@discalced said in L26 BM zarhunter (X) vs discalced (L+18) 2:
@zarhunter 1 sec, gonna modify anzac ncm
@zarhunter shifted 1 dd into sz25
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 carrier, 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Caroline Islands, round 1 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Caroline Islands, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
Americans undo move 5.
1 destroyer placed in 10 Sea Zone
Americans undo move 6.
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Queensland : 2 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 6 submarines and 3 transports
26 Sea Zone : 1 flag
10 Sea Zone : 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Morocco : 3 infantry and 3 mech_infantrys
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 49 / 49
Americans : 52 / 73
Chinese : 4 / 13
British : 30 / 28
UK_Pacific : 13 / 11
Italians : 15 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 artillery owned by the Chinese retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 1 artillery and 2 infantry
Yunnan : 6 artilleries, 1 fighter and 5 infantry
Hunan : 1 infantry
Kansu : 1 artillery and 2 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 46 / 49
Americans : 52 / 73
Chinese : 7 / 14
British : 30 / 28
UK_Pacific : 13 / 11
Italians : 15 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from India to Kweichow
1 armour and 1 mech_infantry moved from Egypt to Syria
British take Trans-Jordan from Italians
3 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Syria
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
Combat - British
Battle in Kweichow
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 2 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 1 : 3/7 hits
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Syria, round 1 : 2/5 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Syria
British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/5 hits
Italians roll dice for 1 armour and 1 artillery in Syria, round 2 : 2/2 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to Egypt
2 fighters moved from Scotland to Morocco
3 aaGuns and 4 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
Place Units - British
1 destroyer placed in 98 Sea Zone
1 fighter and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 28 PUs (4 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Kwangsi : 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Siam : 1 flag
Yunnan : 1 aaGun, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Kweichow : 2 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Malaya : 1 harbour and 5 infantry
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 fighters
Syria : 1 flag, 1 armour
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 32 / 35
UK_Pacific : 13 / 14
Italians : 13 / 21
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 armour, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 armour and 4 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Gibraltar
Battle in Syria
Italians attack with 2 armour and 4 infantry
British defend with 1 armour
Italians roll dice for 2 cruisers in Syria, round 1 : 1/2 hits
British roll dice for 1 armour in Syria, round 1 : 0/1 hits
1 armour owned by the British lost in Syria
Italians win, taking Gibraltar from British, taking Syria from British with 2 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Romania to Bessarabia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 2 infantry
Cyprus : 1 flag
Algeria : 1 flag
Syria : 1 flag, 2 armour and 4 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 aaGun
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 45 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 31 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 14 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.167
Median : 3.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Null / Other
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 fighters placed in Queensland
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag, 1 transport
33 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 42 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 31 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 55
Russians : 35 / 38
Japanese : 42 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 31 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to Baltic States
1 bomber moved from Holland Belgium to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
I’d like an OOL for 91 please, particularly when you want the CV to go down.
max defense
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 11 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to Baltic States
1 bomber moved from Holland Belgium to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 bomber moved from Holland Belgium to 91 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Germans creates battle in territory 98 Sea Zone
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 : 7/10 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 91 Sea Zone, round 1 : 3/5 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
2 submarines owned by the Americans Submerged
Germans roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 5/8 hits
1 transport owned by the Americans lost in 91 Sea Zone
Germans win, taking Scotland from British with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 submarine and 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Battle in 98 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 1 : 1/4 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 bombers moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
9 armour, 2 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
8 infantry moved from Poland to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
9 infantry moved from Eastern Poland to Bessarabia
1 artillery and 9 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Germany
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from 115 Sea Zone to Eastern Poland
1 artillery and 2 infantry moved from Finland to Vyborg
Place Units - Germans
3 submarines placed in 93 Sea Zone
2 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Gibraltar : 1 artillery, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers
Scotland : 1 flag, 1 airfield and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Poland : 1 artillery and 9 infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 11 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag, 1 aaGun, 9 armour, 5 artilleries, 2 bombers and 41 infantry
Bessarabia : 1 flag, 2 aaGuns and 9 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 infantry
92 Sea Zone : 1 transport
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
111 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 54 / 64
Russians : 31 / 38
Japanese : 42 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 29 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 2 times
6 was rolled 9 times
Average roll : 3.439
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 41
Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Germans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
British Combat
3 was rolled 1 times
6 was rolled 3 times
Average roll : 5.250
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 7 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 tactical_bomber moved from Volgograd to Belarus
1 bomber moved from Russia to Novgorod
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
5 artilleries moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Samara to Kazakhstan
5 infantry moved from Samara to Russia
1 infantry moved from Timguska to Kansu
1 aaGun moved from Novosibirsk to Kansu
1 aaGun moved from Novosibirsk to Kansu
5 infantry moved from Novosibirsk to Kansu
4 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Russia
1 armour moved from Bryansk to Russia
Place Units - Russians
1 armour, 7 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Territory Summary for Russians :
Kansu : 2 aaGuns and 6 infantry
Kazakhstan : 1 infantry
Bryansk : 4 aaGuns, 1 armour, 15 artilleries, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 2 armour, 7 artilleries, 1 bomber, 1 factory_major, 2 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Samara : 4 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 42 / 49
Americans : 52 / 73
Chinese : 8 / 14
British : 29 / 35
UK_Pacific : 13 / 14
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 31 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
3 infantry and 1 mech_infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Hopei to Kweichow
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 31 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Kweichow
3 infantry and 1 mech_infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 artilleries and 2 infantry moved from Hopei to Kweichow
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to India
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 1 : 1/9 hits
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 armour, 1 harbour, 8 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 1 : 3/10 hits
UK_Pacific roll dice for 1 armour, 8 infantry and 1 mech_infantry in India, round 1 : 5/10 hits
3 infantry owned by the British , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in India, round 2 : 4/5 hits
UK_Pacific roll dice for 1 armour, 5 infantry and 1 mech_infantry in India, round 2 : 2/7 hits
4 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 3 : 2/3 hits
UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in India, round 3 : 0/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in India, round 4 : 1/3 hits
UK_Pacific roll dice for 1 armour in India, round 4 : 1/1 hits
1 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in India
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -29
Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Casualties for British: 1 armour, 8 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangtung to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Shantung to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 47 PUs; end with 92 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 aaGun, 1 factory_minor and 4 infantry
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 carrier, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 47 / 97
Americans : 52 / 73
Chinese : 6 / 14
British : 29 / 35
UK_Pacific : 10 / 0
Italians : 14 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.394
Median : 3.000
Variance : 0.215
Standard Deviation : 0.464
Total rolls : 66
Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.512
Median : 3.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 41
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.286
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
well, that this game is simply not going the way I had envisioned!
Of course, the Axis’ victory parade that I imagined was premature before the first die was tossed, but there it is.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to Algeria
Americans take Algeria from Italians
4 fighters moved from 33 Sea Zone to Philippines
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
Combat - Americans
Battle in Philippines
Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Philippines, round 1 : 2/8 hits
Japanese roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits
Americans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - Americans
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to Malaya
1 bomber moved from 37 Sea Zone to Malaya
Place Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 2.
Americans undo move 1.
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 1.
Americans undo move 1.
2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Malaya : 2 bombers
Philippines : 1 airfield, 1 armour, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 5 submarines and 2 transports
26 Sea Zone : 1 flag, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Algeria : 1 flag, 3 infantry and 3 mech_infantrys
119 Sea Zone : 1 flag
106 Sea Zone : 1 flag
92 Sea Zone : 2 submarines
101 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 45 / 97
Americans : 55 / 81
Chinese : 6 / 14
British : 29 / 35
UK_Pacific : 10 / 0
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery and 1 infantry moved from Kansu to Shensi
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
6 artilleries and 4 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 6 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 6 artilleries, 1 fighter and 4 infantry in Kweichow, round 1 : 5/11 hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kweichow, round 1 : 4/7 hits
3 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 6 artilleries and 1 fighter in Kweichow, round 2 : 1/7 hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 1/2 hits
1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
Chinese roll dice for 5 artilleries and 1 fighter in Kweichow, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
4 infantry placed in Kweichow
Chinese undo move 1.
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Territory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 artillery and 2 infantry
Shensi : 1 artillery and 2 infantry
Yunnan : 1 fighter
Suiyuyan : 1 infantry
Kweichow : 5 artilleries and 4 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 52 / 64
Russians : 33 / 36
Japanese : 40 / 97
Americans : 55 / 81
Chinese : 11 / 13
British : 29 / 35
UK_Pacific : 10 / 0
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 111 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 mech_infantrys moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Kwangsi to Anhwe
Chinese take Anhwe from Japanese
Combat - British
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Scotland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour and 4 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Syria, round 1 : 3/6 hits
Italians roll dice for 2 armour and 4 infantry in Syria, round 1 : 4/6 hits
1 tactical_bomber owned by the British , 3 mech_infantrys owned by the British and 3 infantry owned by the Italians lost in Syria
retreated to Syria
Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 3 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 3 infantry
Battle in India
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in India, round 1 : 0/1 hits
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
2 fighters moved from Syria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Morocco to 101 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
Place Units - British
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 mech_infantry
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 5 infantry
French Indo China : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield, 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 2 fighters
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 50 / 64
Russians : 33 / 36
Japanese : 36 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 31 / 33
UK_Pacific : 13 / 10
Italians : 13 / 18
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Well, you got to parade in Paris and New Delhi.
Remember the good times!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Syria to Iraq
Italians take Iraq from Russians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Syria to Iraq
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
2 cruisers, 2 destroyers and 3 transports moved from 99 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 infantry moved from British Somaliland to Italian Somaliland
Place Units - Italians
4 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 harbour and 2 infantry
Cyprus : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 4 infantry
Libya : 1 aaGun, 2 artilleries and 4 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 aaGun
96 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
93 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 50 / 64
Russians : 31 / 36
Japanese : 36 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 3 times
4 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 2.833
Standard Deviation : 1.683
Total rolls : 7
Italians Combat
3 was rolled 1 times
4 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Americans Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Queensland to Philippines
2 infantry moved from Egypt to Trans-Jordan
Combat - ANZAC
Battle in Java
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
ANZAC roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,1,3,1,6
ANZAC collect 17 PUs (4 lost to blockades); end with 20 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 fighters
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 50 / 64
Russians : 31 / 36
Japanese : 32 / 97
Americans : 55 / 81
Chinese : 12 / 13
British : 28 / 33
UK_Pacific : 13 / 10
Italians : 18 / 34
ANZAC : 21 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0