• Obv. moving the french fig was a mistake.

    I guess I need to spend time calcing instead of playing.

    Not sure what else I could have done.

  • TripleA

    Well, J1 Russia and sea lion setup in conjunction… is usually not a bluff. I will send you a pm.

  • TripleA

    sorry thought I hit post. But nothing crazy from japan happened. only 2 battles.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 10 Sea Zone to 89 Sea Zone
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to Central United States
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        Central United States : 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        89 Sea Zone : 1 carrier, 1 submarine and 1 transport
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 35
        Japanese : 37 / 47
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                9 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 9 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 9 infantry in Yunnan, round 1 :  1/9 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 9 infantry in Yunnan, round 2 :  1/9 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                5 infantry placed in Yunnan
                Chinese undo move 1.
                1 infantry placed in Kansu
                4 infantry placed in Yunnan
                Chinese undo move 2.
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 12 infantry
        Suiyuyan : 2 infantry
        Kansu : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 35
        Japanese : 35 / 47
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 27 / 35
        UK_Pacific : 21 / 21
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 fighters moved from United Kingdom to Scotland
                1 mech_infantry moved from Eire to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 transport moved from 88 Sea Zone to 101 Sea Zone


  • scramble 97?

  • TripleA

    no

  • 12

    cow is gonna lose his FIRST league game… won’t that be a hoot.


  • I really dont see how, only recovered from sea lion once in my life.

  • 12

    losing london is no big deal.

  • 12

    it looks like your plan to lure cow into sealion is working to perfection  :wink:

  • TripleA

    That is what they all say.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British repair 8 damage on 8 factory_majors; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Italian Somaliland
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 fighters moved from United Kingdom to Scotland
                1 mech_infantry moved from Eire to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 transport moved from 88 Sea Zone to 101 Sea Zone

    Combat - British
                Battle in Scotland
                    British attack with 3 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 artilleries and 4 infantry
                        British roll dice for 3 fighters, 4 infantry and 1 mech_infantry in Scotland, round 1 :  0/8 hits
                        Germans roll dice for 2 artilleries and 4 infantry in Scotland, round 1 :  2/6 hits
                        2 infantry owned by the British lost in Scotland
                    2 infantry owned by the British and 1 mech_infantry owned by the British retreated to United Kingdom
                    Germans win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 1 :  2/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 artillery
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Italian Somaliland, round 1 :  1/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 destroyer
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/5 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - British
                3 fighters moved from Scotland to United Kingdom
                1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                1 infantry moved from Shan State to Yunnan
                2 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                3 infantry and 3 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 mech_infantrys
                EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 3 infantry and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 destroyer
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 20 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 artillery
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship and 1 transport
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        101 Sea Zone : 1 transport
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 35
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 8 / 13
        British : 27 / 27
        UK_Pacific : 25 / 30
        Italians : 9 / 9
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 12

    you are toast cow…  **MILKTOAST.  **

  • 12

    of course, your patented miracle dice could always save your rumproast again, but geez doesn’t that get old?


  • Yes my scotland strafe attack was brilliant

  • 12

    @Boldfresh:

    of course, your patented miracle dice could always save your rumproast again, but geez doesn’t that get old?

    to be clear this was directed at COW, who got his usual stellar dice against that attack.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 bomber moved from Holland Belgium to Greece
                1 fighter moved from Southern Italy to Greece
                4 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Holland Belgium to Greater Southern Germany
                2 fighters moved from Holland Belgium to Southern Italy
                1 armour and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 1 mech_infantry moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 1 :  2/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 1 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 1 infantry moved from Yugoslavia to Romania
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Greece to Southern Italy
                2 aaGuns and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Greater Southern Germany : 1 armour
        Romania : 2 artilleries and 1 infantry
        Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters and 1 harbour
        Greece : 1 flag, 1 armour and 1 infantry
        Yugoslavia : 4 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 33 / 35
        Japanese : 33 / 47
        Americans : 52 / 52
        Chinese : 8 / 13
        British : 27 / 27
        UK_Pacific : 25 / 30
        Italians : 11 / 15
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    I was supposed to lose 2-3 inf, and hit 2 in return. This is true. I am not denying my luck. Strafing in dice games only works out about half the time.

Suggested Topics

  • 5
  • 12
  • 177
  • 109
  • 154
  • 182
  • 159
  • 126
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

18.0k

Users

40.8k

Topics

1.8m

Posts