Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
13L G40.2 AllWeNeedIsLove vs Suprise Attack (Allies +12!) the rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 34 / 61
Russians : 35 / 41
Japanese : 29 / 46
Americans : 52 / 52
Chinese : 10 / 15
British : 32 / 36
UK_Pacific : 17 / 22
Italians : 13 / 14
ANZAC : 14 / 21
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 11 infantry moved from Poland to Baltic States
6 armour moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Western Ukraine
2 bombers moved from Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
7 infantry moved from Finland to Karelia
3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Karelia, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 6 armour, 3 artilleries and 11 infantry
Russians defend with 5 infantry
Germans roll dice for 6 armour, 3 artilleries and 11 infantry in Baltic States, round 1 : 7/20 hits
Russians roll dice for 5 infantry in Baltic States, round 1 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 1 cruiser, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 4/7 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 110 Sea Zone, round 1 : 1/2 hits
1 transport owned by the British , 1 cruiser owned by the Germans , 1 battleship owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 cruiser
Casualties for British: 1 battleship, 1 destroyer and 1 transportNon Combat Move - Germans
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Romania
3 aaGuns moved from Poland to Eastern Poland
1 artillery moved from France to Western Germany
3 armour and 4 mech_infantrys moved from France to Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Romania : 3 armour and 3 mech_infantrys
Germany : 8 armour, 1 factory_major and 9 mech_infantrys
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 6 armour, 3 artilleries and 10 infantry
Eastern Poland : 1 flag, 3 aaGuns, 2 artilleries, 2 bombers, 6 infantry and 1 tactical_bomber
Bessarabia : 1 flag
112 Sea Zone : 1 transport
108 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
103 Sea Zone : 1 submarine
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 36 / 41
Russians : 33 / 41
Japanese : 29 / 46
Americans : 52 / 52
Chinese : 10 / 15
British : 32 / 36
UK_Pacific : 17 / 22
Italians : 13 / 14
ANZAC : 14 / 21
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
i assumed you did not want to scramble your french fighter in sz110. if you wanted to we can roll a dice on the forum for it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Olgiy to Timguska
1 artillery and 7 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
2 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
2 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 artillery moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Rostov
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to BryanskCombat - Russians
Battle in Karelia
Russians attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Karelia, round 1 : 3/11 hits
Germans roll dice for 7 infantry in Karelia, round 1 : 5/7 hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 4/6 hits
Germans roll dice for 4 infantry in Karelia, round 2 : 2/4 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 7 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 35 / 41
Russians : 34 / 39
Japanese : 29 / 46
Americans : 52 / 52
Chinese : 10 / 15
British : 32 / 36
UK_Pacific : 17 / 22
Italians : 13 / 14
ANZAC : 14 / 21
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 2 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Amur to Korea
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery and 3 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Jehol to Yunnan
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
2 transports moved from 5 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/4 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 : 10/11 hits
Chinese roll dice for 5 infantry in Yunnan, round 1 : 2/5 hits
1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 5 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer and 1 submarine
British defend with 1 battleship and 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier and 1 destroyer in 37 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship and 1 destroyer in 37 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 28
Casualties for British: 1 battleship and 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to KwangsiPlace Units - Japanese
2 artilleries and 4 infantry placed in Japan
2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 2 bombers, 6 fighters and 5 tactical_bombers
Korea : 1 artillery and 1 infantry
Kiangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 artillery and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag, 1 armour
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun, 1 artillery and 3 infantry
French Indo China : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
36 Sea Zone : 1 transport
20 Sea Zone : 2 transports
6 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 4 transports
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 35 / 41
Russians : 30 / 39
Japanese : 47 / 47
Americans : 52 / 52
Chinese : 6 / 15
British : 32 / 36
UK_Pacific : 9 / 22
Italians : 13 / 14
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
in sz42 i did not ask for your ool and took your destroyer first.
then in the 2nd round of combat my sub hit and your cruiser was sunk without getting its roll.im going to change the ools for you so you get to roll for your destroyer in rd 2. if you hit i will edit out my sub.
Rolls: 1@2; Total Hits: 01@2: (4) -
ok just use the j2 map, no need for edits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalProduction/PUs Summary :
Germans : 35 / 41
Russians : 30 / 39
Japanese : 47 / 47
Americans : 52 / 52
Chinese : 6 / 15
British : 32 / 36
UK_Pacific : 9 / 22
Italians : 13 / 14
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to ShensiNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 35 / 41
Russians : 30 / 39
Japanese : 47 / 47
Americans : 52 / 52
Chinese : 6 / 12
British : 32 / 36
UK_Pacific : 9 / 22
Italians : 13 / 14
ANZAC : 14 / 21
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
1 fighter moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to France
French take France from Germans
1 infantry moved from Malaya to Shan StateCombat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries and 2 infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 1 : 0/1 hits
British roll dice for 1 armour, 3 artilleries and 2 infantry in Alexandria, round 1 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 : 0/6 hits
3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 artilleries and 2 infantry in Alexandria, round 2 : 2/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 1/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 artilleries and 1 infantry in Alexandria, round 3 : 1/5 hits
Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour and 3 artilleries remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
1 submarine owned by the Japanese Submerged
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/6 hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
retreated to 37 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Shan State
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 cruiser moved from 110 Sea Zone to 109 Sea ZonePlace Units - British
2 destroyers placed in 109 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,4,6,1,3,3,1
UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyerProduction/PUs Summary :
Germans : 31 / 41
Russians : 30 / 39
Japanese : 46 / 47
Americans : 52 / 52
Chinese : 6 / 12
British : 34 / 39
UK_Pacific : 14 / 11
Italians : 13 / 14
ANZAC : 14 / 21
French : 15 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Italian Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 98 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 1 : 1/2 hits
1 transport owned by the British , 1 cruiser owned by the British , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 1 submarine
Battle in SyriaNon Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from Southern France to Northern Italy
2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 98 Sea Zone to Greece
1 infantry moved from Greece to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 4 infantry
Northern Italy : 4 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 5 infantry
Greece : 1 flag, 1 armour, 2 artilleries, 1 fighter and 2 infantry
99 Sea Zone : 1 flag, 2 transports
97 Sea Zone : 1 flag, 1 submarine
98 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 31 / 41
Russians : 30 / 39
Japanese : 46 / 47
Americans : 52 / 52
Chinese : 6 / 12
British : 33 / 39
UK_Pacific : 14 / 11
Italians : 16 / 16
ANZAC : 14 / 21
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Malaya to 36 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to MalayaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,2,2,5,4,6,5
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 31 / 41
Russians : 30 / 39
Japanese : 46 / 47
Americans : 52 / 52
Chinese : 6 / 12
British : 33 / 39
UK_Pacific : 14 / 11
Italians : 16 / 16
ANZAC : 14 / 16
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 fighter moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 cruisers and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Italians
1 artillery moved from Normandy Bordeaux to FranceCombat - French
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 96 Sea Zone
French attack with 2 cruisers and 1 destroyer
Italians defend with 1 destroyer
French roll dice for 2 cruisers and 1 destroyer in 96 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
French roll dice for 2 cruisers in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 cruiser in 98 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 112 Sea Zone
French attack with 1 fighter
Germans defend with 3 fighters and 1 transport
French roll dice for 1 fighter in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 1 : 2/3 hits
1 fighter owned by the French lost in 112 Sea Zone
Germans win with 3 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
French collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 31 / 41
Russians : 30 / 39
Japanese : 46 / 47
Americans : 52 / 52
Chinese : 6 / 12
British : 33 / 39
UK_Pacific : 14 / 11
Italians : 13 / 16
ANZAC : 14 / 16
French : 17 / 17
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Western Germany to France
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
2 infantry moved from Finland to Karelia
1 bomber moved from Eastern Poland to Karelia
1 bomber and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 armour moved from Romania to Bessarabia
2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 6 infantry moved from Baltic States to Belarus
2 armour moved from Romania to Western Ukraine
2 armour moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Romania to Western Ukraine
3 armour moved from Baltic States to BelarusCombat - Germans
Battle in France
Germans attack with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry; British defend with 1 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in France, round 1 : 4/10 hits
French roll dice for 1 artillery and 5 infantry in France, round 1 : 0/6 hits
1 infantry owned by the British and 3 infantry owned by the French lost in France
Germans roll dice for 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in France, round 2 : 2/10 hits
French roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans captures 17PUs while taking French capital
Germans win, taking France from French with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for French: 1 artillery and 4 infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 5 armour, 3 artilleries and 10 infantry
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Germans roll dice for 5 armour, 3 artilleries and 10 infantry in Belarus, round 1 : 9/18 hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 3 artilleries and 10 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Karelia, round 1 : 0/3 hits
Russians roll dice for 1 artillery in Karelia, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Karelia, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Bessarabia, round 1 : 3/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Western Ukraine, round 1 : 2/12 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Western Ukraine
8 armour and 9 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Karelia to Baltic States
3 fighters and 3 tactical_bombers moved from France to Western Germany
1 bomber moved from Bessarabia to Western Germany
1 tactical_bomber moved from Bessarabia to Baltic States
1 armour moved from Baltic States to Western UkrainePlace Units - Germans
3 artilleries placed in Western Germany
7 infantry placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
Germany : 1 factory_major and 2 mech_infantrys
Belarus : 1 flag, 1 aaGun, 5 armour, 3 artilleries and 10 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 8 armour, 1 bomber, 9 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 2 aaGuns, 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
112 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 61
Russians : 26 / 39
Japanese : 46 / 47
Americans : 52 / 52
Chinese : 6 / 12
British : 33 / 39
UK_Pacific : 14 / 11
Italians : 13 / 16
ANZAC : 14 / 16
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Karelia
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
1 fighter moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 armour moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Bryansk to Russia
1 artillery moved from Ukraine to Rostov
3 infantry moved from Rostov to Ukraine
1 armour moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Tsagaan Olom
2 infantry moved from Timguska to KansuCombat - Russians
Battle in Karelia
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Karelia, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Karelia to RussiaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in Volgograd
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsProduction/PUs Summary :
Germans : 36 / 61
Russians : 29 / 37
Japanese : 45 / 47
Americans : 52 / 52
Chinese : 7 / 12
British : 33 / 39
UK_Pacific : 14 / 11
Italians : 13 / 16
ANZAC : 14 / 16
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 4 destroyers and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Sakha to Ulaanbaatar
1 armour moved from Soviet Far East to Amur
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Hopei to Chahar
1 artillery and 2 infantry moved from Suiyuyan to Shensi
1 artillery and 1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 bomber moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Burma
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 battleships moved from 37 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shensi, round 1 : 2/5 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 1 battleship in Shan State, round 1 : 1/1 hits
Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 1 : 1/8 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 1 : 1/4 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 artillery, 1 fighter and 3 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 battleship in Burma, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 1 : 3/11 hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 1 : 4/6 hits
3 infantry owned by the British , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 1 artillery and 2 fighters in Burma, round 2 : 2/3 hits
1 fighter owned by the Chinese , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Burma
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Chinese: 1 fighter
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 bomber moved from Chahar to Kwangsi
1 tactical_bomber moved from Shan State to KwangsiPlace Units - Japanese
1 harbour placed in Kwangsi
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 2 bombers, 3 fighters, 1 harbour and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Shensi : 1 flag, 2 artilleries and 2 infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun, 1 artillery and 3 infantry
French Indo China : 1 flag, 3 artilleries and 5 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
36 Sea Zone : 1 carrier, 2 fighters and 4 transports
Dzavhan : 1 flag, 1 infantry
39 Sea Zone : 1 flag, 1 destroyer and 1 submarine
38 Sea Zone : 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 cruiser, 5 destroyers and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 36 / 61
Russians : 29 / 37
Japanese : 50 / 50
Americans : 52 / 52
Chinese : 3 / 12
British : 33 / 39
UK_Pacific : 13 / 11
Italians : 13 / 16
ANZAC : 14 / 16
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Guam to Wake Island
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Eastern United StatesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 fighter placed in Central United States
1 infantry placed in Western United States
2 infantry placed in Central United States
1 infantry placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 36 / 61
Russians : 29 / 37
Japanese : 50 / 50
Americans : 52 / 77
Chinese : 3 / 12
British : 33 / 39
UK_Pacific : 13 / 11
Italians : 13 / 16
ANZAC : 14 / 16
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalProduction/PUs Summary :
Germans : 36 / 61
Russians : 29 / 37
Japanese : 49 / 50
Americans : 52 / 77
Chinese : 4 / 4
British : 33 / 39
UK_Pacific : 13 / 11
Italians : 13 / 16
ANZAC : 14 / 16
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Malaya to Shan State
1 armour moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 infantry moved from India to Burma
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Persia to Eastern Persia
2 destroyers moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in Shan State
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shan State, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 destroyers in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 destroyers in 110 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
British roll dice for 2 destroyers in 110 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Place Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,6,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,4
UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 36 / 61
Russians : 29 / 37
Japanese : 48 / 50
Americans : 52 / 77
Chinese : 4 / 4
British : 33 / 39
UK_Pacific : 14 / 11
Italians : 13 / 16
ANZAC : 14 / 16
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French lost in 96 Sea Zone
Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Cyprus
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 0/3 hits
French roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the French lost in Southern France
Italians win, taking Cyprus from British, taking Southern France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from Bulgaria to Greece
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 96 Sea Zone to Southern Italy
3 infantry moved from Syria to IraqPlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 1 artillery and 1 infantry
Romania : 1 infantry
Northern Italy : 4 aaGuns, 1 armour, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
96 Sea Zone : 1 submarine
95 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag, 3 infantry
Greece : 1 flag, 1 armour, 1 artillery, 1 fighter and 1 infantry
99 Sea Zone : 1 flag, 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 36 / 61
Russians : 29 / 37
Japanese : 48 / 50
Americans : 52 / 77
Chinese : 4 / 4
British : 32 / 39
UK_Pacific : 14 / 11
Italians : 19 / 27
ANZAC : 14 / 16
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0





