0% for April

13L G40.2 Allweneedislove (axis) vs. kabloom (Allies +10) rematch


  • i need scramble orders for sz97 im dropping a man off in north italy and i have a cruiser and destroyer with my transport.

  • TripleA

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Philippines: 2 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Malta to 96 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                2 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Persia to 80 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 carrier moved from 80 Sea Zone to 81 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from India to Burma
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from India to Burma
                5 infantry moved from India to Burma
                1 artillery moved from India to Burma
                2 fighters moved from Malaya to Burma
                1 tactical_bomber moved from Malaya to Burma
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                1 infantry moved from Quebec to Ontario
                1 armour moved from Quebec to Alberta Saskatchewan Manitoba
                1 infantry moved from West India to India

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                9 infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

  • TripleA

    sorry i clicked past the post page.

    i have attached the file


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Northern Territory
                2 fighters moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French West Africa to French Central Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 armour and 6 mech_infantrys moved from Baltic States to Novgorod
                2 bombers moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Novgorod
                5 artilleries and 16 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Baltic States to Belarus
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 5 artilleries and 18 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 artilleries and 18 infantry in Belarus, round 1 :  8/23 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 5 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 7 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 7 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 :  9/16 hits
                        Russians roll dice for 5 infantry in Novgorod, round 1 :  1/5 hits
                        5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 7 armour, 2 bombers, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Novgorod to Baltic States
                8 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
                3 aaGuns moved from Eastern Poland to Belarus

    Place Units - Germans
                1 fighter and 3 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 5 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 7 tactical_bombers
        Germany : 1 factory_major
        Belarus : 1 flag, 3 aaGuns, 5 artilleries and 18 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 tactical_bomber
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 8 armour, 2 bombers and 9 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 7 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
        108 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 26 / 39
        Japanese : 36 / 47
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 27 / 29
        UK_Pacific : 17 / 17
        Italians : 20 / 29
        ANZAC : 18 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                5 infantry moved from Archangel to Vologda
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Archangel to Vologda
                1 artillery and 6 infantry moved from Bryansk to Russia
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                1 infantry moved from Kansu to Shensi

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Vologda
                1 infantry moved from Rostov to Tambov

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Sakha to Buyant-Uhaa
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from Chahar to Buyant-Uhaa
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese
                3 artilleries and 4 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Hunan to Szechwan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Chahar to Szechwan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Buyant-Uhaa
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Buyant-Uhaa, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Buyant-Uhaa, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Buyant-Uhaa
                    Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 :  4/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers
                    Chinese defend with 1 fighter and 10 infantry
                        Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 4 infantry and 5 tactical_bombers in Szechwan, round 1 :  10/18 hits
                        Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 1 :  4/11 hits
                        4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers in Szechwan, round 2 :  9/14 hits
                        Chinese roll dice for 1 fighter in Szechwan, round 2 :  0/1 hits
                        1 fighter owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 1 fighter and 10 infantry

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 battleship moved from 36 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Buyant-Uhaa to Kweichow
                1 tactical_bomber moved from Szechwan to Kweichow
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 infantry placed in Japan
                3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Kwangsi : 1 artillery, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 fighter and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 3 artilleries
        Chahar : 1 flag
        Anhwe : 1 flag
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        38 Sea Zone : 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 3 transports
        6 Sea Zone : 6 destroyers, 3 submarines and 1 transport
        Buyant-Uhaa : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 23 / 31
        Japanese : 43 / 54
        Americans : 52 / 52
        Chinese : 3 / 13
        British : 27 / 29
        UK_Pacific : 17 / 17
        Italians : 20 / 29
        ANZAC : 18 / 19
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 armour, 1 cruiser, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 cruiser moved from 7 Sea Zone to 4 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands

    Non Combat Move - Americans

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 armour placed in Eastern United States
                3 infantry placed in Central United States
                1 cruiser and 2 submarines placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 armour moved from British Columbia to Alaska
                1 tactical_bomber moved from Burma to India
                2 fighters moved from Burma to India
                2 infantry moved from Burma to India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Belgian Congo to Tanganyika Territory
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                3 armour placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                3 infantry moved from Greece to 97 Sea Zone
                1 armour, 1 battleship, 2 cruisers, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 5 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Eastern Poland to Western Ukraine
                2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 7 infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour and 3 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  1/3 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 7 infantry in Egypt, round 1 :  2/13 hits
                        British roll dice for 5 infantry in Egypt, round 1 :  4/5 hits
                        1 infantry owned by the British , 2 infantry owned by the ANZAC and 4 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in Egypt, round 2 :  3/9 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 3 infantry
                    Casualties for Italians: 4 infantry
                Battle in Kenya
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Kenya, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kenya
                    Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Western Ukraine, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                2 fighters moved from Egypt to Alexandria

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy
                3 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag, 2 fighters
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour and 3 infantry
        Kenya : 1 flag, 1 artillery and 2 infantry
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 3 artilleries, 1 factory_minor and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Bessarabia : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 bomber and 2 infantry
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 4 infantry
        98 Sea Zone : 1 battleship, 2 cruisers and 4 transports

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 23 / 31
        Japanese : 42 / 54
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 25 / 28
        UK_Pacific : 17 / 17
        Italians : 25 / 37
        ANZAC : 18 / 19
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 fighters moved from New South Wales to 62 Sea Zone
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Northern Territory to New South Wales

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - French
                Battle in French Equatorial Africa
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    French win, taking French Equatorial Africa from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                5 artilleries and 18 infantry moved from Belarus to Bryansk
                7 armour and 5 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                5 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 12 armour, 5 artilleries, 18 infantry and 11 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 12 armour, 5 artilleries, 18 infantry and 11 mech_infantrys in Bryansk, round 1 :  12/46 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Ukraine, round 1 :  1/6 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                1 tactical_bomber moved from Baltic States to Novgorod
                2 bombers moved from Eastern Poland to Novgorod
                5 fighters and 7 tactical_bombers moved from Western Germany to Novgorod

    Place Units - Germans
                3 bombers placed in Novgorod
                1 bomber and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 12 armour, 5 artilleries, 17 infantry and 11 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 8 tactical_bombers
        108 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 18 / 31
        Japanese : 42 / 54
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 26 / 28
        UK_Pacific : 17 / 17
        Italians : 23 / 37
        ANZAC : 21 / 21
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                1 infantry moved from Vologda to Novosibirsk
                1 artillery and 2 infantry moved from Vologda to Russia
                1 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Vologda to Samara
                1 infantry moved from Shensi to Kweichow
                1 submarine moved from 109 Sea Zone to 108 Sea Zone

    Combat - Russians
                Battle in 108 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    Russians win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Kweichow
                    Russians attack with 1 infantry
                    Japanese defend with 1 fighter and 1 tactical_bomber
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Vologda to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 mech_infantry moved from Buyant-Uhaa to Chahar
                1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery moved from Kansu to Suiyuyan
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Urals
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Sikang
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 destroyer and 2 submarines moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer and 1 submarine moved from 24 Sea Zone to 25 Sea Zone
                3 destroyers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 carrier moved from 38 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 38 Sea Zone
                2 battleships moved from 38 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 33 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 4 Sea Zone

    Combat - Japanese
                Battle in Urals
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Urals, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Urals, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Urals, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Urals
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in Sikang
                    Japanese attack with 3 artilleries, 2 fighters and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Sikang, round 1 :  3/7 hits
                        Chinese roll dice for 4 infantry in Sikang, round 1 :  0/4 hits
                        3 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Sikang, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 4 infantry
                Battle in Philippines
                    Japanese attack with 2 bombers and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 4 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 1 :  1/1 hits
                        Japanese roll dice for 2 bombers and 4 infantry in Philippines, round 1 :  3/6 hits
                        Americans roll dice for 4 infantry in Philippines, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 4 infantry
                Battle in Borneo
                Battle in 38 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 38 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 38 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 38 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 fighter and 1 harbour
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 1 :  1/4 hits
                        Americans roll dice for 1 fighter in Hawaiian Islands, round 1 :  0/1 hits
                        1 fighter owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Sumatra
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Suiyuyan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 5 :  1/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Sumatra from ANZAC with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 1 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in 4 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser in 4 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 4 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Americans lost in 33 Sea Zone
                    Japanese win, taking Java from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 3 destroyers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 destroyers in 16 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 2 destroyers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 bombers moved from Philippines to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Sikang to Szechwan

    Place Units - Japanese
                3 destroyers and 5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 armour, 1 artillery and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 8 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 transport moved from 54 Sea Zone to 51 Sea Zone
                1 cruiser moved from 4 Sea Zone to 9 Sea Zone
                1 destroyer moved from 7 Sea Zone to 14 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States

    Non Combat Move - Americans
                3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                3 armour, 2 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 49 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

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