@msoot scramble 109 and/or 111?
13L G40 wheatbeer (Axis) vs Cow (Allies +10)
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So yeah, there you go, best crack you can get at egypt.
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If you fail, I got a bunch of air in range to hold it down. :)
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I will lose the bomber first. OOL for best defense! Unless you totally wiff. Totally wiff means 0-2 hits only.
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@Cow:
mmm, that is why I did not scramble. If I win, I get freebie transport nom nom nom.
I must not be bitter, because that made me laugh :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 98 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Southern Italy
2 infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 37
Japanese : 38 / 40
Americans : 53 / 73
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 15 / 11
Italians : 13 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 cruiser in 54 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from Java to Yunnan
1 artillery and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Yunnan : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 2 artilleries and 4 infantry
Java : 1 flag, 2 infantry
54 Sea Zone : 1 flag, 1 cruiser
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 37
Japanese : 38 / 40
Americans : 53 / 73
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 15 / 11
Italians : 13 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Algeria
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantry
80 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 37
Japanese : 38 / 40
Americans : 53 / 73
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 15 / 11
Italians : 13 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to Egypt
3 bombers moved from Romania to Egypt
1 fighter and 3 tactical_bombers moved from Southern Italy to Egypt
4 fighters and 2 tactical_bombers moved from Alexandria to EgyptCombat - Germans
Battle in Egypt
Germans attack with 7 bombers, 5 fighters and 5 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 artillery, 1 bomber, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 7 bombers, 5 fighters and 5 tactical_bombers in Egypt, round 1 : 10/17 hits
British roll dice for 1 artillery, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 : 5/13 hits
1 bomber owned by the British , 4 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC , 2 tactical_bombers owned by the Germans , 1 artillery owned by the British , 1 mech_infantry owned by the British and 3 fighters owned by the Germans lost in Egypt
Germans roll dice for 7 bombers, 2 fighters and 3 tactical_bombers in Egypt, round 2 : 8/12 hits
British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 2 : 2/3 hits
1 tactical_bomber owned by the British , 2 fighters owned by the British and 2 fighters owned by the Germans lost in Egypt
Germans win with 7 bombers and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Germans: 5 fighters and 2 tactical_bombers
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
7 bombers and 3 tactical_bombers moved from Egypt to Alexandria
3 aaGuns, 2 armour, 3 artilleries and 16 infantry moved from Poland to Baltic States
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to France
2 mech_infantrys moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 artillery moved from Southern France to France
5 armour and 8 mech_infantrys moved from Germany to Baltic States
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 artillery, 1 fighter and 1 infantry placed in Western Germany
4 artilleries and 5 infantry placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 37
Japanese : 38 / 40
Americans : 53 / 73
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 15 / 11
Italians : 13 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Equally likely to be +30 as net 0 … well worth a shot :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea ZoneNon Combat Move - Russians
2 aaGuns, 1 artillery and 9 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Bryansk to Smolensk
2 aaGuns, 2 artilleries and 14 infantry moved from Belarus to Smolensk
4 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Rostov
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Turkmenistan to Persia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Sikang to Caucasus
1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
5 artilleries and 6 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Kazakhstan : 1 armour and 2 mech_infantrys
Buryatia : 2 aaGuns and 18 infantry
Karelia : 5 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Rostov : 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 11 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 mech_infantrys
Smolensk : 2 aaGuns, 2 artilleries, 1 fighter and 21 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 2 infantry
Persia : 1 armour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 35
Japanese : 38 / 40
Americans : 53 / 73
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 15 / 11
Italians : 13 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am just going to stack it again! You can come kill it again.
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Oh yeah. USA is going to bomb west germany’s airfield. When my turn comes will you intercept with 1 fighter?
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It will happen I won’t change my mind.
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That was a very interesting move from you. That takes real dedication to Egypt.
I got to do a full atlantic buy thing now. Sigh.
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@Cow:
Oh yeah. USA is going to bomb west germany’s airfield. When my turn comes will you intercept with 1 fighter?
Yup.
@Cow:
That was a very interesting move from you. That takes real dedication to Egypt.
I got to do a full atlantic buy thing now. Sigh.
I’ve had better luck with this technique in the past … if I’d over-performed rather than under-performed, you’d have more cause to sigh :lol:
No time for Japan tonight.
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I have done this too, sometimes it goes great, sometimes it goes real bad, rarely does it go so so. This time it went so so.
I got a second big stack for egypt coming. I will make you fight for it. Keeps Russia alive longer.
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Basically cashing in my income advantage for the round to stall you in Egypt.
Who knows you might go for something else.
Pacific looks like a Japan headache. I am not sure where you are going with it. India and the burma road is a fortress.
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I did karelia with uk in mind dropping 4 guys on norway and then going nuts on norway… I just realized that an airbase on alexandria and Italy has the income for it to roast my ships.
Those bombers on alexandria with an airbase on it could reach so many things!
Russia did zero attacks. May I change it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea ZoneNon Combat Move - Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
1 armour moved from Turkmenistan to Persia
1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 mech_infantry moved from Russia to Rostov
2 mech_infantrys moved from Sikang to Caucasus
5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
4 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 artillery and 4 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 infantry moved from Belarus to Archangel
2 aaGuns, 2 artilleries and 9 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Kazakhstan : 1 armour and 2 mech_infantrys
Buryatia : 2 aaGuns and 18 infantry
Bryansk : 4 aaGuns, 4 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber
Rostov : 1 mech_infantry
Archangel : 5 artilleries, 1 fighter and 11 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 mech_infantrys
125 Sea Zone : 1 submarine
Northwest Persia : 2 infantry
Persia : 1 armour
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 35
Japanese : 38 / 40
Americans : 53 / 73
Chinese : 9 / 15
British : 29 / 29
UK_Pacific : 15 / 11
Italians : 13 / 17
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
again no attacks. same stuff except the north stuff.
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I do not know what the rules are for changing a turn before opponent goes when no dice is rolled… ie all posts final?
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I guess the nice thing about finland would be that it forces germany to do something about it, maybe ease pressure off of Egypt as a sacrifice. so I can keep shoving and flying units on it.I will have to throw my naval into the med either way since the bombers have my number.





