turn complete
13L G40.2 Allweneedislove (axis) vs. kabloom (Allies +10) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia
1 artillery and 6 infantry moved from Ukraine to Bryansk
1 artillery moved from Bryansk to Russia
2 infantry moved from Caucasus to Rostov
1 artillery and 6 infantry moved from Novgorod to Archangel
4 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Smolensk to Russia
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Russians
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Japanese win with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 aaGun and 1 fighter
Japanese win with no units remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 fighter
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Novgorod to ArchangelPlace Units - Russians
2 infantry placed in Ukraine
8 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
hey man im sorry about the wining :cry:. i’ll just play the game. it has to change sometime. i see that you are very skilled. i can learn alot from the games we play. thank you for the knoledge.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
2 artilleries and 6 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
1 fighter and 1 tactical_bomber moved from Jehol to Hopei
2 bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Jehol to YunnanCombat - Japanese
Battle in Hopei
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 1 : 3/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 6 infantry in Kweichow, round 1 : 0/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
Japanese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 1 : 7/12 hits
Chinese roll dice for 2 infantry in Yunnan, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Amur to 5 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 infantry placed in Japan
3 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Siam : 2 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 3 artilleries and 5 infantry
Hunan : 1 flag, 2 fighters and 2 tactical_bombers
Chahar : 1 flag, 1 fighter and 1 tactical_bomber
Anhwe : 1 flag
Sakha : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
34 Sea Zone : 1 transport
6 Sea Zone : 4 destroyers, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 38 / 43
Russians : 30 / 39
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 38
UK_Pacific : 17 / 17
Italians : 18 / 17
ANZAC : 14 / 17
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
@kabloom:
hey man im sorry about the wining :cry:. i’ll just play the game. it has to change sometime. i see that you are very skilled. i can learn alot from the games we play. thank you for the knoledge.
no problem, i am a dice whinger as well. sometimes it doesnt matter how well you play, if the dice gods are angry with you, you will still lose.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 destroyer, 3 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from Guam to Wake IslandNon Combat Move - Americans
2 infantry moved from Western United States to Central United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 fighters moved from Central United States to 101 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
Americans undo move 2.
1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
i need scramble orders for sz97 im dropping a man off in north italy and i have a cruiser and destroyer with my transport.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Philippines: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Malta to 96 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Persia to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 mech_infantry moved from India to Burma
1 infantry moved from Shan State to Burma
1 mech_infantry moved from India to Burma
5 infantry moved from India to Burma
1 artillery moved from India to Burma
2 fighters moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Burma
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 infantry moved from Quebec to Ontario
1 armour moved from Quebec to Alberta Saskatchewan Manitoba
1 infantry moved from West India to IndiaCombat - British
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
9 infantry placed in United Kingdom
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
sorry i clicked past the post page.
i have attached the file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Northern Territory
2 fighters moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central AfricaCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
7 armour and 6 mech_infantrys moved from Baltic States to Novgorod
2 bombers moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
5 artilleries and 16 infantry moved from Eastern Poland to Belarus
2 infantry moved from Baltic States to Belarus
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Belarus
Germans attack with 5 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 18 infantry in Belarus, round 1 : 8/23 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 7 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 7 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 9/16 hits
Russians roll dice for 5 infantry in Novgorod, round 1 : 1/5 hits
5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 7 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Baltic States
8 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
3 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
1 fighter and 3 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 7 tactical_bombers
Germany : 1 factory_major
Belarus : 1 flag, 3 aaGuns, 5 artilleries and 18 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 tactical_bomber
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 8 armour, 2 bombers and 9 mech_infantrys
Novgorod : 1 flag, 1 airfield, 7 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
108 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 26 / 39
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 13
British : 27 / 29
UK_Pacific : 17 / 17
Italians : 20 / 29
ANZAC : 18 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Archangel to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Archangel to Vologda
1 artillery and 6 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Central Mongolia to Buyant-Uhaa
1 infantry moved from Kansu to ShensiNon Combat Move - Russians
2 aaGuns moved from Archangel to Vologda
1 infantry moved from Rostov to TambovPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Sakha to Buyant-Uhaa
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from Chahar to Buyant-Uhaa
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
3 artilleries and 4 infantry moved from Kweichow to Szechwan
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Hunan to Szechwan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Chahar to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Buyant-Uhaa
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Buyant-Uhaa, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 : 4/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers in Szechwan, round 1 : 10/18 hits
Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 1 : 4/11 hits
4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers in Szechwan, round 2 : 9/14 hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 10 infantryNon Combat Move - Japanese
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Buyant-Uhaa to Kweichow
1 tactical_bomber moved from Szechwan to Kweichow
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 infantry placed in Japan
3 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Kwangsi : 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 fighter and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 3 artilleries
Chahar : 1 flag
Anhwe : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
38 Sea Zone : 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 3 transports
6 Sea Zone : 6 destroyers, 3 submarines and 1 transport
Buyant-Uhaa : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 42 / 52
Russians : 23 / 31
Japanese : 43 / 54
Americans : 52 / 52
Chinese : 3 / 13
British : 27 / 29
UK_Pacific : 17 / 17
Italians : 20 / 29
ANZAC : 18 / 19
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 cruiser moved from 7 Sea Zone to 4 Sea Zone
1 fighter moved from Wake Island to Hawaiian IslandsNon Combat Move - Americans
Place Units - Americans
1 transport placed in 101 Sea Zone
2 armour placed in Eastern United States
3 infantry placed in Central United States
1 cruiser and 2 submarines placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 armour moved from British Columbia to Alaska
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 bomber moved from United Kingdom to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - British
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - British
3 armour placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Egypt
3 infantry moved from Greece to 97 Sea Zone
1 armour, 1 battleship, 2 cruisers, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour and 5 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Eastern Poland to Western Ukraine
2 fighters moved from Southern Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 7 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour and 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 1/3 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 7 infantry in Egypt, round 1 : 2/13 hits
British roll dice for 5 infantry in Egypt, round 1 : 4/5 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 : 3/9 hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
2 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for British: 3 infantry
Casualties for Italians: 4 infantry
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 : 1/3 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Egypt to AlexandriaPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 fighters
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour and 3 infantry
Kenya : 1 flag, 1 artillery and 2 infantry
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 3 artilleries, 1 factory_minor and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Bessarabia : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 bomber and 2 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 4 infantry
98 Sea Zone : 1 battleship, 2 cruisers and 4 transportsProduction/PUs Summary :
Germans : 42 / 52
Russians : 23 / 31
Japanese : 42 / 54
Americans : 52 / 77
Chinese : 4 / 5
British : 25 / 28
UK_Pacific : 17 / 17
Italians : 25 / 37
ANZAC : 18 / 19
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Northern Territory to New South WalesNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from DutchPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total





