14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
keep losses as bombers, thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Sikang, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 airfield, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to Morocco
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Morocco
British attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
Germans defend with 3 fighters and 1 tactical_bomber; Italians defend with 1 armour and 1 artillery
British roll dice for 1 battleship and 2 cruisers in Morocco, round 1 : 2/3 hits
British roll dice for 2 armour, 1 bomber, 1 fighter and 2 infantry in Morocco, round 1 : 1/6 hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Morocco, round 1 : 4/6 hits
2 infantry owned by the British , 2 armour owned by the British , 1 tactical_bomber owned by the Germans , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Morocco
British roll dice for 1 bomber and 1 fighter in Morocco, round 2 : 1/2 hits
Italians roll dice for 3 fighters in Morocco, round 2 : 3/3 hits
1 bomber owned by the British , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Morocco
Italians win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 2 armour, 1 bomber, 1 fighter and 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - British
1 fighter moved from Egypt to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Rhodesia
1 artillery moved from Tanganyika Territory to Rhodesia
3 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Egypt to Iraq
Place Units - British
1 mech_infantry placed in Persia
1 submarine placed in 81 Sea Zone
1 airfield placed in Gibraltar
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 destroyers and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
2 armour moved from Bessarabia to Eastern Poland
Combat - Italians
British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
Italians attack with 2 destroyers, 3 fighters and 3 submarines
British defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 1 transport; Americans defend with 1 fighter and 2 submarines
Units damaged: 1 battleship owned by the British
3 submarines owned by the British Submerged
British win with 1 battleship, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is -44
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers, 3 fighters and 3 submarines
Casualties for Americans: 2 submarines
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
2 infantry moved from Libya to Tobruk
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
For tactical reasons, I exchanged one lost US sub with a UK sub.
Did not check, but battle looked going badly against you?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
6 armour, 5 artilleries and 27 infantry moved from Western Ukraine to Ukraine
4 armour, 9 infantry and 7 mech_infantrys moved from Baltic States to Novgorod
2 fighters moved from Morocco to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Poland to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Ya no problem and ya you rolled hot that time lol, need scrambles
all to 02, air battle
92 please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
6 armour, 5 artilleries and 27 infantry moved from Western Ukraine to Ukraine
4 armour, 9 infantry and 7 mech_infantrys moved from Baltic States to Novgorod
2 fighters moved from Morocco to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Poland to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Ukraine
Germans attack with 6 armour, 5 artilleries and 27 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 6 armour, 5 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser and 1 destroyer
British defend with 1 transport; Americans defend with 1 transport
Germans win with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in 92 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
British defend with 1 battleship, 2 cruisers, 1 fighter, 2 submarines and 1 transport; Americans defend with 1 fighter and 1 submarine
1 submarine owned by the Americans and 2 submarines owned by the British Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 2 cruisers, 1 fighter and 1 transport
Casualties for Americans: 1 fighter
Non Combat Move - Germans
1 transport moved from 104 Sea Zone to 105 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Southern Italy
3 aaGuns moved from Western Ukraine to Ukraine
Place Units - Germans
4 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
I think Gibraltor is the bermuda triangle for any naval lol mine and yours
:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 mech_infantry moved from Egypt to Ethiopia
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 mech_infantry moved from Smolensk to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
Combat - Russians
Battle in Eastern Poland
Russians attack with 3 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 5 mech_infantrys; Italians defend with 1 armour
Russians roll dice for 3 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 : 5/10 hits
Italians roll dice for 2 armour and 5 mech_infantrys in Eastern Poland, round 1 : 1/7 hits
1 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Eastern Poland
Russians roll dice for 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/9 hits
Italians roll dice for 2 armour in Eastern Poland, round 2 : 1/2 hits
1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 3 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Finland to Norway
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 artillery, 7 infantry and 1 mech_infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry placed in Volgograd
2 armour, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 mech_infantrys and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from Hunan to Burma
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 bomber moved from Kwangsi to Shensi
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
3 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 41 Sea Zone to 38 Sea Zone
3 infantry moved from 38 Sea Zone to Burma
Combat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to 38 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 aaGun moved from Suiyuyan to Chahar
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kansu to Hunan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer and 6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 42 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 transport
Germans defend with 1 carrier, 1 cruiser and 1 destroyer
Americans roll dice for 3 submarines in 91 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 91 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Battle in Morocco
Non Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 submarine moved from 92 Sea Zone to 105 Sea Zone
Combat - British
Battle in 105 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 105 Sea Zone
British roll dice for 1 submarine in 105 Sea Zone, round 1 : 1/1 hits
British win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Burma
British attack with 2 artilleries, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 9 infantry and 6 mech_infantrys
British roll dice for 2 artilleries, 2 fighters, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 7/22 hits
Japanese roll dice for 2 artilleries, 9 infantry and 6 mech_infantrys in Burma, round 1 : 5/17 hits
5 infantry owned by the British and 7 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 5/17 hits
Japanese roll dice for 2 artilleries, 2 infantry and 6 mech_infantrys in Burma, round 2 : 1/10 hits
1 infantry owned by the British , 2 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 2 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 4/16 hits
Japanese roll dice for 2 artilleries and 3 mech_infantrys in Burma, round 3 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
6 infantry owned by the British , 3 mech_infantrys owned by the British and 2 artilleries owned by the British retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is 31
Casualties for Japanese: 1 artillery, 9 infantry and 6 mech_infantrys
Casualties for British: 8 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
Place Units - British
2 mech_infantrys placed in Persia
1 destroyer and 1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry
another fleet lost there ;)