@mikawagunichi Edit on US turn to NCM inf to W. USA
13L G40.2 Allweneedislove (axis) vs. kabloom (Allies +10) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Tanganyika Territory to Kenya
2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
3 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
1 infantry moved from Burma to Shan State
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
2 mech_infantrys moved from Burma to Szechwan
4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from West India to India
2 artilleries moved from India to Burma
3 artilleries moved from Burma to Yunnan
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Burma to SzechwanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Szechwan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 2 artilleries
Japanese win with no units remaining. Battle score for attacker is -10
Casualties for Japanese: 2 artilleries
Casualties for British: 1 fighter and 2 mech_infantrys
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Place Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Greece to Samara
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in Samara
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Samara, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 1 : 0/1 hits
Italians roll dice for 1 bomber in Samara, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Italians roll dice for 1 bomber in Samara, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Italians retreated to Northwest Persia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 fighter
Americans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship and 1 cruiser in 92 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarinesNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Northwest Persia
4 aaGuns and 2 infantry moved from Southern Italy to 97 Sea Zone
4 aaGuns, 2 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
4 aaGuns, 3 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
4 aaGuns and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to France
3 artilleries, 14 infantry and 1 mech_infantry moved from Northern Italy to France
1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to France
1 bomber moved from Samara to RussiaPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 1 flag, 4 aaGuns, 1 armour, 2 artilleries, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Syria : 1 flag
France : 4 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Bessarabia : 1 flag
Russia : 1 bomber
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 battleship and 1 cruiser
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag
98 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 45 / 89
Russians : 16 / 0
Japanese : 63 / 76
Americans : 54 / 69
Chinese : 4 / 4
British : 25 / 25
UK_Pacific : 13 / 13
Italians : 23 / 36
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
i did not submerge your subs in sz92 as i wanted to give you a chance to sink my fleet so you could attack rome. if you want to keep them you can edit them back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,2,6,6,5
ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 artillery and 2 mech_infantrys moved from Russia to Vologda
2 mech_infantrys moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
2 armour moved from Russia to Bryansk
2 armour moved from Russia to Tambov
2 armour moved from Russia to Kazakhstan
Germans take Samara from Russians
2 tactical_bombers moved from Ukraine to Caucasus
6 armour moved from Russia to Volgograd
1 armour moved from Russia to Belarus
1 armour moved from Russia to Vologda
2 infantry moved from Western Germany to Holland Belgium
5 bombers moved from Novgorod to Holland Belgium
1 bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Belarus, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 2 armour and 2 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 6 armour
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour in Volgograd, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 6 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 6 bombers and 2 infantry in Holland Belgium, round 1 : 4/8 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 6 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Tambov, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Bryansk, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Vologda, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Kazakhstan, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 tactical_bombers in Caucasus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 tactical_bombers moved from Ukraine to Germany
3 aaGuns moved from Ukraine to Rostov
1 tactical_bomber moved from Rostov to Greece
2 tactical_bombers moved from Caucasus to Greece
6 bombers moved from Holland Belgium to France
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery and 4 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in France
8 artilleries, 1 fighter and 1 infantry placed in Western Germany
7 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 2 armour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 6 bombers, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 3 mech_infantrys
Germany : 1 factory_major, 7 infantry, 3 mech_infantrys and 5 tactical_bombers
Holland Belgium : 2 infantry
Belarus : 1 flag, 2 armour and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Rostov : 1 flag, 3 aaGuns and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 2 armour
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Volgograd : 1 flag, 5 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
106 Sea Zone : 1 flag
Greece : 3 tactical_bombers
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 60 / 80
Russians : 4 / 0
Japanese : 63 / 76
Americans : 51 / 69
Chinese : 4 / 4
British : 25 / 25
UK_Pacific : 13 / 13
Italians : 23 / 36
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Japanese
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to WarPurchase Units - Japanese
Japanese buy 6 cruisers; Remaining resources: 4 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from Philippines to New South Wales
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
1 artillery and 8 infantry moved from Queensland to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
2 battleships, 1 carrier and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from Japan to Kwangsi
2 fighters moved from Japan to AnhweCombat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 3 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
AA guns fire in New South Wales : 1/6 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 1 : 1/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 11 infantry and 2 tactical_bombers in New South Wales, round 1 : 4/18 hits
ANZAC roll dice for 2 aaGuns, 3 armour, 3 fighters, 1 infantry and 1 mech_infantry in New South Wales, round 1 : 4/8 hits
1 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 1 armour owned by the ANZAC , 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in New South Wales, round 2 : 6/14 hits
ANZAC roll dice for 2 armour and 3 fighters in New South Wales, round 2 : 3/5 hits
3 infantry owned by the Japanese , 2 armour owned by the ANZAC and 3 fighters owned by the ANZAC lost in New South Wales
Japanese captures 14PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for ANZAC: 2 aaGuns, 3 armour, 3 fighters, 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers could not land in New South Wales and were removedPlace Units - Japanese
6 cruisers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Kwangsi : 5 fighters, 1 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Shensi : 1 flag
Kweichow : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Java : 1 flag
Sumatra : 1 flag
33 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 7 destroyers and 1 tactical_bomber
20 Sea Zone : 1 transport
14 Sea Zone : 1 destroyer and 1 submarine
9 Sea Zone : 4 submarines
6 Sea Zone : 6 cruisers and 2 transports
Buyant-Uhaa : 1 flag
54 Sea Zone : 5 transports
62 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 60 / 80
Russians : 4 / 0
Japanese : 65 / 93
Americans : 51 / 69
Chinese : 4 / 4
British : 25 / 25
UK_Pacific : 13 / 13
Italians : 23 / 36
ANZAC : 8 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
i think you have all your victory citys
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thanks for the games kabloom.
you are a fun and fast opponent and look forward to playing you in the league next year.





