just posted an edit, plz use latest. thanks
13L G40 variance vs tcnance(allies+6)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Midway
1 bomber moved from Philippines to Midway
1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea ZonePlace Units - Americans
1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Eastern United States
Americans undo move 1.
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,4,2,6,2,5,6,6,2,6,5
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Aleutian Islands : 3 infantry and 1 mech_infantry
Midway : 1 airfield, 1 bomber and 1 fighter
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 submarine
33 Sea Zone : 1 submarine
32 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer and 2 submarines
15 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 2 transports
17 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 4 infantry and 1 mech_infantry
United Kingdom : 1 fighter
Morocco : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Holland Belgium : 1 flag, 1 artillery and 2 infantry
106 Sea Zone : 1 flag
94 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 5 transports
110 Sea Zone : 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 21 / 22
Japanese : 40 / 44
Americans : 56 / 74
Chinese : 5 / 5
British : 26 / 39
UK_Pacific : 24 / 29
Italians : 19 / 34
ANZAC : 17 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.667
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 fighter moved from Burma to HunanPlace Units - Chinese
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag
Hunan : 1 artillery, 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 21 / 22
Japanese : 40 / 44
Americans : 56 / 74
Chinese : 5 / 13
British : 26 / 39
UK_Pacific : 24 / 29
Italians : 19 / 34
ANZAC : 17 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.667
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from Turkmenistan to Persia
2 infantry moved from Szechwan to Kweichow
1 fighter moved from India to Kweichow
4 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 tactical_bomber moved from Turkmenistan to Persia
2 infantry moved from Szechwan to Kweichow
1 fighter moved from India to Kweichow
4 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangtung to AnhweCombat - British
Battle in Anhwe
British attack with 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun and 2 infantry
British roll dice for 4 infantry and 1 mech_infantry in Anhwe, round 1 : 0/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 1 : 1/2 hits
1 infantry owned by the British lost in Anhwe
British roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 0/2 hits
British roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 3 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 0/2 hits
British roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 4 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits
1 aaGun owned by the Japanese lost in Anhwe
British roll dice for 3 infantry and 1 mech_infantry in Anhwe, round 5 : 1/4 hits
Japanese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
British roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 6 : 0/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 6 : 0/1 hits
British roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 7 : 2/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 7 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for British: 3 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA guns fire in Normandy Bordeaux : 2/3 hits
2 fighters owned by the British lost in Normandy Bordeaux
British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/5 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 1 fighter remaining. Battle score for attacker is -18
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for British: 2 fighters, 3 infantry and 1 mech_infantry
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 1 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Persia
British attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Persia, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Volgograd to Russia
2 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 infantry moved from Kwangsi to Hunan
1 aaGun moved from Yunnan to Hunan
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to West India
2 mech_infantrys moved from India to Yunnan
4 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from India to Yunnan
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Persia to Turkmenistan
1 fighter moved from Kweichow to YunnanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Removing units owned by British from Kenya: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 armour, 3 infantry and 2 mech_infantrys
EDIT: Adding units owned by British to Ethiopia: 1 armour, 3 infantry and 2 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Union of South Africa
7 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Yunnan : 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys
Kweichow : 1 infantry
Hunan : 2 aaGuns and 1 infantry
Anhwe : 1 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Kazakhstan : 1 mech_infantry
West India : 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Ontario : 1 artillery and 1 infantry
Scotland : 1 aaGun and 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Ethiopia : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
Russia : 1 fighter
Turkmenistan : 1 tactical_bomber
125 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
81 Sea Zone : 1 destroyer
Persia : 1 flag, 2 infantry and 2 mech_infantrys
110 Sea Zone : 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 49 / 64
Russians : 21 / 22
Japanese : 38 / 44
Americans : 56 / 74
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 24 / 0
Italians : 17 / 34
ANZAC : 17 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.542
Median : 4.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 72Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10British Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.625
Median : 4.000
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 48Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Place Units - UK_Pacific
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 5 infantry and 1 mech_infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 factory_major
French Indo China : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 49 / 64
Russians : 21 / 22
Japanese : 38 / 44
Americans : 56 / 74
Chinese : 7 / 13
British : 28 / 28
UK_Pacific : 24 / 29
Italians : 17 / 34
ANZAC : 17 / 28
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.542
Median : 4.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 72Japanese Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10British Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.625
Median : 4.000
Variance : 0.340
Standard Deviation : 0.583
Total rolls : 48Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 bomber and 2 fighters moved from Iraq to PersiaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Persia
Italians attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 2 infantry and 2 mech_infantrys
1 mech_infantry owned by the Italians retreated to Iraq
British win with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Persia to Iraq
1 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 3 infantry moved from Greece to 97 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour and 7 infantry moved from 97 Sea Zone to Southern Italy
1 armour moved from Greece to Bulgaria
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 cruiser and 3 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to IraqPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 9 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
2 fighters moved from Philippines to Shan State
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Shan StatePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for ANZAC :
Kiangsi : 1 infantry
Shan State : 3 fighters and 3 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
36 Sea Zone : 1 destroyer
38 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 49 / 64
Russians : 21 / 22
Japanese : 38 / 44
Americans : 56 / 74
Chinese : 7 / 13
British : 27 / 28
UK_Pacific : 24 / 29
Italians : 18 / 32
ANZAC : 17 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :4
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 49 / 64
Russians : 21 / 22
Japanese : 38 / 44
Americans : 56 / 74
Chinese : 7 / 13
British : 27 / 28
UK_Pacific : 24 / 29
Italians : 18 / 32
ANZAC : 17 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from France to Holland Belgium
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Tambov
2 bombers and 2 fighters moved from Eastern Poland to Russia
2 bombers moved from Germany to Russia -
intercept SBR Moscow?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from France to Holland Belgium
1 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Tambov
2 bombers and 2 fighters moved from Eastern Poland to Russia
2 bombers moved from Germany to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 artillery and 2 infantry
1 artillery owned by the Germans retreated to France
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
3 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
3 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 artilleries and 5 infantry moved from Western Germany to Denmark
2 fighters moved from Russia to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in France
10 infantry placed in Western Germany
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Archangel to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Samara to Russia
5 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 aaGun and 5 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 62
Russians : 19 / 19
Japanese : 37 / 44
Americans : 56 / 74
Chinese : 8 / 13
British : 27 / 28
UK_Pacific : 24 / 29
Italians : 18 / 32
ANZAC : 17 / 36
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Suiyuyan to Rostov
1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour and 1 mech_infantry moved from Hopei to Kansu
1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 6 infantry moved from Yenisey to Timguska
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 mech_infantrys moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Timguska
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Japanese attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 armour and 2 mech_infantrys
ANZAC defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 2 mech_infantrys
British defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 infantry and 2 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Ulaanbaatar to Buyant-Uhaa
3 fighters and 3 tactical_bombers moved from Bryansk to Germany
1 infantry moved from Tsinghai to ShensiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3,5,4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 45 PUs (1 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Holland Belgium to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Hawaiian Islands





