units - British
                1 carrier placed in 81 Sea Zone
                2 fighters placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 33 PUs (3 lost to blockades); end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • Ya I’ve snuck that one in a few different games, alot of ppl forget it can hit the med :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Albania to Greece
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 artillery moved from Romania to Bulgaria
                1 aaGun moved from Eastern Poland to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,2,6
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 cruiser and 4 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone


  • I know you’ll scramble but I’ll need ool


  • Rolled like a champ, 1 hit from sub, 4 hits from others, 5 total


  • Ok.

    I’ll lose both carriers, destroyer, 2 fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 cruiser and 4 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    ANZAC attack with 1 cruiser, 4 destroyers and 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports
                    Japanese win with 2 battleships, 1 fighter and 2 transports remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
                    Casualties for ANZAC: 1 cruiser, 4 destroyers and 1 submarine
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • The first battle was a huge lesson for me in online play, and OOL.

    If I was face to face with someone, and saw how the battle was shaking out, I never would have tipped carriers before losing fighters. Instead of the situation I’m in, I’d have 2 loaded carriers defending the zone, and a couple fighters scrambling.

    Instead, you’ll be taking over initiative in the pacific, in a theater I have been controlling impressively, because I had no idea how the battle was going. It is a tough way to learn my lesson, but I’ve learned it: ask your opponent to spell out losses on both sides, every turn.


  • I wrote too soon.


  • Ya again I thought you were following along on your side, when I’m doing a big battle(typically pacific fleet) I have a local game going and edit the results to have a first hand look of the battle as it progresses

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