NO scramble.
13L-AA50 CdnRanger (Axis) vs. DarthMaximus (Allies+11), no tech
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For SZ2, does my sub not get a first strike at the same time as the Russian Sub?
It looks like Triple A missed it -
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I think it does. As far as I know both subs would fire.
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If you want you can roll for your sub here.
Looks like I hit.
If you hit then the Sz is cleared with loss of both subs, if you miss then I’d still have the Rus sub, since the Bom can’t hit it. -
Thx, I thought so….
German sub -
Rolls: 1@2; Total Hits: 11@2: (2) -
Sz 2 cleared, I’ll edit the file -
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new file attached -
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Belorussia to Eastern Ukraine
2 artilleries and 11 infantry moved from Caucasus to Eastern Ukraine
1 artillery and 3 infantry moved from Russia to Eastern Ukraine
1 aaGun and 4 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Eastern Ukraine
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Russia to Eastern Ukraine
1 aaGun moved from Caucasus to Eastern Ukraine
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Urals
6 infantry moved from Buryatia S.S.R. to Stanovoj ChrebetPlace Units - Russians
1 infantry placed in Karelia S.S.R.
1 armour and 3 infantry placed in Caucasus
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 aaGun and 4 infantry
Caucasus : 1 armour, 1 factory and 3 infantry
Karelia S.S.R. : 1 factory and 1 infantry
Manchuria : 1 infantry
Eastern Ukraine : 1 aaGun, 2 armour, 3 artilleries and 16 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 5 infantry
Stanovoj Chrebet : 6 infantry
Ukraine : 1 infantry
Urals : 1 infantryProduction/PUs Summary :
Germans : 34 / 46
Russians : 28 / 33
Japanese : 28 / 41
British : 31 / 34
Italians : 12 / 23
Chinese : 7 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 factory, 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
3 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
3 infantry moved from Hupeh to Sikang
1 armour moved from Fukien to Sikang
Japanese take Yunnan from Chinese
1 fighter moved from Kiangsu to Sikang
1 battleship moved from 50 Sea Zone to 48 Sea Zone
1 destroyer moved from 50 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Trans-Jordan
2 fighters moved from 37 Sea Zone to 15 Sea Zone
2 infantry moved from Borneo to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
2 fighters moved from French Indo-China Thailand to India
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
2 fighters moved from 62 Sea Zone to Manchuria
1 transport moved from 50 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
2 infantry moved from Kwangtung to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in India
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in India, round 1 : 1/4 hits
British roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese win, taking India from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Manchuria, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 2 infantry
British defend with 1 armour and 1 artillery
Japanese roll dice for 2 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the Japanese lost in Trans-Jordan
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery
Battle in Sikang
Japanese attack with 1 armour, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Sikang, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 34 Sea Zone
2 fighters moved from India to 34 Sea Zone
2 fighters moved from 15 Sea Zone to Egypt
1 infantry moved from Fukien to Hupeh
1 carrier moved from 62 Sea Zone to 36 Sea Zone
2 fighters moved from 62 Sea Zone to French Indo-China Thailand
2 fighters moved from Manchuria to 62 Sea Zone
1 fighter moved from Sikang to HupehPlace Units - Japanese
1 factory placed in East Indies
2 transports placed in 62 Sea Zone
1 armour, 1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
East Indies : 1 flag, 1 factory
Egypt : 2 fighters
French Indo-China Thailand : 2 fighters
Fukien : 1 flag
Hupeh : 1 flag, 1 fighter and 1 infantry
India : 1 flag, 2 infantry
Japan : 1 aaGun, 2 armour, 2 artilleries, 1 factory and 3 infantry
Kwangtung : 1 flag
Manchuria : 1 armour and 1 infantry
New Guinea : 1 flag, 1 artillery
Ningxia : 1 flag, 3 infantry
Philippine Islands : 1 flag
Sikang : 1 flag, 1 armour and 3 infantry
Suiyuan : 1 flag
Yunnan : 1 flag
34 Sea Zone : 1 carrier, 2 fighters and 1 transport
35 Sea Zone : 1 transport
36 Sea Zone : 1 carrier
37 Sea Zone : 1 transport
48 Sea Zone : 1 battleship, 1 destroyer and 1 transport
61 Sea Zone : 1 cruiser
62 Sea Zone : 1 carrier, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 34 / 46
Russians : 27 / 33
Japanese : 41 / 56
British : 25 / 34
Italians : 12 / 23
Chinese : 1 / 0
Americans : 38 / 48 -
Hey DM - Newbie Triple A problem -
Trans-Jordan should have had 2 fighters in the battle, they ended up in sea zone 15 where there is no fight (my mistake).
If you would allow me to redo the battle, keeping my first round infantry attacks missing and your first round defence at a minimum of one hit and your second round defence at a minimum one hit (if they survive) that would be great.
Please let me know -
Thanks.
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No problem, you can roll the ftrs. I hate when that happens. I always have to double check when I’m in the area of Nwe/Fra/Ger/Sz 7 it can get real tricky there.
You can roll ftrs here if that is easier. I guess if you only get 1 hit, my rd 2 hit will stand, but if you get 2 hits, I’ll get just the first rd hit.
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K thx, I may even lose both Inf without doing any damage…. :cry:
Okay Fighters on round 1
Rolls: 2@3; Total Hits: 12@3: (4, 2)
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So, I’ll re-roll round 2 Attack -
Rolls: 1@1 2@3; Total Hits: 11@1: (4)2@3: (3, 5)
Def auto 1-hit
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So, Trj cleared and I’ll land the two fighters in Egy - and I’ll edit the map file.
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Map attached - good luck DM! :-D
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens;Combat Move - British
1 transport moved from 8 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
1 artillery and 2 infantry moved from Persia to IndiaCombat - British
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 2 infantry in India, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in India, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 8 Sea Zone to 7 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 1 infantry moved from Persia to Caucasus
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to BrazilPlace Units - British
1 carrier and 1 submarine placed in 7 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for British :
Australia : 1 aaGun and 2 infantry
Belgian Congo : 2 infantry
Brazil : 1 artillery and 1 infantry
Caucasus : 1 aaGun and 1 infantry
France : 1 flag, 1 infantry
India : 1 artillery
Morocco Algeria : 1 flag, 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 5 infantry
7 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
12 Sea Zone : 1 transport
22 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 27 / 46
Russians : 27 / 33
Japanese : 38 / 56
British : 35 / 42
Italians : 12 / 23
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 aaGun, 1 armour, 1 artillery and 2 infantry; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 armour moved from 13 Sea Zone to Morocco Algeria
1 fighter moved from Germany to 12 Sea Zone
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Czechoslovakia Hungary to Ukraine
1 armour moved from Poland to France
1 infantry moved from Italy to France
1 artillery moved from Italy to FranceCombat - Italians
Battle in Morocco Algeria
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 cruiser in Morocco Algeria, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 1 : 0/2 hits
British roll dice for 1 infantry in Morocco Algeria, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits
British roll dice for 1 infantry in Morocco Algeria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Algeria
Italians win, taking Morocco Algeria from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 12 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 12 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 1 : 2/3 hits
British roll dice for 1 infantry in France, round 1 : 0/1 hits
1 infantry owned by the British lost in France
Italians win, taking France from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Italy to France
1 fighter moved from 12 Sea Zone to GibraltarPlace Units - Italians
1 aaGun, 1 armour, 1 artillery and 2 infantry placed in ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Egypt : 1 flag
France : 1 aaGun, 1 armour, 1 artillery and 1 infantry
Gibraltar : 1 fighter
Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Morocco Algeria : 1 armour
Trans-Jordan : 1 flag, 1 infantry
Ukraine : 1 flag, 1 armour and 1 infantry
13 Sea Zone : 1 cruiser and 1 transport
15 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 34 / 46
Russians : 25 / 33
Japanese : 38 / 56
British : 27 / 42
Italians : 15 / 27
Chinese : 1 / 0
Americans : 38 / 48 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Chinese
Territory Summary for Chinese :
Chinghai : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 33 / 46
Russians : 25 / 33
Japanese : 38 / 56
British : 27 / 42
Italians : 15 / 27
Chinese : 1 / 0
Americans : 39 / 0 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Americans :
Eastern Canada : 1 aaGun and 4 infantry
Eastern United States : 1 artillery, 1 factory and 4 infantry
Gibraltar : 1 artillery and 1 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco Algeria : 1 flag, 1 artillery
United Kingdom : 2 bombers
Wake Island : 1 infantry
Western Canada : 3 infantry
Western United States : 1 aaGun, 1 factory and 5 infantry
7 Sea Zone : 2 fighters
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
12 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
19 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 33 / 46
Russians : 25 / 33
Japanese : 38 / 56
British : 27 / 42
Italians : 15 / 27
Chinese : 1 / 0
Americans : 39 / 49 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 artillery moved from Libya to Morocco Algeria
1 bomber moved from Germany to Morocco Algeria
1 armour moved from Anglo-Egypt Sudan to Italian Africa
Germans take Italian Africa from British
1 armour moved from Italian Africa to Anglo-Egypt Sudan
1 infantry moved from East Poland to Belorussia
3 infantry moved from Baltic States to Belorussia
1 armour moved from Baltic States to Belorussia
1 fighter moved from 5 Sea Zone to Belorussia
3 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Finland to Karelia S.S.R.Combat - Germans
Battle in Morocco Algeria
Germans attack with 1 artillery and 1 bomber
Americans defend with 1 artillery
Germans roll dice for 1 artillery and 1 bomber in Morocco Algeria, round 1 : 1/2 hits
Americans roll dice for 1 artillery in Morocco Algeria, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Karelia S.S.R.
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 1 : 1/5 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 armour, 1 fighter and 4 infantry
Russians defend with 1 aaGun and 4 infantry
AA guns fire in Belorussia : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 4 infantry in Belorussia, round 1 : 4/6 hits
Russians roll dice for 4 infantry in Belorussia, round 1 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 bomber moved from Morocco Algeria to Germany
3 fighters moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Belorussia to 5 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from East Poland to Baltic States
2 artilleries moved from East Poland to Poland
1 armour moved from East Poland to Poland
1 infantry moved from East Poland to Poland
4 infantry moved from Germany to Poland
2 armour moved from Germany to Poland
4 infantry moved from Germany to France
1 infantry moved from Finland to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Poland
1 armour moved from Baltic States to Karelia S.S.R.Place Units - Germans
1 destroyer placed in 5 Sea Zone
3 armour, 1 artillery, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, 1 armour
Baltic States : 1 flag, 2 armour and 2 infantry
Belorussia : 1 flag, 1 aaGun, 1 armour and 3 infantry
East Poland : 1 flag, 1 infantry
France : 4 infantry
Finland : 1 infantry
Germany : 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 3 infantry
Italian Africa : 1 flag
Karelia S.S.R. : 1 flag, 2 armour, 1 factory and 1 infantry
Libya : 1 infantry
Morocco Algeria : 1 artillery
Poland : 3 armour, 2 artilleries and 8 infantry
Trans-Jordan : 1 infantry
5 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 38 / 53
Russians : 22 / 33
Japanese : 38 / 56
British : 26 / 42
Italians : 15 / 27
Chinese : 1 / 0
Americans : 38 / 49 -
I need to edit and do a non-com and move the 2 Inf from Poland (that hadn’t moved yet) to Bulgaria.