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13L G40.2 Allweneedislove (axis) vs. kabloom (Allies +10) rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5,2,6,6,5
                ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Eire to Scotland
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Russia to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 artillery and 2 mech_infantrys moved from Russia to Vologda
                2 mech_infantrys moved from Ukraine to Rostov
                1 tactical_bomber moved from Ukraine to Rostov
                2 armour moved from Russia to Bryansk
                2 armour moved from Russia to Tambov
                2 armour moved from Russia to Kazakhstan
                      Germans take Samara from Russians
                2 tactical_bombers moved from Ukraine to Caucasus
                6 armour moved from Russia to Volgograd
                1 armour moved from Russia to Belarus
                1 armour moved from Russia to Vologda
                2 infantry moved from Western Germany to Holland Belgium
                5 bombers moved from Novgorod to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Belarus, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 2 armour and 2 infantry in Belarus, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 6 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 6 armour in Volgograd, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 6 bombers and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 bombers and 2 infantry in Holland Belgium, round 1 :  4/8 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 6 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Tambov, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Bryansk, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Vologda, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Kazakhstan, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 tactical_bombers in Caucasus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 tactical_bombers moved from Ukraine to Germany
                3 aaGuns moved from Ukraine to Rostov
                1 tactical_bomber moved from Rostov to Greece
                2 tactical_bombers moved from Caucasus to Greece
                6 bombers moved from Holland Belgium to France
                1 aaGun moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 artillery and 4 infantry moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                8 artilleries, 1 fighter and 1 infantry placed in Western Germany
                7 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 2 armour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 6 bombers, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 3 mech_infantrys
        Germany : 1 factory_major, 7 infantry, 3 mech_infantrys and 5 tactical_bombers
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 2 armour and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 armour
        Rostov : 1 flag, 3 aaGuns and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag, 2 armour
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Volgograd : 1 flag, 5 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        106 Sea Zone : 1 flag
        Greece : 3 tactical_bombers
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 4 / 0
        Japanese : 63 / 76
        Americans : 51 / 69
        Chinese : 4 / 4
        British : 25 / 25
        UK_Pacific : 13 / 13
        Italians : 23 / 36
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Japanese
                Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War

    Purchase Units - Japanese
                Japanese buy 6 cruisers; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Shensi to Hopei
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 bombers moved from Philippines to New South Wales
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
                1 artillery and 3 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 carrier, 3 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
                1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
                1 artillery and 8 infantry moved from Queensland to New South Wales
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
                2 battleships, 1 carrier and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Japan to Kwangsi
                2 fighters moved from Japan to Anhwe

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 3 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
                        AA guns fire in New South Wales :  1/6 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 1 :  1/3 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 11 infantry and 2 tactical_bombers in New South Wales, round 1 :  4/18 hits
                        ANZAC roll dice for 2 aaGuns, 3 armour, 3 fighters, 1 infantry and 1 mech_infantry in New South Wales, round 1 :  4/8 hits
                        1 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 1 armour owned by the ANZAC , 2 aaGuns owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in New South Wales, round 2 :  6/14 hits
                        ANZAC roll dice for 2 armour and 3 fighters in New South Wales, round 2 :  3/5 hits
                        3 infantry owned by the Japanese , 2 armour owned by the ANZAC and 3 fighters owned by the ANZAC lost in New South Wales
                    Japanese captures 14PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 fighter and 7 infantry
                    Casualties for ANZAC: 2 aaGuns, 3 armour, 3 fighters, 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers could not land in New South Wales and were removed

    Place Units - Japanese
                6 cruisers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 5 fighters, 1 infantry and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Shensi : 1 flag
        Kweichow : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 3 fighters, 1 infantry and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield and 1 harbour
        Northern Territory : 1 flag
        New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 7 destroyers and 1 tactical_bomber
        20 Sea Zone : 1 transport
        14 Sea Zone : 1 destroyer and 1 submarine
        9 Sea Zone : 4 submarines
        6 Sea Zone : 6 cruisers and 2 transports
        Buyant-Uhaa : 1 flag
        54 Sea Zone : 5 transports
        62 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 4 / 0
        Japanese : 65 / 93
        Americans : 51 / 69
        Chinese : 4 / 4
        British : 25 / 25
        UK_Pacific : 13 / 13
        Italians : 23 / 36
        ANZAC : 8 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • i think you have all your victory citys

  • TripleA

    thanks for the games kabloom.

    you are a fun and fast opponent and look forward to playing you in the league next year.

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