the file opens fine so i will roll tomorrow. thanks for the fix
13L G40.2 Eggman (+3) v Gamerman01, game 2
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@Eggman:
Pick losses in SZ54 to give me max defense each round.
OK, no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter moved from 36 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 fighter moved from Jehol to Yunnan
1 fighter moved from Jehol to Yunnan
2 tactical_bombers moved from Jehol to Yunnan
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Shan State
1 fighter moved from 36 Sea Zone to Java
1 bomber moved from Kwangsi to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Malaya
1 tactical_bomber moved from 36 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Philippines
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 2 fighters
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery, 1 fighter and 1 mech_infantry
Casualties for Chinese: 6 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters; Americans defend with 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 carrier and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Americans: 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 4 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Jehol to Amur
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to Jehol
1 tactical_bomber moved from Yunnan to Jehol
2 fighters moved from Shan State to Siam
1 bomber moved from 41 Sea Zone to Siam
1 bomber moved from Malaya to Siam
1 fighter moved from 37 Sea Zone to Siam
1 tactical_bomber moved from Kwangtung to Siam
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to KwangsiPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
1 airfield and 1 factory_minor placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 airfield
EDIT: Removing units owned by Japanese from Kiangsu: 1 factory_minor
EDIT: Adding units owned by Japanese to Japan: 1 armour, 1 bomber and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
Wish I’d have taken off the fighter instead of the battleship in Z54 to free up one of my carriers.
Our idea of attacking Korea on R1 is brilliant. If you hadn’t I could be looking to circumvent your Russian stack soon. As it is, you can stop my army from doing anything - stuck in Amur - while you are saving valuable Russian income.
China is a more effective bottleneck as well. If Mongolia is in play, the Japanese have a lot more options.
It’s WELL worth 1 Soviet infantry that’s thousands of miles from Moscow. :-)
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It’s WELL worth 1 Soviet infantry that’s thousands of miles from Moscow. :-)
Yeah, I don’t know why it was thought 6 scattered Infantry sufficed to make up for having Russia’s front ripped wide open. Maybe it could work if some of those territories were impassable Gobi Desert ones.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 bomber moved from Central United States to Hawaiian IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 1/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 52 / 52
Americans : 50 / 71
Chinese : 7 / 15
British : 26 / 32
UK_Pacific : 11 / 21
Italians : 16 / 6
ANZAC : 10 / 16
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.833
Median : 4.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 : 0/6 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Kansu
1 fighter moved from Yunnan to KansuPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 51 / 52
Americans : 50 / 71
Chinese : 8 / 14
British : 26 / 32
UK_Pacific : 11 / 21
Italians : 16 / 6
ANZAC : 10 / 16
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.720
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - British
1 unit repaired.
1 bomber moved from Malta to 94 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 fighter
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 bomber moved from 94 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 mech_infantry moved from Eire to United Kingdom
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 78 Sea Zone to 38 Sea Zone
3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
3 mech_infantrys moved from India to YunnanPlace Units - British
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs totalProduction/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 51 / 52
Americans : 50 / 71
Chinese : 8 / 14
British : 31 / 32
UK_Pacific : 11 / 1
Italians : 15 / 6
ANZAC : 10 / 16
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.594
Median : 3.500
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Place Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 5 mech_infantrysProduction/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 51 / 52
Americans : 50 / 71
Chinese : 8 / 14
British : 31 / 32
UK_Pacific : 11 / 12
Italians : 15 / 6
ANZAC : 10 / 16
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.594
Median : 3.500
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
@Eggman:
It’s WELL worth 1 Soviet infantry that’s thousands of miles from Moscow. :-)
Yeah, I don’t know why it was thought 6 scattered Infantry sufficed to make up for having Russia’s front ripped wide open. Maybe it could work if some of those territories were impassable Gobi Desert ones.
Yes, yes, great points!
Were you the one who pointed out that game designers aren’t always very good players? I think this was a classic example. I think Larry thought Mongolia going to Russia was a deterrent for Japan, but it’s actually an encouragement. At least two of us understand that so far…
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Time to get Italy out of the way, eh? :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 aaGuns moved from Yugoslavia to Northern Italy
4 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery moved from Tunisia to Libya
2 fighters moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to RomaniaPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,5,3,1,2,4
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 51 / 52
Americans : 50 / 71
Chinese : 8 / 14
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 16 / 6
ANZAC : 10 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Gibraltar to French Central Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 78 Sea Zone to 41 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 60
Russians : 33 / 43
Japanese : 51 / 52
Americans : 50 / 71
Chinese : 8 / 14
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 16 / 6
ANZAC : 10 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Had enough A&A for the night, Eggman, perhaps tomorrow.
Great to play with guys who keep the games moving - that’s nice.
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Great to play with guys who keep the games moving - that’s nice.
You’re welcome. I know the feeling, some games I have running don’t even post 1 action per day.
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Well, now, let’s see if I can give you a German move tonight…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
2 armour, 5 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Western Germany to NovgorodCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Novgorod
Germans attack with 9 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 5 artilleries and 14 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 2 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Romania to Alexandria
4 infantry moved from Romania to Bessarabia
5 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
3 aaGuns moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
8 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Western Germany to Germany
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 submarine moved from 103 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Southern France to Southern ItalyPlace Units - Germans
1 transport placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 armour, 3 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Forgot to move tac that is sitting in East Poland. Please move it to Bessarabia - thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Russians
Russians buy 1 artillery, 1 bomber and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 4 artilleries and 7 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Russia
2 artilleries and 5 infantry moved from Bryansk to Russia
2 aaGuns moved from Smolensk to Russia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to IraqPlace Units - Russians
1 artillery, 1 bomber and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsProduction/PUs Summary :
Germans : 50 / 60
Russians : 28 / 31
Japanese : 51 / 52
Americans : 50 / 71
Chinese : 8 / 14
British : 30 / 32
UK_Pacific : 11 / 12
Italians : 16 / 6
ANZAC : 10 / 17
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Jehol to Kansu
1 bomber moved from Japan to 33 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 battleship moved from 21 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Siam to Sumatra
1 fighter moved from Siam to 38 Sea Zone
1 tactical_bomber moved from Siam to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
1 fighter moved from Siam to 41 Sea Zone
1 bomber moved from Siam to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to 33 Sea Zone
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese win, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 63
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 1 fighter and 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kansu to Suiyuyan
1 infantry moved from Sakha to Amur
1 bomber moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
2 bombers moved from Sumatra to Siam
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 34 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Siam
1 artillery and 3 infantry moved from Hunan to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 factory_minor placed in Malaya
3 destroyers and 1 transport placed in 6 Sea Zone
2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs





